Add RtMidi for midi control, use the --midi option in premake, and see
update to OpenVR sdk 1.03 from https://github.com/ValveSoftware/openvr add camPosX/Y/Z and camRotZ to adjust relative camera/world transform for VR (so you can align virtual table with real table etc) tweak quadruped.py to move a bit add mouse picking to physics server
This commit is contained in:
@@ -13,7 +13,13 @@
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// vrtypes.h
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#ifndef _INCLUDE_VRTYPES_H
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#define _INCLUDE_VRTYPES_H
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#define _INCLUDE_VRTYPES_H
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// Forward declarations to avoid requiring vulkan.h
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struct VkDevice_T;
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struct VkPhysicalDevice_T;
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struct VkInstance_T;
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struct VkQueue_T;
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namespace vr
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{
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@@ -125,6 +131,10 @@ struct Texture_t
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EColorSpace eColorSpace;
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};
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// Handle to a shared texture (HANDLE on Windows obtained using OpenSharedResource).
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typedef uint64_t SharedTextureHandle_t;
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#define INVALID_SHARED_TEXTURE_HANDLE ((vr::SharedTextureHandle_t)0)
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enum ETrackingResult
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{
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TrackingResult_Uninitialized = 1,
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@@ -154,6 +164,8 @@ enum ETrackedDeviceClass
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TrackedDeviceClass_Controller = 2, // Tracked controllers
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TrackedDeviceClass_TrackingReference = 4, // Camera and base stations that serve as tracking reference points
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TrackedDeviceClass_Count, // This isn't a class that will ever be returned. It is used for allocating arrays and such
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TrackedDeviceClass_Other = 1000,
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};
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@@ -277,6 +289,7 @@ enum ETrackedDeviceProperty
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Prop_Axis2Type_Int32 = 3004, // Return value is of type EVRControllerAxisType
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Prop_Axis3Type_Int32 = 3005, // Return value is of type EVRControllerAxisType
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Prop_Axis4Type_Int32 = 3006, // Return value is of type EVRControllerAxisType
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Prop_ControllerRoleHint_Int32 = 3007, // Return value is of type ETrackedControllerRole
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// Properties that are unique to TrackedDeviceClass_TrackingReference
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Prop_FieldOfViewLeftDegrees_Float = 4000,
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@@ -287,6 +300,17 @@ enum ETrackedDeviceProperty
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Prop_TrackingRangeMaximumMeters_Float = 4005,
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Prop_ModeLabel_String = 4006,
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// Properties that are used for user interface like icons names
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Prop_IconPathName_String = 5000, // usually a directory named "icons"
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Prop_NamedIconPathDeviceOff_String = 5001, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
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Prop_NamedIconPathDeviceSearching_String = 5002, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
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Prop_NamedIconPathDeviceSearchingAlert_String = 5003, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
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Prop_NamedIconPathDeviceReady_String = 5004, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
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Prop_NamedIconPathDeviceReadyAlert_String = 5005, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
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Prop_NamedIconPathDeviceNotReady_String = 5006, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
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Prop_NamedIconPathDeviceStandby_String = 5007, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
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Prop_NamedIconPathDeviceAlertLow_String = 5008, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
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// Vendors are free to expose private debug data in this reserved region
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Prop_VendorSpecific_Reserved_Start = 10000,
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Prop_VendorSpecific_Reserved_End = 10999,
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@@ -332,6 +356,22 @@ enum EVRSubmitFlags
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// If the texture pointer passed in is actually a renderbuffer (e.g. for MSAA in OpenGL) then set this flag.
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Submit_GlRenderBuffer = 0x02,
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// Handle is pointer to VulkanData_t
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Submit_VulkanTexture = 0x04,
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};
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/** Data required for passing Vulkan textures to IVRCompositor::Submit.
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* Be sure to call OpenVR_Shutdown before destroying these resources. */
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struct VulkanData_t
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{
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uint64_t m_nImage; // VkImage
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VkDevice_T *m_pDevice;
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VkPhysicalDevice_T *m_pPhysicalDevice;
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VkInstance_T *m_pInstance;
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VkQueue_T *m_pQueue;
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uint32_t m_nQueueFamilyIndex;
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uint32_t m_nWidth, m_nHeight, m_nFormat, m_nSampleCount;
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};
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@@ -346,6 +386,7 @@ enum EVRState
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VRState_Ready_Alert = 4,
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VRState_NotReady = 5,
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VRState_Standby = 6,
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VRState_Ready_Alert_Low = 7,
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};
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/** The types of events that could be posted (and what the parameters mean for each event type) */
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@@ -362,6 +403,8 @@ enum EVREventType
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VREvent_EnterStandbyMode = 106,
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VREvent_LeaveStandbyMode = 107,
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VREvent_TrackedDeviceRoleChanged = 108,
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VREvent_WatchdogWakeUpRequested = 109,
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VREvent_LensDistortionChanged = 110,
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VREvent_ButtonPress = 200, // data is controller
