fix some warnings, disable gimpact by default in world importer,
use DIRECTLY_UPDATE_VELOCITY_DURING_SOLVER_ITERATIONS by default for now, until we find the issue with some failing test cases in btMultiBody fix a crashing issue in MyMultiBodyCreator.cpp (uninitialized variable) disable excessive debug printf in URDF2Bullet
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@@ -167,8 +167,8 @@ void GwenUserInterface::setExampleDescription(const char* message)
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m_data->m_exampleInfoTextOutput->Clear();
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int fixedWidth = m_data->m_exampleInfoTextOutput->GetBounds().w-25;
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for (int endPos=0;endPos<=wrapmessage.length();endPos++)
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int wrapLen = int(wrapmessage.length());
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for (int endPos=0;endPos<=wrapLen;endPos++)
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{
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std::string sub = wrapmessage.substr(startPos,(endPos-startPos));
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Gwen::Point pt = m_data->pRenderer->MeasureText(m_data->pCanvas->GetSkin()->GetDefaultFont(),sub);
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