more URDF2Bullet refactor to make URDF import a little bit more re-usable

This commit is contained in:
Erwin Coumans
2015-03-20 13:07:25 -07:00
parent 3d19aec7fa
commit 20a270bc94
4 changed files with 222 additions and 238 deletions

View File

@@ -2,6 +2,7 @@
#include "ImportURDFSetup.h"
#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h"
#include "Bullet3Common/b3FileUtils.h"
#include "../ImportObjDemo/LoadMeshFromObj.h"
#include "../ImportSTLDemo/LoadMeshFromSTL.h"
#include "../ImportColladaDemo/LoadMeshFromCollada.h"
#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
@@ -33,11 +34,13 @@ class MyURDF2Bullet : public URDF2Bullet
my_shared_ptr<ModelInterface> m_robot;
std::vector<my_shared_ptr<Link> > m_links;
GraphicsPhysicsBridge& m_gfxBridge;
mutable btMultiBody* m_bulletMultiBody;
public:
MyURDF2Bullet(my_shared_ptr<ModelInterface> robot,GraphicsPhysicsBridge& gfxBridge)
:m_robot(robot),
m_gfxBridge(gfxBridge)
m_gfxBridge(gfxBridge),
m_bulletMultiBody(0)
{
m_robot->getLinks(m_links);
@@ -53,7 +56,7 @@ public:
if (m_links.size())
{
int rootLinkIndex = m_robot->getRoot()->m_link_index;
btAssert(m_links[0]->m_link_index == rootLinkIndex);
// btAssert(m_links[0]->m_link_index == rootLinkIndex);
return rootLinkIndex;
}
return -1;
@@ -92,7 +95,7 @@ public:
}
}
virtual bool getParent2JointInfo(int urdfLinkIndex, btTransform& parent2joint, btVector3& jointAxisInJointSpace, int& jointType, btScalar& jointLowerLimit, btScalar& jointUpperLimit) const
virtual bool getJointInfo(int urdfLinkIndex, btTransform& parent2joint, btVector3& jointAxisInJointSpace, int& jointType, btScalar& jointLowerLimit, btScalar& jointUpperLimit) const
{
jointLowerLimit = 0.f;
jointUpperLimit = 0.f;
@@ -146,7 +149,7 @@ public:
}
}
virtual int convertLinkVisuals(int linkIndex, const char* pathPrefix, const btTransform& inertialFrame) const
virtual int convertLinkVisualShapes(int linkIndex, const char* pathPrefix, const btTransform& inertialFrame) const
{
btAlignedObjectArray<GLInstanceVertex> vertices;
btAlignedObjectArray<int> indices;
@@ -175,7 +178,7 @@ public:
}
virtual class btCompoundShape* convertLinkCollisions(int linkIndex, const char* pathPrefix, const btTransform& localInertiaFrame) const
virtual class btCompoundShape* convertLinkCollisionShapes(int linkIndex, const char* pathPrefix, const btTransform& localInertiaFrame) const
{
btCompoundShape* compoundShape = new btCompoundShape();
@@ -201,6 +204,34 @@ public:
return compoundShape;
}
virtual class btMultiBody* allocateMultiBody(int /* urdfLinkIndex */, int totalNumJoints,btScalar mass, const btVector3& localInertiaDiagonal, bool isFixedBase, bool canSleep, bool multiDof) const
{
m_bulletMultiBody = new btMultiBody(totalNumJoints,mass,localInertiaDiagonal,isFixedBase,canSleep,multiDof);
return m_bulletMultiBody;
}
virtual class btRigidBody* allocateRigidBody(int urdfLinkIndex, btScalar mass, const btVector3& localInertiaDiagonal, const btTransform& initialWorldTrans, class btCollisionShape* colShape) const
{
btRigidBody::btRigidBodyConstructionInfo rbci(mass, 0, colShape, localInertiaDiagonal);
rbci.m_startWorldTransform = initialWorldTrans;
btRigidBody* body = new btRigidBody(rbci);
return body;
}
virtual class btMultiBodyLinkCollider* allocateMultiBodyLinkCollider(int /*urdfLinkIndex*/, int mbLinkIndex, btMultiBody* multiBody) const
{
btMultiBodyLinkCollider* mbCol= new btMultiBodyLinkCollider(multiBody, mbLinkIndex);
return mbCol;
}
virtual class btGeneric6DofSpring2Constraint* allocateGeneric6DofSpring2Constraint(int urdfLinkIndex, btRigidBody& rbA /*parent*/, btRigidBody& rbB, const btTransform& offsetInA, const btTransform& offsetInB, int rotateOrder) const
{
btGeneric6DofSpring2Constraint* c = new btGeneric6DofSpring2Constraint(rbA,rbB,offsetInA, offsetInB, (RotateOrder)rotateOrder);
return c;
}
virtual void createRigidBodyGraphicsInstance(int linkIndex, btRigidBody* body, const btVector3& colorRgba, int graphicsIndex) const
{
@@ -212,25 +243,50 @@ public:
m_gfxBridge.createCollisionObjectGraphicsObject(colObj,colorRgba);
}
btMultiBody* getBulletMultiBody()
{
return m_bulletMultiBody;
}
};
const char* fileNames[] =
{
"r2d2.urdf",
};
btAlignedObjectArray<std::string> gFileNameArray;
ImportUrdfSetup::ImportUrdfSetup()
{
static int count = 0;
gFileNameArray.clear();
gFileNameArray.push_back("r2d2.urdf");
