updated Jamfile build system for reorganized files/folders
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@@ -15,6 +15,16 @@ subject to the following restrictions:
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#include "BulletCollision/CollisionShapes/btPolyhedralConvexShape.h"
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btPolyhedralConvexShape::btPolyhedralConvexShape() :btConvexInternalShape(),
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m_localAabbMin(1,1,1),
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m_localAabbMax(-1,-1,-1),
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m_isLocalAabbValid(false),
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m_optionalHull(0)
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{
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}
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btVector3 btPolyhedralConvexShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const
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{
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int i;
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@@ -31,17 +31,9 @@ protected:
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btVector3 m_localAabbMax;
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bool m_isLocalAabbValid;
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btPolyhedralConvexShape() :btConvexInternalShape(),
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m_localAabbMin(1,1,1),
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m_localAabbMax(-1,-1,-1),
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m_isLocalAabbValid(false),
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m_optionalHull(0)
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{
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}
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public:
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btPolyhedralConvexShape();
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//brute force implementations
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@@ -3,6 +3,7 @@ SubDir TOP src BulletCollision ;
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Description bulletcollision : "Bullet Collision Detection" ;
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Library bulletcollision :
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[ Wildcard Gimpact : *.h *.cpp ]
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[ Wildcard BroadphaseCollision : *.h *.cpp ]
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[ Wildcard CollisionDispatch : *.h *.cpp ]
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[ Wildcard CollisionShapes : *.h *.cpp ]
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@@ -1,5 +1,4 @@
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/Extras/BulletMultiThreaded/
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${BULLET_PHYSICS_SOURCE_DIR}/src
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)
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@@ -1,12 +1,12 @@
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SubDir TOP Extras BulletMultiThreaded ;
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SubDir TOP src BulletMultiThreaded ;
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#IncludeDir Extras/BulletMultiThreaded ;
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#IncludeDir src/BulletMultiThreaded ;
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Library bulletmultithreaded : [ Wildcard . : */.h *.cpp ] [ Wildcard SpuNarrowPhaseCollisionTask : *.h *.cpp ] [ Wildcard SpuSolverTask : *.h *.cpp ] : noinstall ;
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CFlags bulletmultithreaded : [ FIncludes $(TOP)/Extras/BulletMultiThreaded ] ;
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CFlags bulletmultithreaded : [ FIncludes $(TOP)/src/BulletMultiThreaded ] ;
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LibDepends bulletmultithreaded : ;
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MsvcIncDirs bulletmultithreaded :
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"../../Extras/BulletMultiThreaded" ;
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"../../src/BulletMultiThreaded" ;
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InstallHeader [ Wildcard *.h ] : bulletmultithreaded ;
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@@ -111,6 +111,10 @@ public:
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///tell the task scheduler we are done with the SPU tasks
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virtual void stopSPU();
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virtual void setNumTasks(int numTasks)
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{
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}
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};
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#endif // POSIX_THREAD_SUPPORT_H
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@@ -1 +1,7 @@
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SUBDIRS( BulletSoftBody BulletCollision BulletDynamics LinearMath )
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if (CMAKE_SIZEOF_VOID_P MATCHES "8")
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SUBDIRS( BulletSoftBody BulletCollision BulletDynamics Linea
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rMath )
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else (CMAKE_SIZEOF_VOID_P MATCHES "8")
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SUBDIRS( BulletMultiThreaded BulletSoftBody BulletCollision BulletDynamics Linea
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rMath )
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endif (CMAKE_SIZEOF_VOID_P MATCHES "8")
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@@ -1,8 +1,7 @@
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SubDir TOP src ;
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SubInclude TOP src BulletMultiThreaded ;
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SubInclude TOP src BulletSoftBody ;
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SubInclude TOP src BulletCollision ;
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SubInclude TOP src BulletDynamics ;
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SubInclude TOP src LinearMath ;
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Recurse InstallHeader : .h ;
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