enable URDF loading throught the 'File/Open' menu
set a default camera targets for each demo. note that it is only reset when switching to a different demo, so you can restart at your chosen location. no OpenCL pairbench drawing in OpenGL2 (there is no VBO available etc)
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@@ -31,7 +31,6 @@ struct OpenGLGuiHelper : public GUIHelperInterface
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virtual void syncPhysicsToGraphics(const btDiscreteDynamicsWorld* rbWorld);
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virtual void render(const btDiscreteDynamicsWorld* rbWorld);
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virtual void createPhysicsDebugDrawer(btDiscreteDynamicsWorld* rbWorld);
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@@ -42,10 +41,9 @@ struct OpenGLGuiHelper : public GUIHelperInterface
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virtual struct CommonGraphicsApp* getAppInterface();
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virtual void setUpAxis(int axis);
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btVector3 selectColor();
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virtual void resetCamera(float camDist, float pitch, float yaw, float camPosX,float camPosY, float camPosZ);
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virtual void autogenerateGraphicsObjects(btDiscreteDynamicsWorld* rbWorld) ;
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