+ provide access to 'root' collision shape, in case the original collision shape is temporarily replaced by a child collision shape.

+ added MultiMaterialDemo showing how to use the new btTriangleIndexVertexMaterialArray.
Thanks to Alex Silverman for this contribution!
This commit is contained in:
erwin.coumans
2008-07-10 22:19:30 +00:00
parent b66e5350d0
commit 1c0fa00bc7
16 changed files with 900 additions and 22 deletions

View File

@@ -19,6 +19,7 @@ subject to the following restrictions:
btCollisionObject::btCollisionObject()
: m_broadphaseHandle(0),
m_collisionShape(0),
m_rootCollisionShape(0),
m_collisionFlags(btCollisionObject::CF_STATIC_OBJECT),
m_islandTag1(-1),
m_companionId(-1),