Add RtMidi for midi control, use the --midi option in premake, and see

update to OpenVR sdk 1.03 from https://github.com/ValveSoftware/openvr
add camPosX/Y/Z and camRotZ to adjust relative camera/world transform for VR (so you can align virtual table with real table etc)
tweak quadruped.py to move a bit
add mouse picking to physics server
This commit is contained in:
erwincoumans
2016-11-16 16:12:59 -08:00
parent b4b93573fc
commit 2329c00faa
32 changed files with 6434 additions and 398 deletions

View File

@@ -13,7 +13,13 @@
// vrtypes.h
#ifndef _INCLUDE_VRTYPES_H
#define _INCLUDE_VRTYPES_H
#define _INCLUDE_VRTYPES_H
// Forward declarations to avoid requiring vulkan.h
struct VkDevice_T;
struct VkPhysicalDevice_T;
struct VkInstance_T;
struct VkQueue_T;
namespace vr
{
@@ -125,6 +131,10 @@ struct Texture_t
EColorSpace eColorSpace;
};
// Handle to a shared texture (HANDLE on Windows obtained using OpenSharedResource).
typedef uint64_t SharedTextureHandle_t;
#define INVALID_SHARED_TEXTURE_HANDLE ((vr::SharedTextureHandle_t)0)
enum ETrackingResult
{
TrackingResult_Uninitialized = 1,
@@ -154,6 +164,8 @@ enum ETrackedDeviceClass
TrackedDeviceClass_Controller = 2, // Tracked controllers
TrackedDeviceClass_TrackingReference = 4, // Camera and base stations that serve as tracking reference points
TrackedDeviceClass_Count, // This isn't a class that will ever be returned. It is used for allocating arrays and such
TrackedDeviceClass_Other = 1000,
};
@@ -277,6 +289,7 @@ enum ETrackedDeviceProperty
Prop_Axis2Type_Int32 = 3004, // Return value is of type EVRControllerAxisType
Prop_Axis3Type_Int32 = 3005, // Return value is of type EVRControllerAxisType
Prop_Axis4Type_Int32 = 3006, // Return value is of type EVRControllerAxisType
Prop_ControllerRoleHint_Int32 = 3007, // Return value is of type ETrackedControllerRole
// Properties that are unique to TrackedDeviceClass_TrackingReference
Prop_FieldOfViewLeftDegrees_Float = 4000,
@@ -287,6 +300,17 @@ enum ETrackedDeviceProperty
Prop_TrackingRangeMaximumMeters_Float = 4005,
Prop_ModeLabel_String = 4006,
// Properties that are used for user interface like icons names
Prop_IconPathName_String = 5000, // usually a directory named "icons"
Prop_NamedIconPathDeviceOff_String = 5001, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
Prop_NamedIconPathDeviceSearching_String = 5002, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
Prop_NamedIconPathDeviceSearchingAlert_String = 5003, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
Prop_NamedIconPathDeviceReady_String = 5004, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
Prop_NamedIconPathDeviceReadyAlert_String = 5005, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
Prop_NamedIconPathDeviceNotReady_String = 5006, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
Prop_NamedIconPathDeviceStandby_String = 5007, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
Prop_NamedIconPathDeviceAlertLow_String = 5008, // PNG for static icon, or GIF for animation, 50x32 for headsets and 32x32 for others
// Vendors are free to expose private debug data in this reserved region
Prop_VendorSpecific_Reserved_Start = 10000,
Prop_VendorSpecific_Reserved_End = 10999,
@@ -332,6 +356,22 @@ enum EVRSubmitFlags
// If the texture pointer passed in is actually a renderbuffer (e.g. for MSAA in OpenGL) then set this flag.
Submit_GlRenderBuffer = 0x02,
// Handle is pointer to VulkanData_t
Submit_VulkanTexture = 0x04,
};
/** Data required for passing Vulkan textures to IVRCompositor::Submit.
