This commit is contained in:
Erwin Coumans
2017-05-03 08:40:29 -07:00
parent eb7cf38293
commit 1bb133a01f
21 changed files with 2602 additions and 496 deletions

View File

@@ -21,19 +21,13 @@ struct VkPhysicalDevice_T;
struct VkInstance_T;
struct VkQueue_T;
// Forward declarations to avoid requiring d3d12.h
struct ID3D12Resource;
struct ID3D12CommandQueue;
namespace vr
{
#if defined(__linux__) || defined(__APPLE__)
// The 32-bit version of gcc has the alignment requirement for uint64 and double set to
// 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned.
// The 64-bit version of gcc has the alignment requirement for these types set to
// 8 meaning that unless we use #pragma pack(4) our structures will get bigger.
// The 64-bit structure packing has to match the 32-bit structure packing for each platform.
#pragma pack( push, 4 )
#else
#pragma pack( push, 8 )
#endif
#pragma pack( push, 8 )
typedef void* glSharedTextureHandle_t;
typedef int32_t glInt_t;
@@ -116,6 +110,8 @@ enum ETextureType
TextureType_DirectX = 0, // Handle is an ID3D11Texture
TextureType_OpenGL = 1, // Handle is an OpenGL texture name or an OpenGL render buffer name, depending on submit flags
TextureType_Vulkan = 2, // Handle is a pointer to a VRVulkanTextureData_t structure
TextureType_IOSurface = 3, // Handle is a macOS cross-process-sharable IOSurfaceRef
TextureType_DirectX12 = 4, // Handle is a pointer to a D3D12TextureData_t structure
};
enum EColorSpace
@@ -164,6 +160,7 @@ enum ETrackedDeviceClass
TrackedDeviceClass_Controller = 2, // Tracked controllers
TrackedDeviceClass_GenericTracker = 3, // Generic trackers, similar to controllers
TrackedDeviceClass_TrackingReference = 4, // Camera and base stations that serve as tracking reference points
TrackedDeviceClass_DisplayRedirect = 5, // Accessories that aren't necessarily tracked themselves, but may redirect video output from other tracked devices
};
@@ -199,6 +196,30 @@ enum ETrackingUniverseOrigin
TrackingUniverseRawAndUncalibrated = 2, // Poses are provided in the coordinate system defined by the driver. It has Y up and is unified for devices of the same driver. You usually don't want this one.
};
// Refers to a single container of properties
typedef uint64_t PropertyContainerHandle_t;
typedef uint32_t PropertyTypeTag_t;
static const PropertyContainerHandle_t k_ulInvalidPropertyContainer = 0;
static const PropertyTypeTag_t k_unInvalidPropertyTag = 0;
// Use these tags to set/get common types as struct properties
static const PropertyTypeTag_t k_unFloatPropertyTag = 1;
static const PropertyTypeTag_t k_unInt32PropertyTag = 2;
static const PropertyTypeTag_t k_unUint64PropertyTag = 3;
static const PropertyTypeTag_t k_unBoolPropertyTag = 4;
static const PropertyTypeTag_t k_unStringPropertyTag = 5;
static const PropertyTypeTag_t k_unHmdMatrix34PropertyTag = 20;
static const PropertyTypeTag_t k_unHmdMatrix44PropertyTag = 21;
static const PropertyTypeTag_t k_unHmdVector3PropertyTag = 22;
static const PropertyTypeTag_t k_unHmdVector4PropertyTag = 23;
static const PropertyTypeTag_t k_unHiddenAreaPropertyTag = 30;
static const PropertyTypeTag_t k_unOpenVRInternalReserved_Start = 1000;
static const PropertyTypeTag_t k_unOpenVRInternalReserved_End = 10000;
/** Each entry in this enum represents a property that can be retrieved about a
* tracked device. Many fields are only valid for one ETrackedDeviceClass. */
@@ -241,6 +262,8 @@ enum ETrackedDeviceProperty
Prop_DriverVersion_String = 1031,
Prop_Firmware_ForceUpdateRequired_Bool = 1032,
Prop_ViveSystemButtonFixRequired_Bool = 1033,
Prop_ParentDriver_Uint64 = 1034,
Prop_ResourceRoot_String = 1035,
// Properties that are unique to TrackedDeviceClass_HMD
Prop_ReportsTimeSinceVSync_Bool = 2000,
@@ -281,6 +304,11 @@ enum ETrackedDeviceProperty
