enable URDF loading throught the 'File/Open' menu
set a default camera targets for each demo. note that it is only reset when switching to a different demo, so you can restart at your chosen location. no OpenCL pairbench drawing in OpenGL2 (there is no VBO available etc)
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@@ -56,6 +56,14 @@ public:
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return false;
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}
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virtual void resetCamera()
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{
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float dist = 10;
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float pitch = 62;
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float yaw = 33;
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float targetPos[3]={-3,2.4,-3.6};
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m_guiHelper->resetCamera(dist,pitch,yaw,targetPos[0],targetPos[1],targetPos[2]);
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}
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};
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@@ -64,6 +72,7 @@ public:
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void ImplicitClothExample::initPhysics()
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{
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float size=10;
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m_guiHelper->setUpAxis(1);
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m_cloth = ClothCreate(numX,numY,size);
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}
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@@ -114,7 +123,7 @@ void ImplicitClothExample::physicsDebugDraw(int debugFlags)
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}
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class CommonExampleInterface* ImplicitClothCreateFunc(struct PhysicsInterface* pint, struct GUIHelperInterface* helper, int option)
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class CommonExampleInterface* ImplicitClothCreateFunc(struct CommonExampleOptions& options)
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{
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return new ImplicitClothExample(helper, option);
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return new ImplicitClothExample(options.m_guiHelper, options.m_option);
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}
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@@ -1,7 +1,7 @@
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#ifndef IMPLICIT_CLOTH_EXAMPLE_H
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#define IMPLICIT_CLOTH_EXAMPLE_H
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class CommonExampleInterface* ImplicitClothCreateFunc(struct PhysicsInterface* pint, struct GUIHelperInterface* helper, int option);
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class CommonExampleInterface* ImplicitClothCreateFunc(struct CommonExampleOptions& options);
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#endif //IMPLICIT_CLOTH_EXAMPLE_H
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