* Be sure to call OpenVR_Shutdown before destroying these resources. */
struct VulkanData_t
{
uint64_t m_nImage; // VkImage
VkDevice_T *m_pDevice;
VkPhysicalDevice_T *m_pPhysicalDevice;
VkInstance_T *m_pInstance;
VkQueue_T *m_pQueue;
uint32_t m_nQueueFamilyIndex;
uint32_t m_nWidth, m_nHeight, m_nFormat, m_nSampleCount;
};
@@ -346,6 +386,7 @@ enum EVRState
VRState_Ready_Alert = 4,
VRState_NotReady = 5,
VRState_Standby = 6,
VRState_Ready_Alert_Low = 7,
};
/** The types of events that could be posted (and what the parameters mean for each event type) */
@@ -362,6 +403,8 @@ enum EVREventType
VREvent_EnterStandbyMode = 106,
VREvent_LeaveStandbyMode = 107,
VREvent_TrackedDeviceRoleChanged = 108,
VREvent_WatchdogWakeUpRequested = 109,
VREvent_LensDistortionChanged = 110,
VREvent_ButtonPress = 200, // data is controller
VREvent_ButtonUnpress = 201, // data is controller
@@ -375,6 +418,7 @@ enum EVREventType
VREvent_FocusLeave = 304, // data is overlay
VREvent_Scroll = 305, // data is mouse
VREvent_TouchPadMove = 306, // data is mouse
VREvent_OverlayFocusChanged = 307, // data is overlay, global event
VREvent_InputFocusCaptured = 400, // data is process DEPRECATED
VREvent_InputFocusReleased = 401, // data is process DEPRECATED
@@ -406,12 +450,14 @@ enum EVREventType
VREvent_DashboardGuideButtonUp = 515,
VREvent_ScreenshotTriggered = 516, // Screenshot button combo was pressed, Dashboard should request a screenshot
VREvent_ImageFailed = 517, // Sent to overlays when a SetOverlayRaw or SetOverlayfromFail fails to load
VREvent_DashboardOverlayCreated = 518,
// Screenshot API
VREvent_RequestScreenshot = 520, // Sent by vrclient application to compositor to take a screenshot
VREvent_ScreenshotTaken = 521, // Sent by compositor to the application that the screenshot has been taken
VREvent_ScreenshotFailed = 522, // Sent by compositor to the application that the screenshot failed to be taken
VREvent_SubmitScreenshotToDashboard = 523, // Sent by compositor to the dashboard that a completed screenshot was submitted
VREvent_ScreenshotProgressToDashboard = 524, // Sent by compositor to the dashboard that a completed screenshot was submitted
VREvent_Notification_Shown = 600,
VREvent_Notification_Hidden = 601,
@@ -437,6 +483,7 @@ enum EVREventType
VREvent_ReprojectionSettingHasChanged = 852,
VREvent_ModelSkinSettingsHaveChanged = 853,
VREvent_EnvironmentSettingsHaveChanged = 854,
VREvent_PowerSettingsHaveChanged = 855,
VREvent_StatusUpdate = 900,
@@ -453,6 +500,7 @@ enum EVREventType
VREvent_ApplicationTransitionAborted = 1301,
VREvent_ApplicationTransitionNewAppStarted = 1302,
VREvent_ApplicationListUpdated = 1303,
VREvent_ApplicationMimeTypeLoad = 1304,
VREvent_Compositor_MirrorWindowShown = 1400,
VREvent_Compositor_MirrorWindowHidden = 1401,
@@ -463,6 +511,7 @@ enum EVREventType
VREvent_TrackedCamera_StopVideoStream = 1501,
VREvent_TrackedCamera_PauseVideoStream = 1502,
VREvent_TrackedCamera_ResumeVideoStream = 1503,
VREvent_TrackedCamera_EditingSurface = 1550,
VREvent_PerformanceTest_EnableCapture = 1600,
VREvent_PerformanceTest_DisableCapture = 1601,
@@ -496,6 +545,8 @@ enum EVRButtonId
k_EButton_DPad_Right = 5,
k_EButton_DPad_Down = 6,
k_EButton_A = 7,
k_EButton_ProximitySensor = 31,