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VREvent_ButtonUnpress = 201, // data is controller
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@@ -375,6 +418,7 @@ enum EVREventType
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VREvent_FocusLeave = 304, // data is overlay
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VREvent_Scroll = 305, // data is mouse
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VREvent_TouchPadMove = 306, // data is mouse
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VREvent_OverlayFocusChanged = 307, // data is overlay, global event
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VREvent_InputFocusCaptured = 400, // data is process DEPRECATED
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VREvent_InputFocusReleased = 401, // data is process DEPRECATED
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@@ -406,12 +450,14 @@ enum EVREventType
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VREvent_DashboardGuideButtonUp = 515,
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VREvent_ScreenshotTriggered = 516, // Screenshot button combo was pressed, Dashboard should request a screenshot
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VREvent_ImageFailed = 517, // Sent to overlays when a SetOverlayRaw or SetOverlayfromFail fails to load
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VREvent_DashboardOverlayCreated = 518,
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// Screenshot API
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VREvent_RequestScreenshot = 520, // Sent by vrclient application to compositor to take a screenshot
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VREvent_ScreenshotTaken = 521, // Sent by compositor to the application that the screenshot has been taken
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VREvent_ScreenshotFailed = 522, // Sent by compositor to the application that the screenshot failed to be taken
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VREvent_SubmitScreenshotToDashboard = 523, // Sent by compositor to the dashboard that a completed screenshot was submitted
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VREvent_ScreenshotProgressToDashboard = 524, // Sent by compositor to the dashboard that a completed screenshot was submitted
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VREvent_Notification_Shown = 600,
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VREvent_Notification_Hidden = 601,
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@@ -437,6 +483,7 @@ enum EVREventType
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VREvent_ReprojectionSettingHasChanged = 852,
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VREvent_ModelSkinSettingsHaveChanged = 853,
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VREvent_EnvironmentSettingsHaveChanged = 854,
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VREvent_PowerSettingsHaveChanged = 855,
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VREvent_StatusUpdate = 900,
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@@ -453,6 +500,7 @@ enum EVREventType
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VREvent_ApplicationTransitionAborted = 1301,
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VREvent_ApplicationTransitionNewAppStarted = 1302,
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VREvent_ApplicationListUpdated = 1303,
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VREvent_ApplicationMimeTypeLoad = 1304,
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VREvent_Compositor_MirrorWindowShown = 1400,
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VREvent_Compositor_MirrorWindowHidden = 1401,
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@@ -463,6 +511,7 @@ enum EVREventType
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VREvent_TrackedCamera_StopVideoStream = 1501,
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VREvent_TrackedCamera_PauseVideoStream = 1502,
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VREvent_TrackedCamera_ResumeVideoStream = 1503,
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VREvent_TrackedCamera_EditingSurface = 1550,
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VREvent_PerformanceTest_EnableCapture = 1600,
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VREvent_PerformanceTest_DisableCapture = 1601,
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@@ -496,6 +545,8 @@ enum EVRButtonId
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k_EButton_DPad_Right = 5,
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k_EButton_DPad_Down = 6,
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k_EButton_A = 7,
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k_EButton_ProximitySensor = 31,
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k_EButton_Axis0 = 32,
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k_EButton_Axis1 = 33,
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@@ -634,6 +685,23 @@ struct VREvent_Screenshot_t
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uint32_t type;
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};
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struct VREvent_ScreenshotProgress_t
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{
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float progress;
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};
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struct VREvent_ApplicationLaunch_t
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{
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uint32_t pid;
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uint32_t unArgsHandle;
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};
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struct VREvent_EditingCameraSurface_t
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{
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uint64_t overlayHandle;
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uint32_t nVisualMode;
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};
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/** If you change this you must manually update openvr_interop.cs.py */
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typedef union
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{
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@@ -652,6 +720,9 @@ typedef union
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VREvent_TouchPadMove_t touchPadMove;
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VREvent_SeatedZeroPoseReset_t seatedZeroPoseReset;
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VREvent_Screenshot_t screenshot;
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VREvent_ScreenshotProgress_t screenshotProgress;
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VREvent_ApplicationLaunch_t applicationLaunch;
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VREvent_EditingCameraSurface_t cameraSurface;
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} VREvent_Data_t;
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/** An event posted by the server to all running applications */
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@@ -779,7 +850,7 @@ enum EVROverlayError
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VROverlayError_RequestFailed = 23,
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VROverlayError_InvalidTexture = 24,
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VROverlayError_UnableToLoadFile = 25,
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VROVerlayError_KeyboardAlreadyInUse = 26,
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VROverlayError_KeyboardAlreadyInUse = 26,
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VROverlayError_NoNeighbor = 27,
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};
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@@ -795,6 +866,9 @@ enum EVRApplicationType
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VRApplication_Utility = 4, // Init should not try to load any drivers. The application needs access to utility
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// interfaces (like IVRSettings and IVRApplications) but not hardware.