Prop_ScreenshotVerticalFieldOfViewDegrees_Float = 2035,
Prop_DisplaySuppressed_Bool = 2036,
Prop_DisplayAllowNightMode_Bool = 2037,
Prop_DisplayMCImageWidth_Int32 = 2038,
Prop_DisplayMCImageHeight_Int32 = 2039,
Prop_DisplayMCImageNumChannels_Int32 = 2040,
Prop_DisplayMCImageData_Binary = 2041,
Prop_SecondsFromPhotonsToVblank_Float = 2042,
// Properties that are unique to TrackedDeviceClass_Controller
Prop_AttachedDeviceId_String = 3000,
@@ -312,6 +340,19 @@ enum ETrackedDeviceProperty
Prop_NamedIconPathDeviceStandby_String = 5007, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
Prop_NamedIconPathDeviceAlertLow_String = 5008, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
// Properties that are used by helpers, but are opaque to applications
Prop_DisplayHiddenArea_Binary_Start = 5100,
Prop_DisplayHiddenArea_Binary_End = 5150,
// Properties that are unique to drivers
Prop_UserConfigPath_String = 6000,
Prop_InstallPath_String = 6001,
Prop_HasDisplayComponent_Bool = 6002,
Prop_HasControllerComponent_Bool = 6003,
Prop_HasCameraComponent_Bool = 6004,
Prop_HasDriverDirectModeComponent_Bool = 6005,
Prop_HasVirtualDisplayComponent_Bool = 6006,
// Vendors are free to expose private debug data in this reserved region
Prop_VendorSpecific_Reserved_Start = 10000,
Prop_VendorSpecific_Reserved_End = 10999,
@@ -327,13 +368,14 @@ enum ETrackedPropertyError
TrackedProp_WrongDataType = 1,
TrackedProp_WrongDeviceClass = 2,
TrackedProp_BufferTooSmall = 3,
TrackedProp_UnknownProperty = 4,
TrackedProp_UnknownProperty = 4, // Driver has not set the property (and may not ever).
TrackedProp_InvalidDevice = 5,
TrackedProp_CouldNotContactServer = 6,
TrackedProp_ValueNotProvidedByDevice = 7,
TrackedProp_StringExceedsMaximumLength = 8,
TrackedProp_NotYetAvailable = 9, // The property value isn't known yet, but is expected soon. Call again later.
TrackedProp_PermissionDenied = 10,
TrackedProp_InvalidOperation = 11,
};
/** Allows the application to control what part of the provided texture will be used in the
@@ -376,6 +418,14 @@ struct VRVulkanTextureData_t
uint32_t m_nWidth, m_nHeight, m_nFormat, m_nSampleCount;
};
/** Data required for passing D3D12 textures to IVRCompositor::Submit.
* Be sure to call OpenVR_Shutdown before destroying these resources. */
struct D3D12TextureData_t
{
ID3D12Resource *m_pResource;
ID3D12CommandQueue *m_pCommandQueue;
uint32_t m_nNodeMask;
};
/** Status of the overall system or tracked objects */
enum EVRState
@@ -399,7 +449,7 @@ enum EVREventType
VREvent_TrackedDeviceActivated = 100,
VREvent_TrackedDeviceDeactivated = 101,
VREvent_TrackedDeviceUpdated = 102,
VREvent_TrackedDeviceUserInteractionStarted = 103,
VREvent_TrackedDeviceUserInteractionStarted = 103,
VREvent_TrackedDeviceUserInteractionEnded = 104,
VREvent_IpdChanged = 105,
VREvent_EnterStandbyMode = 106,
@@ -407,6 +457,7 @@ enum EVREventType
VREvent_TrackedDeviceRoleChanged = 108,
VREvent_WatchdogWakeUpRequested = 109,
VREvent_LensDistortionChanged = 110,
VREvent_PropertyChanged = 111,
VREvent_ButtonPress = 200, // data is controller
VREvent_ButtonUnpress = 201, // data is controller
@@ -436,78 +487,83 @@ enum EVREventType
VREvent_OverlayShown = 500,
VREvent_OverlayHidden = 501,
VREvent_DashboardActivated = 502,
VREvent_DashboardDeactivated = 503,
VREvent_DashboardThumbSelected = 504, // Sent to the overlay manager - data is overlay
VREvent_DashboardRequested = 505, // Sent to the overlay manager - data is overlay
VREvent_ResetDashboard = 506, // Send to the overlay manager
VREvent_RenderToast = 507, // Send to the dashboard to render a toast - data is the notification ID
VREvent_ImageLoaded = 508, // Sent to overlays when a SetOverlayRaw or SetOverlayFromFile call finishes loading
VREvent_ShowKeyboard = 509, // Sent to keyboard renderer in the dashboard to invoke it