k_EButton_Axis0 = 32,
k_EButton_Axis1 = 33,
@@ -634,6 +685,23 @@ struct VREvent_Screenshot_t
uint32_t type;
};
struct VREvent_ScreenshotProgress_t
{
float progress;
};
struct VREvent_ApplicationLaunch_t
{
uint32_t pid;
uint32_t unArgsHandle;
};
struct VREvent_EditingCameraSurface_t
{
uint64_t overlayHandle;
uint32_t nVisualMode;
};
/** If you change this you must manually update openvr_interop.cs.py */
typedef union
{
@@ -652,6 +720,9 @@ typedef union
VREvent_TouchPadMove_t touchPadMove;
VREvent_SeatedZeroPoseReset_t seatedZeroPoseReset;
VREvent_Screenshot_t screenshot;
VREvent_ScreenshotProgress_t screenshotProgress;
VREvent_ApplicationLaunch_t applicationLaunch;
VREvent_EditingCameraSurface_t cameraSurface;
} VREvent_Data_t;
/** An event posted by the server to all running applications */
@@ -779,7 +850,7 @@ enum EVROverlayError
VROverlayError_RequestFailed = 23,
VROverlayError_InvalidTexture = 24,
VROverlayError_UnableToLoadFile = 25,
VROVerlayError_KeyboardAlreadyInUse = 26,
VROverlayError_KeyboardAlreadyInUse = 26,
VROverlayError_NoNeighbor = 27,
};
@@ -795,6 +866,9 @@ enum EVRApplicationType
VRApplication_Utility = 4, // Init should not try to load any drivers. The application needs access to utility
// interfaces (like IVRSettings and IVRApplications) but not hardware.
VRApplication_VRMonitor = 5, // Reserved for vrmonitor
VRApplication_SteamWatchdog = 6,// Reserved for Steam
VRApplication_Max
};
@@ -851,6 +925,14 @@ enum EVRInitError
VRInitError_Init_NotSupportedWithCompositor = 122,
VRInitError_Init_NotAvailableToUtilityApps = 123,
VRInitError_Init_Internal = 124,
VRInitError_Init_HmdDriverIdIsNone = 125,
VRInitError_Init_HmdNotFoundPresenceFailed = 126,
VRInitError_Init_VRMonitorNotFound = 127,
VRInitError_Init_VRMonitorStartupFailed = 128,
VRInitError_Init_LowPowerWatchdogNotSupported = 129,
VRInitError_Init_InvalidApplicationType = 130,
VRInitError_Init_NotAvailableToWatchdogApps = 131,
VRInitError_Init_WatchdogDisabledInSettings = 132,
VRInitError_Driver_Failed = 200,
VRInitError_Driver_Unknown = 201,
@@ -861,13 +943,20 @@ enum EVRInitError
VRInitError_Driver_NotCalibrated = 206,
VRInitError_Driver_CalibrationInvalid = 207,
VRInitError_Driver_HmdDisplayNotFound = 208,
VRInitError_Driver_TrackedDeviceInterfaceUnknown = 209,
// VRInitError_Driver_HmdDisplayNotFoundAfterFix = 210, // not needed: here for historic reasons
VRInitError_Driver_HmdDriverIdOutOfBounds = 211,
VRInitError_Driver_HmdDisplayMirrored = 212,
VRInitError_IPC_ServerInitFailed = 300,
VRInitError_IPC_ConnectFailed = 301,
VRInitError_IPC_SharedStateInitFailed = 302,
VRInitError_IPC_CompositorInitFailed = 303,
VRInitError_IPC_MutexInitFailed = 304,
VRInitError_IPC_Failed = 305,
VRInitError_IPC_CompositorConnectFailed = 306,
VRInitError_IPC_CompositorInvalidConnectResponse = 307,
VRInitError_IPC_ConnectFailedAfterMultipleAttempts = 308,
VRInitError_Compositor_Failed = 400,
VRInitError_Compositor_D3D11HardwareRequired = 401,
@@ -971,7 +1060,7 @@ static const uint32_t k_unScreenshotHandleInvalid = 0;
#define VR_INTERFACE extern "C" __declspec( dllimport )
#endif
#elif defined(GNUC) || defined(COMPILER_GCC) || defined(__APPLE__)
#elif defined(__GNUC__) || defined(COMPILER_GCC) || defined(__APPLE__)
