+Added btDbvtBroadphase, this very fast/efficient broadphase is based on Dynamic AABB tree (btDbvt).
+SoftBody improvements by Nathanael Presson: +Add tetrahedralization +Add support for tearing/slicing cloth and deformable volumes. Uncomment the line in Bullet/src/BulletSoftBody/btSoftBodyHelpers.h: //#define BT_SOFTBODY_USE_STL 1
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@@ -106,7 +106,7 @@ void btSoftRigidDynamicsWorld::debugDrawWorld()
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{
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btSoftBody* psb=(btSoftBody*)this->m_softBodies[i];
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btSoftBodyHelpers::DrawFrame(psb,m_debugDrawer);
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btSoftBodyHelpers::Draw(psb,m_debugDrawer,fDrawFlags::Std);
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btSoftBodyHelpers::Draw(psb,m_debugDrawer,fDrawFlags::Nodes+fDrawFlags::Std);
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if (m_debugDrawer && (m_debugDrawer->getDebugMode() & btIDebugDraw::DBG_DrawAabb))
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{
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btSoftBodyHelpers::DrawNodeTree(psb,m_debugDrawer);
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