VREvent_HideKeyboard = 510, // Sent to keyboard renderer in the dashboard to hide it
VREvent_OverlayGamepadFocusGained = 511, // Sent to an overlay when IVROverlay::SetFocusOverlay is called on it
VREvent_OverlayGamepadFocusLost = 512, // Send to an overlay when it previously had focus and IVROverlay::SetFocusOverlay is called on something else
VREvent_DashboardActivated = 502,
VREvent_DashboardDeactivated = 503,
VREvent_DashboardThumbSelected = 504, // Sent to the overlay manager - data is overlay
VREvent_DashboardRequested = 505, // Sent to the overlay manager - data is overlay
VREvent_ResetDashboard = 506, // Send to the overlay manager
VREvent_RenderToast = 507, // Send to the dashboard to render a toast - data is the notification ID
VREvent_ImageLoaded = 508, // Sent to overlays when a SetOverlayRaw or SetOverlayFromFile call finishes loading
VREvent_ShowKeyboard = 509, // Sent to keyboard renderer in the dashboard to invoke it
VREvent_HideKeyboard = 510, // Sent to keyboard renderer in the dashboard to hide it
VREvent_OverlayGamepadFocusGained = 511, // Sent to an overlay when IVROverlay::SetFocusOverlay is called on it
VREvent_OverlayGamepadFocusLost = 512, // Send to an overlay when it previously had focus and IVROverlay::SetFocusOverlay is called on something else
VREvent_OverlaySharedTextureChanged = 513,
VREvent_DashboardGuideButtonDown = 514,
VREvent_DashboardGuideButtonUp = 515,
VREvent_ScreenshotTriggered = 516, // Screenshot button combo was pressed, Dashboard should request a screenshot
VREvent_ImageFailed = 517, // Sent to overlays when a SetOverlayRaw or SetOverlayfromFail fails to load
VREvent_DashboardOverlayCreated = 518,
VREvent_DashboardGuideButtonDown = 514,
VREvent_DashboardGuideButtonUp = 515,
VREvent_ScreenshotTriggered = 516, // Screenshot button combo was pressed, Dashboard should request a screenshot
VREvent_ImageFailed = 517, // Sent to overlays when a SetOverlayRaw or SetOverlayfromFail fails to load
VREvent_DashboardOverlayCreated = 518,
// Screenshot API
VREvent_RequestScreenshot = 520, // Sent by vrclient application to compositor to take a screenshot
VREvent_ScreenshotTaken = 521, // Sent by compositor to the application that the screenshot has been taken
VREvent_ScreenshotFailed = 522, // Sent by compositor to the application that the screenshot failed to be taken
VREvent_SubmitScreenshotToDashboard = 523, // Sent by compositor to the dashboard that a completed screenshot was submitted
VREvent_ScreenshotProgressToDashboard = 524, // Sent by compositor to the dashboard that a completed screenshot was submitted
VREvent_RequestScreenshot = 520, // Sent by vrclient application to compositor to take a screenshot
VREvent_ScreenshotTaken = 521, // Sent by compositor to the application that the screenshot has been taken
VREvent_ScreenshotFailed = 522, // Sent by compositor to the application that the screenshot failed to be taken
VREvent_SubmitScreenshotToDashboard = 523, // Sent by compositor to the dashboard that a completed screenshot was submitted
VREvent_ScreenshotProgressToDashboard = 524, // Sent by compositor to the dashboard that a completed screenshot was submitted
VREvent_PrimaryDashboardDeviceChanged = 525,
VREvent_Notification_Shown = 600,
VREvent_Notification_Hidden = 601,
VREvent_Notification_BeginInteraction = 602,
VREvent_Notification_Destroyed = 603,
VREvent_Quit = 700, // data is process
VREvent_ProcessQuit = 701, // data is process
VREvent_QuitAborted_UserPrompt = 702, // data is process
VREvent_QuitAcknowledged = 703, // data is process
VREvent_DriverRequestedQuit = 704, // The driver has requested that SteamVR shut down
VREvent_Quit = 700, // data is process
VREvent_ProcessQuit = 701, // data is process
VREvent_QuitAborted_UserPrompt = 702, // data is process
VREvent_QuitAcknowledged = 703, // data is process
