updated Jamfile build system for reorganized files/folders
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@@ -23,17 +23,17 @@ subject to the following restrictions:
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//#define BATCH_RAYCASTER
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#ifdef BATCH_RAYCASTER
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#include "../../Extras/BulletMultiThreaded/SpuBatchRaycaster.h"
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#include "BulletMultiThreaded/SpuBatchRaycaster.h"
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static SpuBatchRaycaster* gBatchRaycaster = NULL;
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#endif
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#ifdef USE_LIBSPE2
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#include "../../Extras/BulletMultiThreaded/SpuLibspe2Support.h"
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#include "BulletMultiThreaded/SpuLibspe2Support.h"
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#elif defined (WIN32)
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#include "../../Extras/BulletMultiThreaded/Win32ThreadSupport.h"
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#include "BulletMultiThreaded/Win32ThreadSupport.h"
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#else
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//other platforms run the parallel code sequentially (until pthread support or other parallel implementation is added)
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#include "../../Extras/BulletMultiThreaded/SequentialThreadSupport.h"
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#include "BulletMultiThreaded/SequentialThreadSupport.h"
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#endif //USE_LIBSPE2
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static btVector3* gVertices=0;
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