#ifdef VR_API_EXPORT
#define VR_INTERFACE extern "C" __attribute__((visibility("default")))
@@ -995,6 +1084,25 @@ static const uint32_t k_unScreenshotHandleInvalid = 0;
#endif // _INCLUDE_VRTYPES_H
// vrannotation.h
#ifdef API_GEN
# define VR_CLANG_ATTR(ATTR) __attribute__((annotate( ATTR )))
#else
# define VR_CLANG_ATTR(ATTR)
#endif
#define VR_METHOD_DESC(DESC) VR_CLANG_ATTR( "desc:" #DESC ";" )
#define VR_IGNOREATTR() VR_CLANG_ATTR( "ignore" )
#define VR_OUT_STRUCT() VR_CLANG_ATTR( "out_struct: ;" )
#define VR_OUT_STRING() VR_CLANG_ATTR( "out_string: ;" )
#define VR_OUT_ARRAY_CALL(COUNTER,FUNCTION,PARAMS) VR_CLANG_ATTR( "out_array_call:" #COUNTER "," #FUNCTION "," #PARAMS ";" )
#define VR_OUT_ARRAY_COUNT(COUNTER) VR_CLANG_ATTR( "out_array_count:" #COUNTER ";" )
#define VR_ARRAY_COUNT(COUNTER) VR_CLANG_ATTR( "array_count:" #COUNTER ";" )
#define VR_ARRAY_COUNT_D(COUNTER, DESC) VR_CLANG_ATTR( "array_count:" #COUNTER ";desc:" #DESC )
#define VR_BUFFER_COUNT(COUNTER) VR_CLANG_ATTR( "buffer_count:" #COUNTER ";" )
#define VR_OUT_BUFFER_COUNT(COUNTER) VR_CLANG_ATTR( "out_buffer_count:" #COUNTER ";" )
#define VR_OUT_STRING_COUNT(COUNTER) VR_CLANG_ATTR( "out_string_count:" #COUNTER ";" )
// vrtrackedcameratypes.h
#ifndef _VRTRACKEDCAMERATYPES_H
#define _VRTRACKEDCAMERATYPES_H
@@ -1102,6 +1210,8 @@ namespace vr
VRSettingsError_IPCFailed = 1,
VRSettingsError_WriteFailed = 2,
VRSettingsError_ReadFailed = 3,
VRSettingsError_JsonParseFailed = 4,
VRSettingsError_UnsetSettingHasNoDefault = 5, // This will be returned if the setting does not appear in the appropriate default file and has not been set
};
// The maximum length of a settings key
@@ -1115,21 +1225,24 @@ namespace vr
// Returns true if file sync occurred (force or settings dirty)
virtual bool Sync( bool bForce = false, EVRSettingsError *peError = nullptr ) = 0;
virtual bool GetBool( const char *pchSection, const char *pchSettingsKey, bool bDefaultValue, EVRSettingsError *peError = nullptr ) = 0;
virtual void SetBool( const char *pchSection, const char *pchSettingsKey, bool bValue, EVRSettingsError *peError = nullptr ) = 0;
virtual int32_t GetInt32( const char *pchSection, const char *pchSettingsKey, int32_t nDefaultValue, EVRSettingsError *peError = nullptr ) = 0;
virtual void SetInt32( const char *pchSection, const char *pchSettingsKey, int32_t nValue, EVRSettingsError *peError = nullptr ) = 0;
virtual float GetFloat( const char *pchSection, const char *pchSettingsKey, float flDefaultValue, EVRSettingsError *peError = nullptr ) = 0;
virtual void SetFloat( const char *pchSection, const char *pchSettingsKey, float flValue, EVRSettingsError *peError = nullptr ) = 0;
virtual void GetString( const char *pchSection, const char *pchSettingsKey, char *pchValue, uint32_t unValueLen, const char *pchDefaultValue, EVRSettingsError *peError = nullptr ) = 0;
virtual void SetString( const char *pchSection, const char *pchSettingsKey, const char *pchValue, EVRSettingsError *peError = nullptr ) = 0;
// Users of the system need to provide a proper default in default.vrsettings in the resources/settings/ directory
// of either the runtime or the driver_xxx directory. Otherwise the default will be false, 0, 0.0 or ""