VREvent_DriverRequestedQuit = 704, // The driver has requested that SteamVR shut down
VREvent_ChaperoneDataHasChanged = 800,
VREvent_ChaperoneUniverseHasChanged = 801,
VREvent_ChaperoneTempDataHasChanged = 802,
VREvent_ChaperoneSettingsHaveChanged = 803,
VREvent_SeatedZeroPoseReset = 804,
VREvent_ChaperoneDataHasChanged = 800,
VREvent_ChaperoneUniverseHasChanged = 801,
VREvent_ChaperoneTempDataHasChanged = 802,
VREvent_ChaperoneSettingsHaveChanged = 803,
VREvent_SeatedZeroPoseReset = 804,
VREvent_AudioSettingsHaveChanged = 820,
VREvent_AudioSettingsHaveChanged = 820,
VREvent_BackgroundSettingHasChanged = 850,
VREvent_CameraSettingsHaveChanged = 851,
VREvent_ReprojectionSettingHasChanged = 852,
VREvent_ModelSkinSettingsHaveChanged = 853,
VREvent_EnvironmentSettingsHaveChanged = 854,
VREvent_PowerSettingsHaveChanged = 855,
VREvent_BackgroundSettingHasChanged = 850,
VREvent_CameraSettingsHaveChanged = 851,
VREvent_ReprojectionSettingHasChanged = 852,
VREvent_ModelSkinSettingsHaveChanged = 853,
VREvent_EnvironmentSettingsHaveChanged = 854,
VREvent_PowerSettingsHaveChanged = 855,
VREvent_StatusUpdate = 900,
VREvent_StatusUpdate = 900,
VREvent_MCImageUpdated = 1000,
VREvent_MCImageUpdated = 1000,
VREvent_FirmwareUpdateStarted = 1100,
VREvent_FirmwareUpdateFinished = 1101,
VREvent_FirmwareUpdateStarted = 1100,
VREvent_FirmwareUpdateFinished = 1101,
VREvent_KeyboardClosed = 1200,
VREvent_KeyboardCharInput = 1201,
VREvent_KeyboardDone = 1202, // Sent when DONE button clicked on keyboard
VREvent_KeyboardClosed = 1200,
VREvent_KeyboardCharInput = 1201,
VREvent_KeyboardDone = 1202, // Sent when DONE button clicked on keyboard
VREvent_ApplicationTransitionStarted = 1300,
VREvent_ApplicationTransitionAborted = 1301,
VREvent_ApplicationTransitionNewAppStarted = 1302,
VREvent_ApplicationListUpdated = 1303,
VREvent_ApplicationMimeTypeLoad = 1304,
VREvent_ApplicationTransitionStarted = 1300,
VREvent_ApplicationTransitionAborted = 1301,
VREvent_ApplicationTransitionNewAppStarted = 1302,
VREvent_ApplicationListUpdated = 1303,
VREvent_ApplicationMimeTypeLoad = 1304,
VREvent_ApplicationTransitionNewAppLaunchComplete = 1305,
VREvent_ProcessConnected = 1306,
VREvent_ProcessDisconnected = 1307,
VREvent_Compositor_MirrorWindowShown = 1400,
VREvent_Compositor_MirrorWindowHidden = 1401,
VREvent_Compositor_ChaperoneBoundsShown = 1410,
VREvent_Compositor_ChaperoneBoundsHidden = 1411,
VREvent_Compositor_MirrorWindowShown = 1400,
VREvent_Compositor_MirrorWindowHidden = 1401,
VREvent_Compositor_ChaperoneBoundsShown = 1410,
VREvent_Compositor_ChaperoneBoundsHidden = 1411,
VREvent_TrackedCamera_StartVideoStream = 1500,
VREvent_TrackedCamera_StopVideoStream = 1501,
@@ -515,26 +571,30 @@ enum EVREventType
VREvent_TrackedCamera_ResumeVideoStream = 1503,
VREvent_TrackedCamera_EditingSurface = 1550,
VREvent_PerformanceTest_EnableCapture = 1600,
VREvent_PerformanceTest_DisableCapture = 1601,
VREvent_PerformanceTest_FidelityLevel = 1602,
VREvent_PerformanceTest_EnableCapture = 1600,
VREvent_PerformanceTest_DisableCapture = 1601,
VREvent_PerformanceTest_FidelityLevel = 1602,
VREvent_MessageOverlay_Closed = 1650,
VREvent_MessageOverlay_Closed = 1650,
// Vendors are free to expose private events in this reserved region
VREvent_VendorSpecific_Reserved_Start = 10000,
VREvent_VendorSpecific_Reserved_End = 19999,
VREvent_VendorSpecific_Reserved_Start = 10000,
VREvent_VendorSpecific_Reserved_End = 19999,
};
/** Level of Hmd activity */
// UserInteraction_Timeout means the device is in the process of timing out.
// InUse = ( k_EDeviceActivityLevel_UserInteraction || k_EDeviceActivityLevel_UserInteraction_Timeout )
// VREvent_TrackedDeviceUserInteractionStarted fires when the devices transitions from Standby -> UserInteraction or Idle -> UserInteraction.
