enable URDF loading throught the 'File/Open' menu
set a default camera targets for each demo. note that it is only reset when switching to a different demo, so you can restart at your chosen location. no OpenCL pairbench drawing in OpenGL2 (there is no VBO available etc)
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@@ -52,7 +52,14 @@ public:
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virtual void stepSimulation(float deltaTime);
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virtual void resetCamera()
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{
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float dist = 18;
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float pitch = 129;
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float yaw = 30;
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float targetPos[3]={-4.6,-4.7,-5.75};
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m_guiHelper->resetCamera(dist,pitch,yaw,targetPos[0],targetPos[1],targetPos[2]);
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}
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};
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@@ -147,6 +154,7 @@ void RaytestDemo::castRays()
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void RaytestDemo::initPhysics()
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{
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m_guiHelper->setUpAxis(1);
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///collision configuration contains default setup for memory, collision setup
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m_collisionConfiguration = new btDefaultCollisionConfiguration();
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@@ -318,9 +326,9 @@ void RaytestDemo::exitPhysics()
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}
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class CommonExampleInterface* RaytestCreateFunc(struct PhysicsInterface* pint, struct GUIHelperInterface* helper, int option)
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class CommonExampleInterface* RaytestCreateFunc(struct CommonExampleOptions& options)
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{
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return new RaytestDemo(helper);
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return new RaytestDemo(options.m_guiHelper);
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}
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