virtual bool GetBool( const char *pchSection, const char *pchSettingsKey, EVRSettingsError *peError = nullptr ) = 0;
virtual int32_t GetInt32( const char *pchSection, const char *pchSettingsKey, EVRSettingsError *peError = nullptr ) = 0;
virtual float GetFloat( const char *pchSection, const char *pchSettingsKey, EVRSettingsError *peError = nullptr ) = 0;
virtual void GetString( const char *pchSection, const char *pchSettingsKey, VR_OUT_STRING() char *pchValue, uint32_t unValueLen, EVRSettingsError *peError = nullptr ) = 0;
virtual void RemoveSection( const char *pchSection, EVRSettingsError *peError = nullptr ) = 0;
virtual void RemoveKeyInSection( const char *pchSection, const char *pchSettingsKey, EVRSettingsError *peError = nullptr ) = 0;
};
//-----------------------------------------------------------------------------
static const char * const IVRSettings_Version = "IVRSettings_001";
static const char * const IVRSettings_Version = "IVRSettings_002";
//-----------------------------------------------------------------------------
// steamvr keys
@@ -1154,9 +1267,6 @@ namespace vr
static const char * const k_pch_SteamVR_PlayAreaColor_String = "playAreaColor";
static const char * const k_pch_SteamVR_ShowStage_Bool = "showStage";
static const char * const k_pch_SteamVR_ActivateMultipleDrivers_Bool = "activateMultipleDrivers";
static const char * const k_pch_SteamVR_PowerOffOnExit_Bool = "powerOffOnExit";
static const char * const k_pch_SteamVR_StandbyAppRunningTimeout_Float = "standbyAppRunningTimeout";
static const char * const k_pch_SteamVR_StandbyNoAppTimeout_Float = "standbyNoAppTimeout";
static const char * const k_pch_SteamVR_DirectMode_Bool = "directMode";
static const char * const k_pch_SteamVR_DirectModeEdidVid_Int32 = "directModeEdidVid";
static const char * const k_pch_SteamVR_DirectModeEdidPid_Int32 = "directModeEdidPid";
@@ -1170,6 +1280,13 @@ namespace vr
static const char * const k_pch_SteamVR_ForceFadeOnBadTracking_Bool = "forceFadeOnBadTracking";
static const char * const k_pch_SteamVR_DefaultMirrorView_Int32 = "defaultMirrorView";
static const char * const k_pch_SteamVR_ShowMirrorView_Bool = "showMirrorView";
static const char * const k_pch_SteamVR_MirrorViewGeometry_String = "mirrorViewGeometry";
static const char * const k_pch_SteamVR_StartMonitorFromAppLaunch = "startMonitorFromAppLaunch";
static const char * const k_pch_SteamVR_EnableHomeApp = "enableHomeApp";
static const char * const k_pch_SteamVR_SetInitialDefaultHomeApp = "setInitialDefaultHomeApp";
static const char * const k_pch_SteamVR_CycleBackgroundImageTimeSec_Int32 = "CycleBackgroundImageTimeSec";
static const char * const k_pch_SteamVR_RetailDemo_Bool = "retailDemo";
//-----------------------------------------------------------------------------
// lighthouse keys
@@ -1180,9 +1297,6 @@ namespace vr
static const char * const k_pch_Lighthouse_DisambiguationDebug_Int32 = "disambiguationdebug";
static const char * const k_pch_Lighthouse_PrimaryBasestation_Int32 = "primarybasestation";
static const char * const k_pch_Lighthouse_LighthouseName_String = "lighthousename";
static const char * const k_pch_Lighthouse_MaxIncidenceAngleDegrees_Float = "maxincidenceangledegrees";
