avoid some 'invisible' warning/error (C++/C mix)
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@@ -14,7 +14,7 @@ b3PhysicsClientHandle b3CreateInProcessPhysicsServerAndConnect(int argc, char* a
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b3PhysicsClientHandle b3CreateInProcessPhysicsServerAndConnectMainThread(int argc, char* argv[]);
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b3PhysicsClientHandle b3CreateInProcessPhysicsServerFromExistingExampleBrowserAndConnect(struct GUIHelperInterface* guiHelper);
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b3PhysicsClientHandle b3CreateInProcessPhysicsServerFromExistingExampleBrowserAndConnect(void* guiHelperPtr);
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///ignore the following APIs, they are for internal use for example browser
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void b3InProcessRenderSceneInternal(b3PhysicsClientHandle clientHandle);
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