Removed empty constructors for constraints, I don't recall why we added them (possibly SPU) but if we really need them we have to revert this.

Moved static fixed body into a static function 'getFixedBody' to avoid issues when embedding Bullet in C#/CLI managed code.
This commit is contained in:
erwin.coumans
2010-02-03 23:02:33 +00:00
parent d58081ce37
commit 1cd52f3d11
14 changed files with 19 additions and 71 deletions

View File

@@ -36,11 +36,6 @@ SIMD_FORCE_INLINE btScalar computeAngularImpulseDenominator(const btVector3& axi
}
btConeTwistConstraint::btConeTwistConstraint()
:btTypedConstraint(CONETWIST_CONSTRAINT_TYPE),
m_useSolveConstraintObsolete(CONETWIST_USE_OBSOLETE_SOLVER)
{
}
btConeTwistConstraint::btConeTwistConstraint(btRigidBody& rbA,btRigidBody& rbB,