static const char * const k_pch_Lighthouse_UseLighthouseDirect_Bool = "uselighthousedirect";
static const char * const k_pch_Lighthouse_DBHistory_Bool = "dbhistory";
//-----------------------------------------------------------------------------
@@ -1205,7 +1319,8 @@ namespace vr
// user interface keys
static const char * const k_pch_UserInterface_Section = "userinterface";
static const char * const k_pch_UserInterface_StatusAlwaysOnTop_Bool = "StatusAlwaysOnTop";
static const char * const k_pch_UserInterface_EnableScreenshots_Bool = "EnableScreenshots";
static const char * const k_pch_UserInterface_Screenshots_Bool = "screenshots";
static const char * const k_pch_UserInterface_ScreenshotType_Int = "screenshotType";
//-----------------------------------------------------------------------------
// notification keys
@@ -1257,6 +1372,7 @@ namespace vr
static const char * const k_pch_Camera_BoundsColorGammaG_Int32 = "cameraBoundsColorGammaG";
static const char * const k_pch_Camera_BoundsColorGammaB_Int32 = "cameraBoundsColorGammaB";
static const char * const k_pch_Camera_BoundsColorGammaA_Int32 = "cameraBoundsColorGammaA";
static const char * const k_pch_Camera_BoundsStrength_Int32 = "cameraBoundsStrength";
//-----------------------------------------------------------------------------
// audio keys
@@ -1268,6 +1384,21 @@ namespace vr
static const char * const k_pch_audio_OffRecordDevice_String = "offRecordDevice";
static const char * const k_pch_audio_VIVEHDMIGain = "viveHDMIGain";
//-----------------------------------------------------------------------------
// power management keys
static const char * const k_pch_Power_Section = "power";
static const char * const k_pch_Power_PowerOffOnExit_Bool = "powerOffOnExit";
static const char * const k_pch_Power_TurnOffScreensTimeout_Float = "turnOffScreensTimeout";
static const char * const k_pch_Power_TurnOffControllersTimeout_Float = "turnOffControllersTimeout";
static const char * const k_pch_Power_ReturnToWatchdogTimeout_Float = "returnToWatchdogTimeout";
static const char * const k_pch_Power_AutoLaunchSteamVROnButtonPress = "autoLaunchSteamVROnButtonPress";
//-----------------------------------------------------------------------------
// dashboard keys
static const char * const k_pch_Dashboard_Section = "dashboard";
static const char * const k_pch_Dashboard_EnableDashboard_Bool = "enableDashboard";
static const char * const k_pch_Dashboard_ArcadeMode_Bool = "arcadeMode";
//-----------------------------------------------------------------------------
// model skin keys
static const char * const k_pch_modelskin_Section = "modelskins";
@@ -1373,8 +1504,8 @@ public:
* and thread use it can when it is deactivated */
virtual void Deactivate() = 0;
/** Handles a request from the system to power off this device */
virtual void PowerOff() = 0;
/** Handles a request from the system to put this device into standby mode. What that means is defined per-device. */
virtual void EnterStandby() = 0;
/** Requests a component interface of the driver for device-specific functionality. The driver should return NULL
* if the requested interface or version is not supported. */
@@ -1487,27 +1618,27 @@ namespace vr
// -----------------------------------
