initialize m_useSelfCollision

This commit is contained in:
Xuchen Han
2019-10-24 15:28:21 -07:00
parent 270028363b
commit 23dbea16f3
3 changed files with 4 additions and 0 deletions

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@@ -104,6 +104,8 @@ void ClothFriction::initPhysics()
btVector3 gravity = btVector3(0, -10, 0);
m_dynamicsWorld->setGravity(gravity);
getDeformableDynamicsWorld()->getWorldInfo().m_gravity = gravity;
getDeformableDynamicsWorld()->getWorldInfo().m_sparsesdf.setDefaultVoxelsz(0.25);
getDeformableDynamicsWorld()->getWorldInfo().m_sparsesdf.Reset();
m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);