// VREvent_TrackedDeviceUserInteractionEnded fires when the devices transitions from UserInteraction_Timeout -> Idle
enum EDeviceActivityLevel
{
k_EDeviceActivityLevel_Unknown = -1,
k_EDeviceActivityLevel_Idle = 0,
k_EDeviceActivityLevel_UserInteraction = 1,
k_EDeviceActivityLevel_UserInteraction_Timeout = 2,
k_EDeviceActivityLevel_Standby = 3,
{
k_EDeviceActivityLevel_Unknown = -1,
k_EDeviceActivityLevel_Idle = 0, // No activity for the last 10 seconds
k_EDeviceActivityLevel_UserInteraction = 1, // Activity (movement or prox sensor) is happening now
k_EDeviceActivityLevel_UserInteraction_Timeout = 2, // No activity for the last 0.5 seconds
k_EDeviceActivityLevel_Standby = 3, // Idle for at least 5 seconds (configurable in Settings -> Power Management)
};
@@ -711,6 +771,12 @@ struct VREvent_MessageOverlay_t
uint32_t unVRMessageOverlayResponse; // vr::VRMessageOverlayResponse enum
};
struct VREvent_Property_t
{
PropertyContainerHandle_t container;
ETrackedDeviceProperty prop;
};
/** NOTE!!! If you change this you MUST manually update openvr_interop.cs.py */
typedef union
{
@@ -733,8 +799,16 @@ typedef union
VREvent_ApplicationLaunch_t applicationLaunch;
VREvent_EditingCameraSurface_t cameraSurface;
VREvent_MessageOverlay_t messageOverlay;
VREvent_Property_t property;
} VREvent_Data_t;
#if defined(__linux__) || defined(__APPLE__)
// This structure was originally defined mis-packed on Linux, preserved for
// compatibility.
#pragma pack( push, 4 )
#endif
/** An event posted by the server to all running applications */
struct VREvent_t
{
@@ -745,6 +819,9 @@ struct VREvent_t
VREvent_Data_t data;
};
#if defined(__linux__) || defined(__APPLE__)
#pragma pack( pop )
#endif
/** The mesh to draw into the stencil (or depth) buffer to perform
* early stencil (or depth) kills of pixels that will never appear on the HMD.
@@ -764,6 +841,8 @@ enum EHiddenAreaMeshType
k_eHiddenAreaMesh_Standard = 0,
k_eHiddenAreaMesh_Inverse = 1,
k_eHiddenAreaMesh_LineLoop = 2,
k_eHiddenAreaMesh_Max = 3,
};
@@ -791,6 +870,12 @@ struct VRControllerAxis_t
static const uint32_t k_unControllerStateAxisCount = 5;
#if defined(__linux__) || defined(__APPLE__)
// This structure was originally defined mis-packed on Linux, preserved for
// compatibility.
#pragma pack( push, 4 )
#endif
/** Holds all the state of a controller at one moment in time. */
struct VRControllerState001_t
{
@@ -805,6 +890,9 @@ struct VRControllerState001_t
// Axis data for the controller's analog inputs
VRControllerAxis_t rAxis[ k_unControllerStateAxisCount ];
};
#if defined(__linux__) || defined(__APPLE__)
#pragma pack( pop )
#endif
typedef VRControllerState001_t VRControllerState_t;
@@ -887,6 +975,7 @@ enum EVRApplicationType
// interfaces (like IVRSettings and IVRApplications) but not hardware.
VRApplication_VRMonitor = 5, // Reserved for vrmonitor
VRApplication_SteamWatchdog = 6,// Reserved for Steam
VRApplication_Bootstrapper = 7, // Start up SteamVR
VRApplication_Max
};
@@ -1173,9 +1262,7 @@ public:
/** [D3D10/11 Only]
* Returns the adapter index that the user should pass into EnumAdapters to create the device
* and swap chain in DX10 and DX11. If an error occurs the index will be set to -1. The index will
* also be -1 if the headset is in direct mode on the driver side instead of using the compositor's
* builtin direct mode support.
* and swap chain in DX10 and DX11. If an error occurs the index will be set to -1.