/** Specific to Oculus compositor support, textures supplied must be created using this method. */
virtual void CreateSwapTextureSet( uint32_t unPid, uint32_t unFormat, uint32_t unWidth, uint32_t unHeight, void *(*pSharedTextureHandles)[3] ) {}
virtual void CreateSwapTextureSet( uint32_t unPid, uint32_t unFormat, uint32_t unWidth, uint32_t unHeight, vr::SharedTextureHandle_t( *pSharedTextureHandles )[ 3 ] ) {}
/** Used to textures created using CreateSwapTextureSet. Only one of the set's handles needs to be used to destroy the entire set. */
virtual void DestroySwapTextureSet( void *pSharedTextureHandle ) {}
virtual void DestroySwapTextureSet( vr::SharedTextureHandle_t sharedTextureHandle ) {}
/** Used to purge all texture sets for a given process. */
virtual void DestroyAllSwapTextureSets( uint32_t unPid ) {}
/** After Present returns, calls this to get the next index to use for rendering. */
virtual void GetNextSwapTextureSetIndex( void *pSharedTextureHandles[ 2 ], uint32_t( *pIndices )[ 2 ] ) {}
virtual void GetNextSwapTextureSetIndex( vr::SharedTextureHandle_t sharedTextureHandles[ 2 ], uint32_t( *pIndices )[ 2 ] ) {}
/** Call once per layer to draw for this frame. One shared texture handle per eye. Textures must be created
* using CreateSwapTextureSet and should be alternated per frame. Call Present once all layers have been submitted. */
virtual void SubmitLayer( void *pSharedTextureHandles[ 2 ], const vr::VRTextureBounds_t( &bounds )[ 2 ], const vr::HmdMatrix34_t *pPose ) {}
virtual void SubmitLayer( vr::SharedTextureHandle_t sharedTextureHandles[ 2 ], const vr::VRTextureBounds_t( &bounds )[ 2 ], const vr::HmdMatrix34_t *pPose ) {}
/** Submits queued layers for display. */
virtual void Present( void *hSyncTexture ) {}
virtual void Present( vr::SharedTextureHandle_t syncTexture ) {}
};
static const char *IVRDriverDirectModeComponent_Version = "IVRDriverDirectModeComponent_001";
static const char *IVRDriverDirectModeComponent_Version = "IVRDriverDirectModeComponent_002";
}
@@ -1543,7 +1674,6 @@ namespace vr
// ivrcameracomponent.h
namespace vr
{
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class ICameraVideoSinkCallback
@@ -1561,8 +1691,6 @@ namespace vr
// ------------------------------------
// Camera Methods
// ------------------------------------
virtual bool HasCamera() = 0;
virtual bool GetCameraFirmwareDescription( char *pBuffer, uint32_t nBufferLen ) = 0;
virtual bool GetCameraFrameDimensions( vr::ECameraVideoStreamFormat nVideoStreamFormat, uint32_t *pWidth, uint32_t *pHeight ) = 0;
virtual bool GetCameraFrameBufferingRequirements( int *pDefaultFrameQueueSize, uint32_t *pFrameBufferDataSize ) = 0;
virtual bool SetCameraFrameBuffering( int nFrameBufferCount, void **ppFrameBuffers, uint32_t nFrameBufferDataSize ) = 0;
@@ -1570,19 +1698,14 @@ namespace vr
virtual vr::ECameraVideoStreamFormat GetCameraVideoStreamFormat() = 0;
virtual bool StartVideoStream() = 0;
virtual void StopVideoStream() = 0;
virtual bool IsVideoStreamActive() = 0;
virtual float GetVideoStreamElapsedTime() = 0;
virtual bool IsVideoStreamActive( bool *pbPaused, float *pflElapsedTime ) = 0;
virtual const vr::CameraVideoStreamFrame_t *GetVideoStreamFrame() = 0;
virtual void ReleaseVideoStreamFrame( const vr::CameraVideoStreamFrame_t *pFrameImage ) = 0;
