XNA physics testbed, just 2 cubes for now, move with a/d keys
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21
Extras/XNAPhysics/Physics/Game1.Designer.cs
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21
Extras/XNAPhysics/Physics/Game1.Designer.cs
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using System;
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namespace Physics
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{
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partial class Game1
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{
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.graphics = new Microsoft.Xna.Framework.Components.GraphicsComponent();
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this.GameComponents.Add(this.graphics);
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}
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private Microsoft.Xna.Framework.Components.GraphicsComponent graphics;
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}
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}
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