enable URDF loading throught the 'File/Open' menu
set a default camera targets for each demo. note that it is only reset when switching to a different demo, so you can restart at your chosen location. no OpenCL pairbench drawing in OpenGL2 (there is no VBO available etc)
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@@ -37,6 +37,14 @@ struct BasicExample : public CommonRigidBodyBase
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virtual ~BasicExample(){}
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virtual void initPhysics();
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virtual void renderScene();
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void resetCamera()
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{
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float dist = 41;
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float pitch = 52;
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float yaw = 35;
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float targetPos[3]={0,0.46,0};
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m_guiHelper->resetCamera(dist,pitch,yaw,targetPos[0],targetPos[1],targetPos[2]);
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}
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};
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void BasicExample::initPhysics()
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@@ -128,9 +136,11 @@ void BasicExample::renderScene()
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CommonExampleInterface* BasicExampleCreateFunc(PhysicsInterface* pint, GUIHelperInterface* helper, int option)
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CommonExampleInterface* BasicExampleCreateFunc(CommonExampleOptions& options)
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{
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return new BasicExample(helper);
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return new BasicExample(options.m_guiHelper);
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}
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