fix compile issue when using VR

This commit is contained in:
erwincoumans
2016-11-20 16:22:20 -08:00
parent f9c1e19587
commit 1bc427df6b

View File

@@ -1475,7 +1475,9 @@ void PhysicsServerExample::renderScene()
tr = tr*b3Transform(b3Quaternion(0,0,-SIMD_HALF_PI),b3MakeVector3(0,0,0)); tr = tr*b3Transform(b3Quaternion(0,0,-SIMD_HALF_PI),b3MakeVector3(0,0,0));
b3Scalar dt = 0.01; b3Scalar dt = 0.01;
m_tinyVrGui->clearTextArea(); m_tinyVrGui->clearTextArea();
static char line0[1024];
static char line1[1024];
m_tinyVrGui->grapicalPrintf(line0,0,0,0,0,0,255); m_tinyVrGui->grapicalPrintf(line0,0,0,0,0,0,255);
m_tinyVrGui->grapicalPrintf(line1,0,16,255,255,255,255); m_tinyVrGui->grapicalPrintf(line1,0,16,255,255,255,255);