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VRApplication_VRMonitor = 5, // Reserved for vrmonitor
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VRApplication_SteamWatchdog = 6,// Reserved for Steam
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VRApplication_Max
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};
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@@ -851,6 +925,14 @@ enum EVRInitError
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VRInitError_Init_NotSupportedWithCompositor = 122,
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VRInitError_Init_NotAvailableToUtilityApps = 123,
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VRInitError_Init_Internal = 124,
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VRInitError_Init_HmdDriverIdIsNone = 125,
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VRInitError_Init_HmdNotFoundPresenceFailed = 126,
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VRInitError_Init_VRMonitorNotFound = 127,
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VRInitError_Init_VRMonitorStartupFailed = 128,
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VRInitError_Init_LowPowerWatchdogNotSupported = 129,
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VRInitError_Init_InvalidApplicationType = 130,
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VRInitError_Init_NotAvailableToWatchdogApps = 131,
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VRInitError_Init_WatchdogDisabledInSettings = 132,
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VRInitError_Driver_Failed = 200,
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VRInitError_Driver_Unknown = 201,
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@@ -861,13 +943,20 @@ enum EVRInitError
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VRInitError_Driver_NotCalibrated = 206,
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VRInitError_Driver_CalibrationInvalid = 207,
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VRInitError_Driver_HmdDisplayNotFound = 208,
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VRInitError_Driver_TrackedDeviceInterfaceUnknown = 209,
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// VRInitError_Driver_HmdDisplayNotFoundAfterFix = 210, // not needed: here for historic reasons
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VRInitError_Driver_HmdDriverIdOutOfBounds = 211,
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VRInitError_Driver_HmdDisplayMirrored = 212,
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VRInitError_IPC_ServerInitFailed = 300,
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VRInitError_IPC_ConnectFailed = 301,
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VRInitError_IPC_SharedStateInitFailed = 302,
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VRInitError_IPC_CompositorInitFailed = 303,
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VRInitError_IPC_MutexInitFailed = 304,
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VRInitError_IPC_Failed = 305,
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VRInitError_IPC_CompositorConnectFailed = 306,
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VRInitError_IPC_CompositorInvalidConnectResponse = 307,
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VRInitError_IPC_ConnectFailedAfterMultipleAttempts = 308,
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VRInitError_Compositor_Failed = 400,
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VRInitError_Compositor_D3D11HardwareRequired = 401,
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@@ -971,7 +1060,7 @@ static const uint32_t k_unScreenshotHandleInvalid = 0;
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#define VR_INTERFACE extern "C" __declspec( dllimport )
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#endif
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#elif defined(GNUC) || defined(COMPILER_GCC) || defined(__APPLE__)
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#elif defined(__GNUC__) || defined(COMPILER_GCC) || defined(__APPLE__)
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#ifdef VR_API_EXPORT
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#define VR_INTERFACE extern "C" __attribute__((visibility("default")))
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@@ -1038,7 +1127,8 @@ public:
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virtual void GetProjectionRaw( EVREye eEye, float *pfLeft, float *pfRight, float *pfTop, float *pfBottom ) = 0;
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/** Returns the result of the distortion function for the specified eye and input UVs. UVs go from 0,0 in
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* the upper left of that eye's viewport and 1,1 in the lower right of that eye's viewport. */
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* the upper left of that eye's viewport and 1,1 in the lower right of that eye's viewport.
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* Values may be NAN to indicate an error has occurred. */
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virtual DistortionCoordinates_t ComputeDistortion( EVREye eEye, float fU, float fV ) = 0;
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/** Returns the transform from eye space to the head space. Eye space is the per-eye flavor of head
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@@ -1060,8 +1150,10 @@ public:
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virtual int32_t GetD3D9AdapterIndex() = 0;
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/** [D3D10/11 Only]
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* Returns the adapter index and output index that the user should pass into EnumAdapters and EnumOutputs
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* to create the device and swap chain in DX10 and DX11. If an error occurs both indices will be set to -1.
