+Added btDbvtBroadphase, this very fast/efficient broadphase is based on Dynamic AABB tree (btDbvt).

+SoftBody improvements by Nathanael Presson:
+Add tetrahedralization
+Add support for tearing/slicing cloth and deformable volumes. Uncomment the line in Bullet/src/BulletSoftBody/btSoftBodyHelpers.h: //#define	BT_SOFTBODY_USE_STL	1
This commit is contained in:
erwin.coumans
2008-05-05 23:19:21 +00:00
parent bce0047986
commit 25c5d0d57a
19 changed files with 2897 additions and 828 deletions

View File

@@ -106,7 +106,7 @@ void btSoftRigidDynamicsWorld::debugDrawWorld()
{
btSoftBody* psb=(btSoftBody*)this->m_softBodies[i];
btSoftBodyHelpers::DrawFrame(psb,m_debugDrawer);
btSoftBodyHelpers::Draw(psb,m_debugDrawer,fDrawFlags::Std);
btSoftBodyHelpers::Draw(psb,m_debugDrawer,fDrawFlags::Nodes+fDrawFlags::Std);
if (m_debugDrawer && (m_debugDrawer->getDebugMode() & btIDebugDraw::DBG_DrawAabb))
{
btSoftBodyHelpers::DrawNodeTree(psb,m_debugDrawer);