*/
virtual void GetDXGIOutputInfo( int32_t *pnAdapterIndex ) = 0;
@@ -1453,6 +1540,7 @@ namespace vr
VRApplicationProperty_IsDashboardOverlay_Bool = 60,
VRApplicationProperty_IsTemplate_Bool = 61,
VRApplicationProperty_IsInstanced_Bool = 62,
VRApplicationProperty_IsInternal_Bool = 63,
VRApplicationProperty_LastLaunchTime_Uint64 = 70,
};
@@ -1600,6 +1688,11 @@ namespace vr
* If working directory is NULL or "" the directory portion of the binary path will be
* the working directory. */
virtual EVRApplicationError LaunchInternalProcess( const char *pchBinaryPath, const char *pchArguments, const char *pchWorkingDirectory ) = 0;
/** Returns the current scene process ID according to the application system. A scene process will get scene
* focus once it starts rendering, but it will appear here once it calls VR_Init with the Scene application
* type. */
virtual uint32_t GetCurrentSceneProcessId() = 0;
};
static const char * const IVRApplications_Version = "IVRApplications_006";
@@ -1657,7 +1750,6 @@ namespace vr
static const char * const k_pch_SteamVR_ForcedHmdKey_String = "forcedHmd";
static const char * const k_pch_SteamVR_DisplayDebug_Bool = "displayDebug";
static const char * const k_pch_SteamVR_DebugProcessPipe_String = "debugProcessPipe";
static const char * const k_pch_SteamVR_EnableDistortion_Bool = "enableDistortion";
static const char * const k_pch_SteamVR_DisplayDebugX_Int32 = "displayDebugX";
static const char * const k_pch_SteamVR_DisplayDebugY_Int32 = "displayDebugY";
static const char * const k_pch_SteamVR_SendSystemButtonToAllApps_Bool= "sendSystemButtonToAllApps";
@@ -1708,7 +1800,6 @@ namespace vr
//-----------------------------------------------------------------------------
// null keys
static const char * const k_pch_Null_Section = "driver_null";
static const char * const k_pch_Null_EnableNullDriver_Bool = "enable";
static const char * const k_pch_Null_SerialNumber_String = "serialNumber";
static const char * const k_pch_Null_ModelNumber_String = "modelNumber";
static const char * const k_pch_Null_WindowX_Int32 = "windowX";
@@ -1809,22 +1900,17 @@ namespace vr
// model skin keys
static const char * const k_pch_modelskin_Section = "modelskins";
//-----------------------------------------------------------------------------
// driver keys - These could be checked in any driver_<name> section
static const char * const k_pch_Driver_Enable_Bool = "enable";
} // namespace vr
// ivrchaperone.h
namespace vr
{
#if defined(__linux__) || defined(__APPLE__)
// The 32-bit version of gcc has the alignment requirement for uint64 and double set to
// 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned.
// The 64-bit version of gcc has the alignment requirement for these types set to
// 8 meaning that unless we use #pragma pack(4) our structures will get bigger.
// The 64-bit structure packing has to match the 32-bit structure packing for each platform.
#pragma pack( push, 4 )
#else
#pragma pack( push, 8 )
#endif
#pragma pack( push, 8 )
enum ChaperoneCalibrationState
{
@@ -1985,16 +2071,7 @@ static const char * const IVRChaperoneSetup_Version = "IVRChaperoneSetup_005";
namespace vr
{
#if defined(__linux__) || defined(__APPLE__)
// The 32-bit version of gcc has the alignment requirement for uint64 and double set to
// 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned.
// The 64-bit version of gcc has the alignment requirement for these types set to
// 8 meaning that unless we use #pragma pack(4) our structures will get bigger.
// The 64-bit structure packing has to match the 32-bit structure packing for each platform.
#pragma pack( push, 4 )
#else
#pragma pack( push, 8 )
#endif
#pragma pack( push, 8 )
/** Errors that can occur with the VR compositor */
enum EVRCompositorError
@@ -2237,8 +2314,10 @@ public:
/** Temporarily suspends rendering (useful for finer control over scene transitions). */
virtual void SuspendRendering( bool bSuspend ) = 0;
/** Opens a shared D3D11 texture with the undistorted composited image for each eye. */
/** Opens a shared D3D11 texture with the undistorted composited image for each eye. Use ReleaseMirrorTextureD3D11 when finished
* instead of calling Release on the resource itself. */
virtual vr::EVRCompositorError GetMirrorTextureD3D11( vr::EVREye eEye, void *pD3D11DeviceOrResource, void **ppD3D11ShaderResourceView ) = 0;
virtual void ReleaseMirrorTextureD3D11( void *pD3D11ShaderResourceView ) = 0;
/** Access to mirror textures from OpenGL. */
virtual vr::EVRCompositorError GetMirrorTextureGL( vr::EVREye eEye, vr::glUInt_t *pglTextureId, vr::glSharedTextureHandle_t *pglSharedTextureHandle ) = 0;
@@ -2258,7 +2337,7 @@ public:
};
static const char * const IVRCompositor_Version = "IVRCompositor_019";
static const char * const IVRCompositor_Version = "IVRCompositor_020";
} // namespace vr
@@ -2268,16 +2347,7 @@ static const char * const IVRCompositor_Version = "IVRCompositor_019";
namespace vr
{
#if defined(__linux__) || defined(__APPLE__)
// The 32-bit version of gcc has the alignment requirement for uint64 and double set to
// 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned.
// The 64-bit version of gcc has the alignment requirement for these types set to
// 8 meaning that unless we use #pragma pack(4) our structures will get bigger.
// The 64-bit structure packing has to match the 32-bit structure packing for each platform.