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* Returns the adapter index that the user should pass into EnumAdapters to create the device
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* and swap chain in DX10 and DX11. If an error occurs the index will be set to -1. The index will
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* also be -1 if the headset is in direct mode on the driver side instead of using the compositor's
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* builtin direct mode support.
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*/
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virtual void GetDXGIOutputInfo( int32_t *pnAdapterIndex ) = 0;
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@@ -1361,6 +1453,10 @@ namespace vr
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const char *pchValue;
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};
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/** Currently recognized mime types */
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static const char * const k_pch_MimeType_HomeApp = "vr/home";
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static const char * const k_pch_MimeType_GameTheater = "vr/game_theater";
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class IVRApplications
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{
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public:
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@@ -1383,7 +1479,7 @@ namespace vr
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/** Returns the key of the specified application. The index is at least 0 and is less than the return
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* value of GetApplicationCount(). The buffer should be at least k_unMaxApplicationKeyLength in order to
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* fit the key. */
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virtual EVRApplicationError GetApplicationKeyByIndex( uint32_t unApplicationIndex, char *pchAppKeyBuffer, uint32_t unAppKeyBufferLen ) = 0;
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virtual EVRApplicationError GetApplicationKeyByIndex( uint32_t unApplicationIndex, VR_OUT_STRING() char *pchAppKeyBuffer, uint32_t unAppKeyBufferLen ) = 0;
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/** Returns the key of the application for the specified Process Id. The buffer should be at least
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* k_unMaxApplicationKeyLength in order to fit the key. */
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@@ -1398,6 +1494,9 @@ namespace vr
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*/
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virtual EVRApplicationError LaunchTemplateApplication( const char *pchTemplateAppKey, const char *pchNewAppKey, VR_ARRAY_COUNT( unKeys ) const AppOverrideKeys_t *pKeys, uint32_t unKeys ) = 0;
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/** launches the application currently associated with this mime type and passes it the option args, typically the filename or object name of the item being launched */
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virtual vr::EVRApplicationError LaunchApplicationFromMimeType( const char *pchMimeType, const char *pchArgs ) = 0;
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/** Launches the dashboard overlay application if it is not already running. This call is only valid for
|
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* dashboard overlay applications. */
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virtual EVRApplicationError LaunchDashboardOverlay( const char *pchAppKey ) = 0;
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@@ -1420,7 +1519,7 @@ namespace vr
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// --------------- Application properties --------------- //
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/** Returns a value for an application property. The required buffer size to fit this value will be returned. */
|
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virtual uint32_t GetApplicationPropertyString( const char *pchAppKey, EVRApplicationProperty eProperty, char *pchPropertyValueBuffer, uint32_t unPropertyValueBufferLen, EVRApplicationError *peError = nullptr ) = 0;
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virtual uint32_t GetApplicationPropertyString( const char *pchAppKey, EVRApplicationProperty eProperty, VR_OUT_STRING() char *pchPropertyValueBuffer, uint32_t unPropertyValueBufferLen, EVRApplicationError *peError = nullptr ) = 0;
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/** Returns a bool value for an application property. Returns false in all error cases. */
|
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virtual bool GetApplicationPropertyBool( const char *pchAppKey, EVRApplicationProperty eProperty, EVRApplicationError *peError = nullptr ) = 0;
|
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@@ -1434,6 +1533,21 @@ namespace vr
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/** Gets the application auto-launch flag. This is only valid for applications which return true for VRApplicationProperty_IsDashboardOverlay_Bool. */
|
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virtual bool GetApplicationAutoLaunch( const char *pchAppKey ) = 0;
|
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/** Adds this mime-type to the list of supported mime types for this application*/
|
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virtual EVRApplicationError SetDefaultApplicationForMimeType( const char *pchAppKey, const char *pchMimeType ) = 0;
|
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|
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/** return the app key that will open this mime type */
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virtual bool GetDefaultApplicationForMimeType( const char *pchMimeType, char *pchAppKeyBuffer, uint32_t unAppKeyBufferLen ) = 0;
|