virtual bool SetAutoExposure( bool bEnable ) = 0;
virtual bool PauseVideoStream() = 0;
virtual bool ResumeVideoStream() = 0;
virtual bool IsVideoStreamPaused() = 0;
virtual bool GetCameraDistortion( float flInputU, float flInputV, float *pflOutputU, float *pflOutputV ) = 0;
virtual bool GetCameraProjection( float flWidthPixels, float flHeightPixels, float flZNear, float flZFar, vr::HmdMatrix44_t *pProjection ) = 0;
virtual bool GetRecommendedCameraUndistortion( uint32_t *pUndistortionWidthPixels, uint32_t *pUndistortionHeightPixels ) = 0;
virtual bool SetCameraUndistortion( uint32_t nUndistortionWidthPixels, uint32_t nUndistortionHeightPixels ) = 0;
virtual bool GetCameraFirmwareVersion( uint64_t *pFirmwareVersion ) = 0;
virtual bool GetCameraProjection( vr::EVRTrackedCameraFrameType eFrameType, float flZNear, float flZFar, vr::HmdMatrix44_t *pProjection ) = 0;
virtual bool SetFrameRate( int nISPFrameRate, int nSensorFrameRate ) = 0;
virtual bool SetCameraVideoSinkCallback( vr::ICameraVideoSinkCallback *pCameraVideoSinkCallback ) = 0;
virtual bool GetCameraCompatibilityMode( vr::ECameraCompatibilityMode *pCameraCompatibilityMode ) = 0;
@@ -1591,7 +1714,7 @@ namespace vr
virtual bool GetCameraIntrinsics( vr::EVRTrackedCameraFrameType eFrameType, HmdVector2_t *pFocalLength, HmdVector2_t *pCenter ) = 0;
};
static const char *IVRCameraComponent_Version = "IVRCameraComponent_001";
static const char *IVRCameraComponent_Version = "IVRCameraComponent_002";
}
// itrackeddevicedriverprovider.h
namespace vr
@@ -1754,9 +1877,20 @@ public:
/** always returns a pointer to a valid interface pointer of IVRSettings */
virtual IVRSettings *GetSettings( const char *pchInterfaceVersion ) = 0;
/** Client drivers in watchdog mode should call this when they have received a signal from hardware that should
* cause SteamVR to start */
virtual void WatchdogWakeUp() = 0;
};
/** Defines the mode that the client driver should start in. */
enum EClientDriverMode
{
ClientDriverMode_Normal = 0,
ClientDriverMode_Watchdog = 1, // client should return VRInitError_Init_LowPowerWatchdogNotSupported if it can't support this mode
};
/** This interface must be implemented in each driver. It will be loaded in vrclient.dll */
class IClientTrackedDeviceProvider
@@ -1772,7 +1906,7 @@ public:
* config files.
* pchDriverInstallDir - The absolute path of the root directory for the driver.
*/
virtual EVRInitError Init( IDriverLog *pDriverLog, vr::IClientDriverHost *pDriverHost, const char *pchUserDriverConfigDir, const char *pchDriverInstallDir ) = 0;
virtual EVRInitError Init( EClientDriverMode eDriverMode, IDriverLog *pDriverLog, vr::IClientDriverHost *pDriverHost, const char *pchUserDriverConfigDir, const char *pchDriverInstallDir ) = 0;
/** cleans up the driver right before it is unloaded */
virtual void Cleanup() = 0;
@@ -1800,7 +1934,7 @@ public:
virtual uint32_t GetMCImage( uint32_t *pImgWidth, uint32_t *pImgHeight, uint32_t *pChannels, void *pDataBuffer, uint32_t unBufferLen ) = 0;
};
static const char *IClientTrackedDeviceProvider_Version = "IClientTrackedDeviceProvider_003";
static const char *IClientTrackedDeviceProvider_Version = "IClientTrackedDeviceProvider_004";
}