XNA physics testbed, just 2 cubes for now, move with a/d keys
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19
Extras/XNAPhysics/Physics/Program.cs
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19
Extras/XNAPhysics/Physics/Program.cs
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using System;
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namespace Physics
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{
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static class Program
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{
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/// <summary>
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/// The main entry point for the application.
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/// </summary>
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static void Main(string[] args)
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{
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using (Game1 game = new Game1())
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{
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game.Run();
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}
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}
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}
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}
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