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|
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/** Get the list of supported mime types for this application, comma-delimited */
|
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virtual bool GetApplicationSupportedMimeTypes( const char *pchAppKey, char *pchMimeTypesBuffer, uint32_t unMimeTypesBuffer ) = 0;
|
||||
|
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/** Get the list of app-keys that support this mime type, comma-delimited, the return value is number of bytes you need to return the full string */
|
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virtual uint32_t GetApplicationsThatSupportMimeType( const char *pchMimeType, char *pchAppKeysThatSupportBuffer, uint32_t unAppKeysThatSupportBuffer ) = 0;
|
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|
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/** Get the args list from an app launch that had the process already running, you call this when you get a VREvent_ApplicationMimeTypeLoad */
|
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virtual uint32_t GetApplicationLaunchArguments( uint32_t unHandle, char *pchArgs, uint32_t unArgs ) = 0;
|
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|
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// --------------- Transition methods --------------- //
|
||||
|
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/** Returns the app key for the application that is starting up */
|
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@@ -1467,7 +1581,7 @@ namespace vr
|
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virtual EVRApplicationError LaunchInternalProcess( const char *pchBinaryPath, const char *pchArguments, const char *pchWorkingDirectory ) = 0;
|
||||
};
|
||||
|
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static const char * const IVRApplications_Version = "IVRApplications_005";
|
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static const char * const IVRApplications_Version = "IVRApplications_006";
|
||||
|
||||
} // namespace vr
|
||||
|
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@@ -1480,6 +1594,8 @@ namespace vr
|
||||
VRSettingsError_IPCFailed = 1,
|
||||
VRSettingsError_WriteFailed = 2,
|
||||
VRSettingsError_ReadFailed = 3,
|
||||
VRSettingsError_JsonParseFailed = 4,
|
||||
VRSettingsError_UnsetSettingHasNoDefault = 5, // This will be returned if the setting does not appear in the appropriate default file and has not been set
|
||||
};
|
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|
||||
// The maximum length of a settings key
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@@ -1493,21 +1609,24 @@ namespace vr
|
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// Returns true if file sync occurred (force or settings dirty)
|
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virtual bool Sync( bool bForce = false, EVRSettingsError *peError = nullptr ) = 0;
|
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|
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virtual bool GetBool( const char *pchSection, const char *pchSettingsKey, bool bDefaultValue, EVRSettingsError *peError = nullptr ) = 0;
|
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virtual void SetBool( const char *pchSection, const char *pchSettingsKey, bool bValue, EVRSettingsError *peError = nullptr ) = 0;
|
||||
virtual int32_t GetInt32( const char *pchSection, const char *pchSettingsKey, int32_t nDefaultValue, EVRSettingsError *peError = nullptr ) = 0;
|
||||
virtual void SetInt32( const char *pchSection, const char *pchSettingsKey, int32_t nValue, EVRSettingsError *peError = nullptr ) = 0;
|
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virtual float GetFloat( const char *pchSection, const char *pchSettingsKey, float flDefaultValue, EVRSettingsError *peError = nullptr ) = 0;
|
||||
virtual void SetFloat( const char *pchSection, const char *pchSettingsKey, float flValue, EVRSettingsError *peError = nullptr ) = 0;
|
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virtual void GetString( const char *pchSection, const char *pchSettingsKey, char *pchValue, uint32_t unValueLen, const char *pchDefaultValue, EVRSettingsError *peError = nullptr ) = 0;
|
||||
virtual void SetString( const char *pchSection, const char *pchSettingsKey, const char *pchValue, EVRSettingsError *peError = nullptr ) = 0;
|
||||
|
||||
|
||||
// Users of the system need to provide a proper default in default.vrsettings in the resources/settings/ directory
|
||||
// of either the runtime or the driver_xxx directory. Otherwise the default will be false, 0, 0.0 or ""
|
||||
virtual bool GetBool( const char *pchSection, const char *pchSettingsKey, EVRSettingsError *peError = nullptr ) = 0;
|
||||
virtual int32_t GetInt32( const char *pchSection, const char *pchSettingsKey, EVRSettingsError *peError = nullptr ) = 0;
|
||||
virtual float GetFloat( const char *pchSection, const char *pchSettingsKey, EVRSettingsError *peError = nullptr ) = 0;
|
||||
virtual void GetString( const char *pchSection, const char *pchSettingsKey, VR_OUT_STRING() char *pchValue, uint32_t unValueLen, EVRSettingsError *peError = nullptr ) = 0;
|
||||
|
||||
virtual void RemoveSection( const char *pchSection, EVRSettingsError *peError = nullptr ) = 0;
|
||||
virtual void RemoveKeyInSection( const char *pchSection, const char *pchSettingsKey, EVRSettingsError *peError = nullptr ) = 0;
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
static const char * const IVRSettings_Version = "IVRSettings_001";
|
||||
static const char * const IVRSettings_Version = "IVRSettings_002";
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// steamvr keys
|
||||
@@ -1532,9 +1651,6 @@ namespace vr
|
||||
static const char * const k_pch_SteamVR_PlayAreaColor_String = "playAreaColor";
|
||||
static const char * const k_pch_SteamVR_ShowStage_Bool = "showStage";
|
||||
static const char * const k_pch_SteamVR_ActivateMultipleDrivers_Bool = "activateMultipleDrivers";
|
||||
