Removed empty constructors for constraints, I don't recall why we added them (possibly SPU) but if we really need them we have to revert this.

Moved static fixed body into a static function 'getFixedBody' to avoid issues when embedding Bullet in C#/CLI managed code.
This commit is contained in:
erwin.coumans
2010-02-03 23:02:33 +00:00
parent d58081ce37
commit 1cd52f3d11
14 changed files with 19 additions and 71 deletions

View File

@@ -22,10 +22,7 @@ subject to the following restrictions:
#include "LinearMath/btMinMax.h"
#include "BulletCollision/NarrowPhaseCollision/btManifoldPoint.h"
btContactConstraint::btContactConstraint()
:btTypedConstraint(CONTACT_CONSTRAINT_TYPE)
{
}
btContactConstraint::btContactConstraint(btPersistentManifold* contactManifold,btRigidBody& rbA,btRigidBody& rbB)
:btTypedConstraint(CONTACT_CONSTRAINT_TYPE,rbA,rbB),