applied patches against warnings, thanks a lot Ole K.
http://code.google.com/p/bullet/issues/detail?id=165 http://code.google.com/p/bullet/issues/detail?id=164 http://code.google.com/p/bullet/issues/detail?id=166 http://code.google.com/p/bullet/issues/detail?id=167
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@@ -238,7 +238,7 @@ void btHeightfieldTerrainShape::getVertex(int x,int y,btVector3& vertex) const
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static inline int
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getQuantized
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(
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float x
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btScalar x
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)
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{
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if (x < 0.0) {
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