disable help text by default in AllBulletDemos (text slows down many graphics cards)

improve CollisionDemo.cpp, show multi-contact generation using perturbation
improve ColladaConverter: add hinge/point 2 point constraint conversion support, add btScaledTriangleMeshShape support
Fix Dynamica MayaPlygin: remove 'active' flag, it has to be replaced by mass=0 for active, mass<>0 for passive
Added missing projectfiles
Fixed single-shot contact generation. it is disabled by default to improve performance
Bugfixes for character controller, thanks to John McCutchan for reporting
Constraint solver: better default settings
btDefaultAllocator: aligned allocator uses non-aligned allocator (instead of directly malloc/free)
disable memalign by default, use Bullet's aligned allocator
This commit is contained in:
erwin.coumans
2009-02-06 03:20:43 +00:00
parent 328116d015
commit 2162f6663d
34 changed files with 4029 additions and 239 deletions

View File

@@ -113,11 +113,12 @@ btDemoEntry g_demoEntries[] =
//{"ConcaveDemo",ConcaveDemo::Create},
{"Concave Convexcast Demo",ConcaveConvexcastDemo::Create},
// {"SoftBody Cloth",SoftDemo0::Create},
// {"SoftBody Pressure",SoftDemo1::Create},
{"SoftBody Ropes Attach",SoftDemo4::Create},
{"SoftBody Cloth Attach",SoftDemo5::Create},
{"SoftBody Cluster Collide1",SoftDemo19::Create},
{"SoftBody Volume",SoftDemo2::Create},
// {"SoftBody Volume",SoftDemo2::Create},
{"SoftBody Pressure",SoftDemo1::Create},
{"SoftBody Cluster Car",SoftDemo24::Create},
{"SoftBody Cluster Robot",SoftDemo25::Create},
// {"SoftBody Ropes",SoftDemo3::Create},