disable help text by default in AllBulletDemos (text slows down many graphics cards)
improve CollisionDemo.cpp, show multi-contact generation using perturbation improve ColladaConverter: add hinge/point 2 point constraint conversion support, add btScaledTriangleMeshShape support Fix Dynamica MayaPlygin: remove 'active' flag, it has to be replaced by mass=0 for active, mass<>0 for passive Added missing projectfiles Fixed single-shot contact generation. it is disabled by default to improve performance Bugfixes for character controller, thanks to John McCutchan for reporting Constraint solver: better default settings btDefaultAllocator: aligned allocator uses non-aligned allocator (instead of directly malloc/free) disable memalign by default, use Bullet's aligned allocator
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@@ -113,11 +113,12 @@ btDemoEntry g_demoEntries[] =
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//{"ConcaveDemo",ConcaveDemo::Create},
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{"Concave Convexcast Demo",ConcaveConvexcastDemo::Create},
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// {"SoftBody Cloth",SoftDemo0::Create},
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// {"SoftBody Pressure",SoftDemo1::Create},
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{"SoftBody Ropes Attach",SoftDemo4::Create},
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{"SoftBody Cloth Attach",SoftDemo5::Create},
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{"SoftBody Cluster Collide1",SoftDemo19::Create},
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{"SoftBody Volume",SoftDemo2::Create},
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// {"SoftBody Volume",SoftDemo2::Create},
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{"SoftBody Pressure",SoftDemo1::Create},
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{"SoftBody Cluster Car",SoftDemo24::Create},
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{"SoftBody Cluster Robot",SoftDemo25::Create},
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// {"SoftBody Ropes",SoftDemo3::Create},
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