made the simulation deterministic
disable 'simdwidth' optimization for determinism (need to double-check) made the spatial batching 3D
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@@ -12,7 +12,7 @@ class b3GpuBatchingPgsSolver
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{
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protected:
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int m_debugOutput;
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struct b3GpuBatchingPgsSolverInternalData* m_data;
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