static const char * const k_pch_SteamVR_PowerOffOnExit_Bool = "powerOffOnExit";
|
||||
static const char * const k_pch_SteamVR_StandbyAppRunningTimeout_Float = "standbyAppRunningTimeout";
|
||||
static const char * const k_pch_SteamVR_StandbyNoAppTimeout_Float = "standbyNoAppTimeout";
|
||||
static const char * const k_pch_SteamVR_DirectMode_Bool = "directMode";
|
||||
static const char * const k_pch_SteamVR_DirectModeEdidVid_Int32 = "directModeEdidVid";
|
||||
static const char * const k_pch_SteamVR_DirectModeEdidPid_Int32 = "directModeEdidPid";
|
||||
@@ -1548,6 +1664,13 @@ namespace vr
|
||||
static const char * const k_pch_SteamVR_ForceFadeOnBadTracking_Bool = "forceFadeOnBadTracking";
|
||||
static const char * const k_pch_SteamVR_DefaultMirrorView_Int32 = "defaultMirrorView";
|
||||
static const char * const k_pch_SteamVR_ShowMirrorView_Bool = "showMirrorView";
|
||||
static const char * const k_pch_SteamVR_MirrorViewGeometry_String = "mirrorViewGeometry";
|
||||
static const char * const k_pch_SteamVR_StartMonitorFromAppLaunch = "startMonitorFromAppLaunch";
|
||||
static const char * const k_pch_SteamVR_EnableHomeApp = "enableHomeApp";
|
||||
static const char * const k_pch_SteamVR_SetInitialDefaultHomeApp = "setInitialDefaultHomeApp";
|
||||
static const char * const k_pch_SteamVR_CycleBackgroundImageTimeSec_Int32 = "CycleBackgroundImageTimeSec";
|
||||
static const char * const k_pch_SteamVR_RetailDemo_Bool = "retailDemo";
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// lighthouse keys
|
||||
@@ -1558,9 +1681,6 @@ namespace vr
|
||||
static const char * const k_pch_Lighthouse_DisambiguationDebug_Int32 = "disambiguationdebug";
|
||||
|
||||
static const char * const k_pch_Lighthouse_PrimaryBasestation_Int32 = "primarybasestation";
|
||||
static const char * const k_pch_Lighthouse_LighthouseName_String = "lighthousename";
|
||||
static const char * const k_pch_Lighthouse_MaxIncidenceAngleDegrees_Float = "maxincidenceangledegrees";
|
||||
static const char * const k_pch_Lighthouse_UseLighthouseDirect_Bool = "uselighthousedirect";
|
||||
static const char * const k_pch_Lighthouse_DBHistory_Bool = "dbhistory";
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -1583,7 +1703,8 @@ namespace vr
|
||||
// user interface keys
|
||||
static const char * const k_pch_UserInterface_Section = "userinterface";
|
||||
static const char * const k_pch_UserInterface_StatusAlwaysOnTop_Bool = "StatusAlwaysOnTop";
|
||||
static const char * const k_pch_UserInterface_EnableScreenshots_Bool = "EnableScreenshots";
|
||||
static const char * const k_pch_UserInterface_Screenshots_Bool = "screenshots";
|
||||
static const char * const k_pch_UserInterface_ScreenshotType_Int = "screenshotType";
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// notification keys
|
||||
@@ -1635,6 +1756,7 @@ namespace vr
|
||||
static const char * const k_pch_Camera_BoundsColorGammaG_Int32 = "cameraBoundsColorGammaG";
|
||||
static const char * const k_pch_Camera_BoundsColorGammaB_Int32 = "cameraBoundsColorGammaB";
|
||||
static const char * const k_pch_Camera_BoundsColorGammaA_Int32 = "cameraBoundsColorGammaA";
|
||||
static const char * const k_pch_Camera_BoundsStrength_Int32 = "cameraBoundsStrength";
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// audio keys
|
||||
@@ -1646,6 +1768,21 @@ namespace vr
|
||||
static const char * const k_pch_audio_OffRecordDevice_String = "offRecordDevice";
|
||||
static const char * const k_pch_audio_VIVEHDMIGain = "viveHDMIGain";
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// power management keys
|
||||
static const char * const k_pch_Power_Section = "power";
|
||||
static const char * const k_pch_Power_PowerOffOnExit_Bool = "powerOffOnExit";
|
||||
static const char * const k_pch_Power_TurnOffScreensTimeout_Float = "turnOffScreensTimeout";
|
||||
static const char * const k_pch_Power_TurnOffControllersTimeout_Float = "turnOffControllersTimeout";
|
||||
static const char * const k_pch_Power_ReturnToWatchdogTimeout_Float = "returnToWatchdogTimeout";
|
||||
static const char * const k_pch_Power_AutoLaunchSteamVROnButtonPress = "autoLaunchSteamVROnButtonPress";
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// dashboard keys
|
||||
static const char * const k_pch_Dashboard_Section = "dashboard";
|
||||
static const char * const k_pch_Dashboard_EnableDashboard_Bool = "enableDashboard";
|
||||
static const char * const k_pch_Dashboard_ArcadeMode_Bool = "arcadeMode";
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// model skin keys
|
||||
static const char * const k_pch_modelskin_Section = "modelskins";
|
||||
@@ -1862,6 +1999,7 @@ struct Compositor_FrameTiming
|
||||
uint32_t m_nFrameIndex;
|
||||
uint32_t m_nNumFramePresents; // number of times this frame was presented
|
||||
uint32_t m_nNumDroppedFrames; // number of additional times previous frame was scanned out
|
||||
uint32_t m_nReprojectionFlags;
|
||||
|
||||
/** Absolute time reference for comparing frames. This aligns with the vsync that running start is relative to. */
|
||||
double m_flSystemTimeInSeconds;
|
||||
@@ -1870,7 +2008,8 @@ struct Compositor_FrameTiming
|
||||
* The fewer packets of work these are broken up into, the less likely this will happen.
|
||||
* GPU work can be broken up by calling Flush. This can sometimes be useful to get the GPU started
|
||||
* processing that work earlier in the frame. */
|
||||
float m_flSceneRenderGpuMs; // time spent rendering the scene
|
||||
float m_flPreSubmitGpuMs; // time spent rendering the scene (gpu work submitted between WaitGetPoses and second Submit)
|
||||
float m_flPostSubmitGpuMs; // additional time spent rendering by application (e.g. companion window)
|
||||
float m_flTotalRenderGpuMs; // time between work submitted immediately after present (ideally vsync) until the end of compositor submitted work
|
||||
float m_flCompositorRenderGpuMs; // time spend performing distortion correction, rendering chaperone, overlays, etc.
|
||||
float m_flCompositorRenderCpuMs; // time spent on cpu submitting the above work for this frame
|
||||
