+Added btDbvtBroadphase, this very fast/efficient broadphase is based on Dynamic AABB tree (btDbvt).
+SoftBody improvements by Nathanael Presson: +Add tetrahedralization +Add support for tearing/slicing cloth and deformable volumes. Uncomment the line in Bullet/src/BulletSoftBody/btSoftBodyHelpers.h: //#define BT_SOFTBODY_USE_STL 1
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@@ -15,7 +15,9 @@ public:
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virtual void drawLine(const btVector3& from,const btVector3& to,const btVector3& color);
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virtual void drawTriangle(const btVector3& a,const btVector3& b,const btVector3& c,const btVector3& color,btScalar alpha);
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virtual void drawContactPoint(const btVector3& PointOnB,const btVector3& normalOnB,btScalar distance,int lifeTime,const btVector3& color);
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virtual void reportErrorWarning(const char* warningString);
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