#pragma pack( push, 4 )
#else
#pragma pack( push, 8 )
#endif
#pragma pack( push, 8 )
// Used for passing graphic data
struct NotificationBitmap_t
@@ -2537,7 +2607,7 @@ namespace vr
virtual EVROverlayError FindOverlay( const char *pchOverlayKey, VROverlayHandle_t * pOverlayHandle ) = 0;
/** Creates a new named overlay. All overlays start hidden and with default settings. */
virtual EVROverlayError CreateOverlay( const char *pchOverlayKey, const char *pchOverlayFriendlyName, VROverlayHandle_t * pOverlayHandle ) = 0;
virtual EVROverlayError CreateOverlay( const char *pchOverlayKey, const char *pchOverlayName, VROverlayHandle_t * pOverlayHandle ) = 0;
/** Destroys the specified overlay. When an application calls VR_Shutdown all overlays created by that app are
* automatically destroyed. */
@@ -2562,6 +2632,9 @@ namespace vr
* the terminating null character. k_unVROverlayMaxNameLength will be enough bytes to fit the string. */
virtual uint32_t GetOverlayName( VROverlayHandle_t ulOverlayHandle, VR_OUT_STRING() char *pchValue, uint32_t unBufferSize, EVROverlayError *pError = 0L ) = 0;
/** set the name to use for this overlay */
virtual EVROverlayError SetOverlayName( VROverlayHandle_t ulOverlayHandle, const char *pchName ) = 0;
/** Gets the raw image data from an overlay. Overlay image data is always returned as RGBA data, 4 bytes per pixel. If the buffer is not large enough, width and height
* will be set and VROverlayError_ArrayTooSmall is returned. */
virtual EVROverlayError GetOverlayImageData( VROverlayHandle_t ulOverlayHandle, void *pvBuffer, uint32_t unBufferSize, uint32_t *punWidth, uint32_t *punHeight ) = 0;
@@ -2570,7 +2643,6 @@ namespace vr
* of the error enum value for all valid error codes */
virtual const char *GetOverlayErrorNameFromEnum( EVROverlayError error ) = 0;
// ---------------------------------------------
// Overlay rendering methods
// ---------------------------------------------
@@ -2647,6 +2719,13 @@ namespace vr
/** Gets the part of the texture to use for the overlay. UV Min is the upper left corner and UV Max is the lower right corner. */
virtual EVROverlayError GetOverlayTextureBounds( VROverlayHandle_t ulOverlayHandle, VRTextureBounds_t *pOverlayTextureBounds ) = 0;
/** Gets render model to draw behind this overlay */
virtual uint32_t GetOverlayRenderModel( vr::VROverlayHandle_t ulOverlayHandle, char *pchValue, uint32_t unBufferSize, HmdColor_t *pColor, vr::EVROverlayError *pError ) = 0;
/** Sets render model to draw behind this overlay and the vertex color to use, pass null for pColor to match the overlays vertex color.
The model is scaled by the same amount as the overlay, with a default of 1m. */
virtual vr::EVROverlayError SetOverlayRenderModel( vr::VROverlayHandle_t ulOverlayHandle, const char *pchRenderModel, const HmdColor_t *pColor ) = 0;
/** Returns the transform type of this overlay. */
virtual EVROverlayError GetOverlayTransformType( VROverlayHandle_t ulOverlayHandle, VROverlayTransformType *peTransformType ) = 0;
@@ -2669,6 +2748,12 @@ namespace vr
/** Gets the transform information when the overlay is rendering on a component. */
virtual EVROverlayError GetOverlayTransformTrackedDeviceComponent( VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t *punDeviceIndex, char *pchComponentName, uint32_t unComponentNameSize ) = 0;
/** Gets the transform if it is relative to another overlay. Returns an error if the transform is some other type. */
virtual vr::EVROverlayError GetOverlayTransformOverlayRelative( VROverlayHandle_t ulOverlayHandle, VROverlayHandle_t *ulOverlayHandleParent, HmdMatrix34_t *pmatParentOverlayToOverlayTransform ) = 0;
/** Sets the transform to relative to the transform of the specified overlay. This overlays visibility will also track the parents visibility */
virtual vr::EVROverlayError SetOverlayTransformOverlayRelative( VROverlayHandle_t ulOverlayHandle, VROverlayHandle_t ulOverlayHandleParent, const HmdMatrix34_t *pmatParentOverlayToOverlayTransform ) = 0;
/** Shows the VR overlay. For dashboard overlays, only the Dashboard Manager is allowed to call this. */
virtual EVROverlayError ShowOverlay( VROverlayHandle_t ulOverlayHandle ) = 0;
@@ -2839,7 +2924,7 @@ namespace vr
virtual VRMessageOverlayResponse ShowMessageOverlay( const char* pchText, const char* pchCaption, const char* pchButton0Text, const char* pchButton1Text = nullptr, const char* pchButton2Text = nullptr, const char* pchButton3Text = nullptr ) = 0;
};
static const char * const IVROverlay_Version = "IVROverlay_014";
static const char * const IVROverlay_Version = "IVROverlay_016";
} // namespace vr
@@ -2853,16 +2938,7 @@ static const char * const k_pch_Controller_Component_Tip = "tip"; // F
static const char * const k_pch_Controller_Component_HandGrip = "handgrip"; // Neutral, ambidextrous hand-pose when holding controller. On plane between neutrally posed index finger and thumb
static const char * const k_pch_Controller_Component_Status = "status"; // 1:1 aspect ratio status area, with canonical [0,1] uv mapping
#if defined(__linux__) || defined(__APPLE__)
// The 32-bit version of gcc has the alignment requirement for uint64 and double set to
// 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned.
