Reverse order of entries in CHANGES
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@@ -1,22 +1,13 @@
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(Add new stuff at the top!)
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GPUphysics-0.0
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------------------- FIRST ADDITION TO SUBVERSION ---------------------
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GPUphysics-0.4
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==============
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==============
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* Initial release
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* Test for availability of vertex shader textures.
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* Fixed 'status: xxxx' message.
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* Added support for running the demo in the absence of vertex shader textures.
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GPUphysics-0.1
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==============
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* Fixes for stencil buffer problems on some systems.
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GPUphysics-0.2
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==============
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* Added MacOSX support.
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* Added a ton of command-line debug options (see DEBUG_README)
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* Changed to ZLib license.
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GPUphysics-0.3
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GPUphysics-0.3
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==============
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@@ -27,10 +18,20 @@ GPUphysics-0.3
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* Caught up with some portability issues for more recent versions of
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* Caught up with some portability issues for more recent versions of
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GLSL.
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GLSL.
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GPUphysics-0.4
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GPUphysics-0.2
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==============
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==============
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* Test for availability of vertex shader textures.
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* Added MacOSX support.
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* Fixed 'status: xxxx' message.
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* Added a ton of command-line debug options (see DEBUG_README)
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* Added support for running the demo in the absence of vertex shader textures.
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* Changed to ZLib license.
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GPUphysics-0.1
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==============
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* Fixes for stencil buffer problems on some systems.
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GPUphysics-0.0
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==============
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* Initial release
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