@@ -1891,9 +2030,6 @@ struct Compositor_FrameTiming
|
||||
float m_flCompositorRenderStartMs;
|
||||
|
||||
vr::TrackedDevicePose_t m_HmdPose; // pose used by app to render this frame
|
||||
int32_t m_nFidelityLevel; // app reported value
|
||||
|
||||
uint32_t m_nReprojectionFlags;
|
||||
};
|
||||
|
||||
/** Cumulative stats for current application. These are not cleared until a new app connects,
|
||||
@@ -1903,7 +2039,7 @@ struct Compositor_CumulativeStats
|
||||
uint32_t m_nPid; // Process id associated with these stats (may no longer be running).
|
||||
uint32_t m_nNumFramePresents; // total number of times we called present (includes reprojected frames)
|
||||
uint32_t m_nNumDroppedFrames; // total number of times an old frame was re-scanned out (without reprojection)
|
||||
uint32_t m_nNumReprojectedFrames; // total number of times a frame was scanned out a second time with reprojection
|
||||
uint32_t m_nNumReprojectedFrames; // total number of times a frame was scanned out a second time (with reprojection)
|
||||
|
||||
/** Values recorded at startup before application has fully faded in the first time. */
|
||||
uint32_t m_nNumFramePresentsOnStartup;
|
||||
@@ -2045,14 +2181,6 @@ public:
|
||||
/** Temporarily suspends rendering (useful for finer control over scene transitions). */
|
||||
virtual void SuspendRendering( bool bSuspend ) = 0;
|
||||
|
||||
/** Screenshot support */
|
||||
|
||||
/** These functions are no longer used and will be removed in
|
||||
* a future update. Use the functions via the
|
||||
* IVRScreenshots interface */
|
||||
virtual vr::EVRCompositorError RequestScreenshot( vr::EVRScreenshotType type, const char *pchDestinationFileName, const char *pchVRDestinationFileName ) = 0;
|
||||
virtual vr::EVRScreenshotType GetCurrentScreenshotType() = 0;
|
||||
|
||||
/** Opens a shared D3D11 texture with the undistorted composited image for each eye. */
|
||||
virtual vr::EVRCompositorError GetMirrorTextureD3D11( vr::EVREye eEye, void *pD3D11DeviceOrResource, void **ppD3D11ShaderResourceView ) = 0;
|
||||
|
||||
@@ -2063,7 +2191,7 @@ public:
|
||||
virtual void UnlockGLSharedTextureForAccess( vr::glSharedTextureHandle_t glSharedTextureHandle ) = 0;
|
||||
};
|
||||
|
||||
static const char * const IVRCompositor_Version = "IVRCompositor_015";
|
||||
static const char * const IVRCompositor_Version = "IVRCompositor_016";
|
||||
|
||||
} // namespace vr
|
||||
|
||||
@@ -2178,7 +2306,7 @@ namespace vr
|
||||
static const uint32_t k_unVROverlayMaxNameLength = 128;
|
||||
|
||||
/** The maximum number of overlays that can exist in the system at one time. */
|
||||
static const uint32_t k_unMaxOverlayCount = 32;
|
||||
static const uint32_t k_unMaxOverlayCount = 64;
|
||||
|
||||
/** Types of input supported by VR Overlays */
|
||||
enum VROverlayInputMethod
|
||||
@@ -2232,6 +2360,10 @@ namespace vr
|
||||
|
||||
VROverlayFlags_Panorama = 12, // Texture is a panorama
|
||||
VROverlayFlags_StereoPanorama = 13, // Texture is a stereo panorama
|
||||
|
||||
// If this is set on an overlay owned by the scene application that overlay
|
||||
// will be sorted with the "Other" overlays on top of all other scene overlays
|
||||
VROverlayFlags_SortWithNonSceneOverlays = 14,
|
||||
};
|
||||
|
||||
struct VROverlayIntersectionParams_t
|
||||
@@ -2350,6 +2482,26 @@ namespace vr
|
||||
/** Gets the alpha of the overlay quad. By default overlays are rendering at 100 percent alpha (1.0). */
|
||||
virtual EVROverlayError GetOverlayAlpha( VROverlayHandle_t ulOverlayHandle, float *pfAlpha ) = 0;
|
||||
|
||||
/** Sets the aspect ratio of the texels in the overlay. 1.0 means the texels are square. 2.0 means the texels
|
||||
* are twice as wide as they are tall. Defaults to 1.0. */
|
||||
virtual EVROverlayError SetOverlayTexelAspect( VROverlayHandle_t ulOverlayHandle, float fTexelAspect ) = 0;
|
||||
|
||||
/** Gets the aspect ratio of the texels in the overlay. Defaults to 1.0 */
|
||||
virtual EVROverlayError GetOverlayTexelAspect( VROverlayHandle_t ulOverlayHandle, float *pfTexelAspect ) = 0;
|
||||
|
||||
/** Sets the rendering sort order for the overlay. Overlays are rendered this order:
|
||||
* Overlays owned by the scene application
|
||||
* Overlays owned by some other application
|
||||
*
|
||||
* Within a category overlays are rendered lowest sort order to highest sort order. Overlays with the same
|
||||
* sort order are rendered back to front base on distance from the HMD.
|
||||
*
|
||||
* Sort order defaults to 0. */
|
||||
virtual EVROverlayError SetOverlaySortOrder( VROverlayHandle_t ulOverlayHandle, uint32_t unSortOrder ) = 0;
|
||||
|
||||
/** Gets the sort order of the overlay. See SetOverlaySortOrder for how this works. */
|
||||
virtual EVROverlayError GetOverlaySortOrder( VROverlayHandle_t ulOverlayHandle, uint32_t *punSortOrder ) = 0;
|
||||
|
||||
/** Sets the width of the overlay quad in meters. By default overlays are rendered on a quad that is 1 meter across */
|
||||
virtual EVROverlayError SetOverlayWidthInMeters( VROverlayHandle_t ulOverlayHandle, float fWidthInMeters ) = 0;
|
||||
|
||||
@@ -2553,7 +2705,7 @@ namespace vr
|
||||
|
||||
};
|
||||
|
||||
static const char * const IVROverlay_Version = "IVROverlay_012";
|
||||
static const char * const IVROverlay_Version = "IVROverlay_013";
|
||||
|
||||
} // namespace vr
|
||||
|
||||
@@ -2758,7 +2910,7 @@ namespace vr
|
||||
{
|
||||
|
||||
/** NOTE: Use of this interface is not recommended in production applications. It will not work for displays which use
|
||||
* direct-to-display mode. It is also incompatible with the VR compositor and is not available when the compositor is running. */
|
||||
* direct-to-display mode. Creating our own window is also incompatible with the VR compositor and is not available when the compositor is running. */
|
||||
class IVRExtendedDisplay
|
||||
{
|
||||
public:
|
||||
@@ -2815,6 +2967,16 @@ public:
|
||||
* If there is no frame available yet, due to initial camera spinup or re-activation, the error will be VRTrackedCameraError_NoFrameAvailable.
