fix compile issue when using VR
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@@ -1475,7 +1475,9 @@ void PhysicsServerExample::renderScene()
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tr = tr*b3Transform(b3Quaternion(0,0,-SIMD_HALF_PI),b3MakeVector3(0,0,0));
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tr = tr*b3Transform(b3Quaternion(0,0,-SIMD_HALF_PI),b3MakeVector3(0,0,0));
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b3Scalar dt = 0.01;
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b3Scalar dt = 0.01;
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m_tinyVrGui->clearTextArea();
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m_tinyVrGui->clearTextArea();
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static char line0[1024];
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static char line1[1024];
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m_tinyVrGui->grapicalPrintf(line0,0,0,0,0,0,255);
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m_tinyVrGui->grapicalPrintf(line0,0,0,0,0,0,255);
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m_tinyVrGui->grapicalPrintf(line1,0,16,255,255,255,255);
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m_tinyVrGui->grapicalPrintf(line1,0,16,255,255,255,255);
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