MultiThreaded Demo:

- fixing various race conditions throughout (usage of static vars, etc)
 - addition of a few lightweight mutexes (which are compiled out by default)
 - slight code rearrangement in discreteDynamicsWorld to facilitate multithreading
 - PoolAllocator::allocate() can now be called when pool is full without
     crashing (null pointer returned)
 - PoolAllocator allocate and freeMemory, are OPTIONALLY threadsafe
     (default is un-threadsafe)
 - CollisionDispatcher no longer checks if the pool allocator is full
     before calling allocate(), instead it just calls allocate() and
     checks if the return is null -- this avoids a race condition
 - SequentialImpulseConstraintSolver OPTIONALLY uses different logic in
     getOrInitSolverBody() to avoid a race condition with kinematic bodies
 - addition of 2 classes which together allow simulation islands to be run
   in parallel:
    - btSimulationIslandManagerMt
    - btDiscreteDynamicsWorldMt
 - MultiThreadedDemo example in the example browser demonstrating use of
   OpenMP, Microsoft PPL, and Intel TBB
 - use multithreading for other demos
 - benchmark demo: add parallel raycasting
This commit is contained in:
Lunkhound
2016-09-27 00:01:45 -07:00
parent f01389ded2
commit 1c3686ca51
48 changed files with 3168 additions and 197 deletions

View File

@@ -18,6 +18,7 @@ subject to the following restrictions:
#include "btScalar.h"
#include "btAlignedAllocator.h"
#include "btThreads.h"
///The btPoolAllocator class allows to efficiently allocate a large pool of objects, instead of dynamically allocating them separately.
class btPoolAllocator
@@ -27,6 +28,7 @@ class btPoolAllocator
int m_freeCount;
void* m_firstFree;
unsigned char* m_pool;
btSpinMutex m_mutex; // only used if BT_THREADSAFE
public:
@@ -71,11 +73,16 @@ public:
{
// release mode fix
(void)size;
btMutexLock(&m_mutex);
btAssert(!size || size<=m_elemSize);
btAssert(m_freeCount>0);
//btAssert(m_freeCount>0); // should return null if all full
void* result = m_firstFree;
m_firstFree = *(void**)m_firstFree;
--m_freeCount;
if (NULL != m_firstFree)
{
m_firstFree = *(void**)m_firstFree;
--m_freeCount;
}
btMutexUnlock(&m_mutex);
return result;
}
@@ -95,9 +102,11 @@ public:
if (ptr) {
btAssert((unsigned char*)ptr >= m_pool && (unsigned char*)ptr < m_pool + m_maxElements * m_elemSize);
btMutexLock(&m_mutex);
*(void**)ptr = m_firstFree;
m_firstFree = ptr;
++m_freeCount;
btMutexUnlock(&m_mutex);
}
}