|
||||
* Ideally a caller should be polling at ~16ms intervals */
|
||||
virtual vr::EVRTrackedCameraError GetVideoStreamFrameBuffer( vr::TrackedCameraHandle_t hTrackedCamera, vr::EVRTrackedCameraFrameType eFrameType, void *pFrameBuffer, uint32_t nFrameBufferSize, vr::CameraVideoStreamFrameHeader_t *pFrameHeader, uint32_t nFrameHeaderSize ) = 0;
|
||||
|
||||
/** Gets size of the image frame. */
|
||||
virtual vr::EVRTrackedCameraError GetVideoStreamTextureSize( vr::TrackedDeviceIndex_t nDeviceIndex, vr::EVRTrackedCameraFrameType eFrameType, vr::VRTextureBounds_t *pTextureBounds, uint32_t *pnWidth, uint32_t *pnHeight ) = 0;
|
||||
|
||||
/** Access a shared D3D11 texture for the specified tracked camera stream */
|
||||
virtual vr::EVRTrackedCameraError GetVideoStreamTextureD3D11( vr::TrackedCameraHandle_t hTrackedCamera, vr::EVRTrackedCameraFrameType eFrameType, void *pD3D11DeviceOrResource, void **ppD3D11ShaderResourceView, vr::CameraVideoStreamFrameHeader_t *pFrameHeader, uint32_t nFrameHeaderSize ) = 0;
|
||||
|
||||
/** Access a shared GL texture for the specified tracked camera stream */
|
||||
virtual vr::EVRTrackedCameraError GetVideoStreamTextureGL( vr::TrackedCameraHandle_t hTrackedCamera, vr::EVRTrackedCameraFrameType eFrameType, vr::glUInt_t *pglTextureId, vr::CameraVideoStreamFrameHeader_t *pFrameHeader, uint32_t nFrameHeaderSize ) = 0;
|
||||
virtual vr::EVRTrackedCameraError ReleaseVideoStreamTextureGL( vr::TrackedCameraHandle_t hTrackedCamera, vr::glUInt_t glTextureId ) = 0;
|
||||
};
|
||||
|
||||
static const char * const IVRTrackedCamera_Version = "IVRTrackedCamera_003";
|
||||
@@ -2929,7 +3091,33 @@ static const char * const IVRScreenshots_Version = "IVRScreenshots_001";
|
||||
} // namespace vr
|
||||
|
||||
|
||||
// End
|
||||
|
||||
// ivrresources.h
|
||||
namespace vr
|
||||
{
|
||||
|
||||
class IVRResources
|
||||
{
|
||||
public:
|
||||
|
||||
// ------------------------------------
|
||||
// Shared Resource Methods
|
||||
// ------------------------------------
|
||||
|
||||
/** Loads the specified resource into the provided buffer if large enough.
|
||||
* Returns the size in bytes of the buffer required to hold the specified resource. */
|
||||
virtual uint32_t LoadSharedResource( const char *pchResourceName, char *pchBuffer, uint32_t unBufferLen ) = 0;
|
||||
|
||||
/** Provides the full path to the specified resource. Resource names can include named directories for
|
||||
* drivers and other things, and this resolves all of those and returns the actual physical path.
|
||||
* pchResourceTypeDirectory is the subdirectory of resources to look in. */
|
||||
virtual uint32_t GetResourceFullPath( const char *pchResourceName, const char *pchResourceTypeDirectory, char *pchPathBuffer, uint32_t unBufferLen ) = 0;
|
||||
};
|
||||
|
||||
static const char * const IVRResources_Version = "IVRResources_001";
|
||||
|
||||
|
||||
}// End
|
||||
|
||||
#endif // _OPENVR_API
|
||||
|
||||
@@ -3074,6 +3262,17 @@ namespace vr
|
||||
return m_pVROverlay;
|
||||
}
|
||||
|
||||
IVRResources *VRResources()
|
||||
{
|
||||
CheckClear();
|
||||
if ( m_pVRResources == nullptr )
|
||||
{
|
||||
EVRInitError eError;
|
||||
m_pVRResources = (IVRResources *)VR_GetGenericInterface( IVRResources_Version, &eError );
|
||||
}
|
||||
return m_pVRResources;
|
||||
}
|
||||
|
||||
IVRScreenshots *VRScreenshots()
|
||||
{
|
||||
CheckClear();
|
||||
@@ -3146,6 +3345,7 @@ namespace vr
|
||||
IVRChaperoneSetup *m_pVRChaperoneSetup;
|
||||
IVRCompositor *m_pVRCompositor;
|
||||
IVROverlay *m_pVROverlay;
|
||||
IVRResources *m_pVRResources;
|
||||
IVRRenderModels *m_pVRRenderModels;
|
||||
IVRExtendedDisplay *m_pVRExtendedDisplay;
|
||||
IVRSettings *m_pVRSettings;
|
||||
@@ -3169,6 +3369,7 @@ namespace vr
|
||||
inline IVRRenderModels *VR_CALLTYPE VRRenderModels() { return OpenVRInternal_ModuleContext().VRRenderModels(); }
|
||||
inline IVRApplications *VR_CALLTYPE VRApplications() { return OpenVRInternal_ModuleContext().VRApplications(); }
|
||||
inline IVRSettings *VR_CALLTYPE VRSettings() { return OpenVRInternal_ModuleContext().VRSettings(); }
|
||||
inline IVRResources *VR_CALLTYPE VRResources() { return OpenVRInternal_ModuleContext().VRResources(); }
|
||||
inline IVRExtendedDisplay *VR_CALLTYPE VRExtendedDisplay() { return OpenVRInternal_ModuleContext().VRExtendedDisplay(); }
|
||||
inline IVRTrackedCamera *VR_CALLTYPE VRTrackedCamera() { return OpenVRInternal_ModuleContext().VRTrackedCamera(); }
|
||||
|
||||
@@ -3184,6 +3385,7 @@ namespace vr
|
||||
m_pVRSettings = nullptr;
|
||||
m_pVRApplications = nullptr;
|
||||
m_pVRTrackedCamera = nullptr;
|
||||
m_pVRResources = nullptr;
|
||||
m_pVRScreenshots = nullptr;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user