// The 64-bit version of gcc has the alignment requirement for these types set to
// 8 meaning that unless we use #pragma pack(4) our structures will get bigger.
// The 64-bit structure packing has to match the 32-bit structure packing for each platform.
#pragma pack( push, 4 )
#else
#pragma pack( push, 8 )
#endif
/** Errors that can occur with the VR compositor */
enum EVRRenderModelError
@@ -2911,11 +2987,20 @@ struct RenderModel_Vertex_t
};
/** A texture map for use on a render model */
#if defined(__linux__) || defined(__APPLE__)
// This structure was originally defined mis-packed on Linux, preserved for
// compatibility.
#pragma pack( push, 4 )
#endif
struct RenderModel_TextureMap_t
{
uint16_t unWidth, unHeight; // width and height of the texture map in pixels
const uint8_t *rubTextureMapData; // Map texture data. All textures are RGBA with 8 bits per channel per pixel. Data size is width * height * 4ub
};
#if defined(__linux__) || defined(__APPLE__)
#pragma pack( pop )
#endif
/** Session unique texture identifier. Rendermodels which share the same texture will have the same id.
IDs <0 denote the texture is not present */
@@ -2924,6 +3009,12 @@ typedef int32_t TextureID_t;
const TextureID_t INVALID_TEXTURE_ID = -1;
#if defined(__linux__) || defined(__APPLE__)
// This structure was originally defined mis-packed on Linux, preserved for
// compatibility.
#pragma pack( push, 4 )
#endif
struct RenderModel_t
{
const RenderModel_Vertex_t *rVertexData; // Vertex data for the mesh
@@ -2932,6 +3023,10 @@ struct RenderModel_t
uint32_t unTriangleCount; // Number of triangles in the mesh. Index count is 3 * TriangleCount
TextureID_t diffuseTextureId; // Session unique texture identifier. Rendermodels which share the same texture will have the same id. <0 == texture not present
};
#if defined(__linux__) || defined(__APPLE__)
#pragma pack( pop )
#endif
struct RenderModel_ControllerMode_State_t
{
@@ -3168,7 +3263,7 @@ public:
* once SubmitScreenshot() is called.
* If Steam is not running, the paths will be in the user's
* documents folder under Documents\SteamVR\Screenshots.
* Other VR applications can call this to initate a
* Other VR applications can call this to initiate a
* screenshot outside of user control.
* The destination file names do not need an extension,
* will be replaced with the correct one for the format
@@ -3206,7 +3301,7 @@ public:
* submitted scene textures of the running application and
* write them into the preview image and a side-by-side file
* for the VR image.
* This is similiar to request screenshot, but doesn't ever
* This is similar to request screenshot, but doesn't ever
* talk to the application, just takes the shot and submits. */
virtual vr::EVRScreenshotError TakeStereoScreenshot( vr::ScreenshotHandle_t *pOutScreenshotHandle, const char *pchPreviewFilename, const char *pchVRFilename ) = 0;
@@ -3217,8 +3312,7 @@ public:
* function will display a notification to the user that the
* screenshot was taken. The paths should be full paths with
* extensions.
* File paths should be absolute including
* exntensions.
* File paths should be absolute including extensions.
* screenshotHandle can be k_unScreenshotHandleInvalid if this
* was a new shot taking by the app to be saved and not
* initiated by a user (achievement earned or something) */
@@ -3291,7 +3385,7 @@ namespace vr
/** Returns the name of the enum value for an EVRInitError. This function may be called outside of VR_Init()/VR_Shutdown(). */
VR_INTERFACE const char *VR_CALLTYPE VR_GetVRInitErrorAsSymbol( EVRInitError error );
/** Returns an english string for an EVRInitError. Applications should call VR_GetVRInitErrorAsSymbol instead and
/** Returns an English string for an EVRInitError. Applications should call VR_GetVRInitErrorAsSymbol instead and
* use that as a key to look up their own localized error message. This function may be called outside of VR_Init()/VR_Shutdown(). */
VR_INTERFACE const char *VR_CALLTYPE VR_GetVRInitErrorAsEnglishDescription( EVRInitError error );