Retired the Jam build system (and msvcgen). CMake is currently the preferred build system on Windows, Mac and UNIX

(autotools files are still left for now)
This commit is contained in:
erwin.coumans
2010-02-20 15:47:20 +00:00
parent 6ef37ab722
commit 1c0ec85c32
100 changed files with 2 additions and 10345 deletions

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@@ -1,10 +0,0 @@
SubDir TOP Extras EPA ;
IncludeDir Extras/EPA ;
Library EPA : [ Wildcard *.h *.cpp ] ;
CFlags EPA : [ FIncludes $(TOP)/Extras/EPA ] ;
LibDepends EPA : ;
InstallHeader [ Wildcard *.h ] : EPA ;

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@@ -1,10 +0,0 @@
SubDir TOP Extras ExtraSolid35 ;
IncludeDir Extras/ExtraSolid35 ;
Library ExtraSolid35 : [ Wildcard *.h *.cpp ] ;
CFlags ExtraSolid35 : [ FIncludes $(TOP)/Extras/ExtraSolid35 ] ;
LibDepends ExtraSolid35 : ;
InstallHeader [ Wildcard *.h ] : ExtraSolid35 ;

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@@ -1,23 +0,0 @@
SubDir TOP Extras GPUphysics ;
if $(GLUT.AVAILABLE) = "yes"
{
# All demo apps have a lot in common, so use this rule to simply things
rule GPUDemo
{
Application $(<) : $(>) : noinstall console nomanifest ;
# LinkWith $(<) : GLUT ;
CFlags $(<) :
[ FIncludes $(TOP)/Demos/OpenGL ]
;
MsvcIncDirs $(<) :
"../../Demos/OpenGL"
;
ExternalLibs GPUphysics : GLUT GLew ;
}
}
GPUDemo GPUphysics : [ Wildcard *.h *.cpp ] ;