enable URDF loading throught the 'File/Open' menu

set a default camera targets for each demo. note that it is only reset when switching to a different demo, so you can restart at your chosen location.
no OpenCL pairbench drawing in OpenGL2 (there is no VBO available etc)
This commit is contained in:
erwincoumans
2015-05-01 11:42:14 -07:00
parent 3dd41b84a8
commit 218e9f9bf9
66 changed files with 562 additions and 217 deletions

View File

@@ -29,8 +29,7 @@ class GLInstancingRenderer : public CommonRenderInterface
b3AlignedObjectArray<struct b3GraphicsInstance*> m_graphicsInstances;
int m_maxNumObjectCapacity;
int m_maxShapeCapacityInBytes;
struct InternalDataRenderer* m_data;
bool m_textureenabled;
@@ -94,7 +93,7 @@ public:
virtual void writeSingleInstanceColorToCPU(double* color, int srcIndex);
struct GLInstanceRendererInternalData* getInternalData();
virtual struct GLInstanceRendererInternalData* getInternalData();
virtual void drawLine(const float from[4], const float to[4], const float color[4], float lineWidth=1);
virtual void drawLine(const double from[4], const double to[4], const double color[4], double lineWidth=1);
@@ -119,14 +118,10 @@ public:
return m_screenHeight;
}
virtual int getMaxShapeCapacity() const
{
return m_maxShapeCapacityInBytes;
}
virtual int getInstanceCapacity() const
{
return m_maxNumObjectCapacity;
}
virtual int getMaxShapeCapacity() const;
virtual int getInstanceCapacity() const;
virtual void enableShadowMap();
virtual void enableBlend(bool blend)
{