Allocate large arrays of btVector3s on the heap instead of the stack. Fixes Issue #193
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@@ -15,10 +15,18 @@ btHfFluidBuoyantConvexShape::btHfFluidBuoyantConvexShape (btConvexShape* convexS
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m_convexShape = convexShape;
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m_shapeType = HFFLUID_BUOYANT_CONVEX_SHAPE_PROXYTYPE;
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m_radius = btScalar(0.f);
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m_numVoxels = 0;
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m_voxelPositions = NULL;
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m_totalVolume = btScalar(0.0f);
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m_floatyness = btScalar(1.5f);
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}
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btHfFluidBuoyantConvexShape::~btHfFluidBuoyantConvexShape ()
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{
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if (m_voxelPositions)
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btAlignedFree (m_voxelPositions);
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}
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void btHfFluidBuoyantConvexShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
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{
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return m_convexShape->getAabb (t, aabbMin, aabbMax);
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@@ -128,6 +136,7 @@ void btHfFluidBuoyantConvexShape::generateShape (btScalar radius, btScalar gap)
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btVoronoiSimplexSolver simplexSolver;
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btSphereShape sphereShape(radius);
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btVector3* voxelPositions = (btVector3*)btAlignedAlloc (sizeof(btVector3)*MAX_VOXEL_DIMENSION*MAX_VOXEL_DIMENSION*MAX_VOXEL_DIMENSION,16);
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for (int i = 0; i < MAX_VOXEL_DIMENSION; i++)
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{
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for (int j = 0; j < MAX_VOXEL_DIMENSION; j++)
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@@ -150,13 +159,19 @@ void btHfFluidBuoyantConvexShape::generateShape (btScalar radius, btScalar gap)
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if (intersect (&simplexSolver, T, sT, m_convexShape, &sphereShape))
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{
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m_voxelPositions[m_numVoxels] = point;
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voxelPositions[m_numVoxels] = point;
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m_numVoxels++;
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}
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}
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}
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}
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}
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m_voxelPositions = (btVector3*)btAlignedAlloc (sizeof(btVector3)*m_numVoxels, 16);
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for (int i = 0; i < m_numVoxels;i++)
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{
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m_voxelPositions[i] = voxelPositions[i];
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}
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btAlignedFree (voxelPositions);
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m_volumePerVoxel = btScalar(4.0f)/btScalar(3.0f)*SIMD_PI*radius*radius*radius;
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m_totalVolume = m_numVoxels * m_volumePerVoxel;
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m_radius = radius;
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