add support for deformable vs. deformable contact
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@@ -409,7 +409,7 @@ void btDeformableBodySolver::predictDeformableMotion(btSoftBody* psb, btScalar d
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/* Clear contacts */
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psb->m_nodeRigidContacts.resize(0);
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psb->m_faceRigidContacts.resize(0);
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psb->m_scontacts.resize(0);
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psb->m_faceNodeContacts.resize(0);
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/* Optimize dbvt's */
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psb->m_ndbvt.optimizeIncremental(1);
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psb->m_fdbvt.optimizeIncremental(1);
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