sprintf(m_fileName,fileNames[count++]);
int sz = sizeof(fileNames)/sizeof(char*);
if (count>=sz)
//load additional urdf file names from file
FILE* f = fopen("urdf_files.txt","r");
if (f)
{
int result;
//warning: we don't avoid string buffer overflow in this basic example in fscanf
char fileName[1024];
do
{
result = fscanf(f,"%s",fileName);
if (result==1)
{
gFileNameArray.push_back(fileName);
}
} while (result==1);
fclose(f);
}
int numFileNames = gFileNameArray.size();
if (count>=numFileNames)
{
count=0;
}
sprintf(m_fileName,gFileNameArray[count++].c_str());
}
ImportUrdfSetup::~ImportUrdfSetup()
@@ -346,7 +402,8 @@ struct URDF2BulletMappings
enum MyFileType
{
FILE_STL=1,
FILE_COLLADA=2
FILE_COLLADA=2,
FILE_OBJ=3,
};
@@ -431,6 +488,10 @@ void convertURDFToVisualShape(const Visual* visual, const char* pathPrefix, cons
{
fileType = FILE_STL;
}
if (strstr(fullPath,".obj"))
{
fileType = FILE_OBJ;
}
sprintf(fullPath, "%s%s", pathPrefix, filename);
@@ -443,6 +504,12 @@ void convertURDFToVisualShape(const Visual* visual, const char* pathPrefix, cons
switch (fileType)
{
case FILE_OBJ:
{
glmesh = LoadMeshFromObj(fullPath,pathPrefix);
break;
}
case FILE_STL:
{
glmesh = LoadMeshFromSTL(fullPath);
@@ -531,6 +598,8 @@ void convertURDFToVisualShape(const Visual* visual, const char* pathPrefix, cons
}
default:
{
printf("Error: unsupported file type for Visual mesh: %s\n", fullPath);
btAssert(0);
}
}
@@ -723,7 +792,10 @@ btCollisionShape* convertURDFToCollisionShape(const Collision* visual, const cha
{
fileType = FILE_STL;
}
if (strstr(fullPath,".obj"))
{
fileType = FILE_OBJ;
}
sprintf(fullPath,"%s%s",pathPrefix,filename);
FILE* f = fopen(fullPath,"rb");
@@ -735,6 +807,11 @@ btCollisionShape* convertURDFToCollisionShape(const Collision* visual, const cha
switch (fileType)
{
case FILE_OBJ:
{
glmesh = LoadMeshFromObj(fullPath,pathPrefix);
break;
}
case FILE_STL:
{
glmesh = LoadMeshFromSTL(fullPath);
@@ -821,6 +898,8 @@ btCollisionShape* convertURDFToCollisionShape(const Collision* visual, const cha
}
default:
{
printf("Unsupported file type in Collision: %s\n",fullPath);
btAssert(0);
}
}
@@ -1422,7 +1501,7 @@ void ImportUrdfSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
//now print the tree using the new interface
MyURDF2Bullet u2b(robot,gfxBridge);
u2b.printTree(0,0);
printTree(u2b, 0,0);
btTransform identityTrans;
identityTrans.setIdentity();
@@ -1434,7 +1513,8 @@ void ImportUrdfSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
{
URDF2BulletMappings mappings;
URDF2BulletCachedData cache;
btMultiBody* mb = 0;
if (!useUrdfInterfaceClass)
{
@@ -1442,25 +1522,21 @@ void ImportUrdfSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
mappings.m_totalNumJoints = numJoints;
mappings.m_urdfLinkIndices2BulletLinkIndices.resize(numJoints+1,-2);//root and child links (=1+numJoints)
URDFvisual2BulletCollisionShape(root_link, gfxBridge, identityTrans,m_dynamicsWorld,mappings,pathPrefix);
mb = mappings.m_bulletMultiBody;
} else
{
URDF2BulletConfig config;
config.m_createMultiBody = useFeatherstone;
//ConvertURDF2Bullet(URDF2Bullet& u2b, int linkIndex, const btTransform& parentTransformInWorldSpace, btMultiBodyDynamicsWorld* world1,URDF2BulletConfig& config, const char* pathPrefix)
//todo: move these internal API called inside the 'ConvertURDF2Bullet' call, hidden from the user
int rootLinkIndex = u2b.getRootLinkIndex();
printf("urdf root link index = %d\n",rootLinkIndex);
ConvertURDF2Bullet(u2b,identityTrans,m_dynamicsWorld,useFeatherstone,pathPrefix);
mb = u2b.getBulletMultiBody();
InitURDF2BulletCache(u2b,cache);
ConvertURDF2Bullet(u2b,cache,rootLinkIndex,identityTrans,m_dynamicsWorld,config,pathPrefix);
}
if (useFeatherstone)
{
btMultiBody* mb = useUrdfInterfaceClass? cache.m_bulletMultiBody : mappings.m_bulletMultiBody;
mb->setHasSelfCollision(false);
mb->setHasSelfCollision(false);
mb->finalizeMultiDof();
m_dynamicsWorld->addMultiBody(mb);
}
@@ -1482,7 +1558,7 @@ void ImportUrdfSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
gfxBridge.createCollisionShapeGraphicsObject(box);
btTransform start; start.setIdentity();
btVector3 groundOrigin(0,0,0);
groundOrigin[upAxis]=-1.5;
groundOrigin[upAxis]=-2;//.5;
start.setOrigin(groundOrigin);
btRigidBody* body = createRigidBody(0,start,box);
//m_dynamicsWorld->removeRigidBody(body);