add correct impulse matrix to multibody-deformable contact
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@@ -50,6 +50,7 @@
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#include "../DeformableDemo/DeformableDemo.h"
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#include "../Pinch/Pinch.h"
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#include "../DeformableContact/DeformableContact.h"
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#include "../MultiBodyBaseline/MultiBodyBaseline.h"
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#include "../VolumetricDeformable/VolumetricDeformable.h"
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#include "../SharedMemory/PhysicsServerExampleBullet2.h"
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#include "../SharedMemory/PhysicsServerExample.h"
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@@ -126,6 +127,7 @@ static ExampleEntry gDefaultExamples[] =
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ExampleEntry(0, "Grasp Deformable Cube", "Grasping test", PinchCreateFunc),
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ExampleEntry(0, "Volumetric Deformable Objects", "Volumetric Deformable test", VolumetricDeformableCreateFunc),
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ExampleEntry(0, "Deformable-MultiBody Contact", "MultiBody and Deformable contact", DeformableContactCreateFunc),
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ExampleEntry(0, "MultiBody Baseline", "MultiBody Baseline", MultiBodyBaselineCreateFunc),
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ExampleEntry(1, "Constraints", "Show the use of the various constraints in Bullet. Press the L key to visualize the constraint limits. Press the C key to visualize the constraint frames.",
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AllConstraintCreateFunc),
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