fix some warnings, disable gimpact by default in world importer,
use DIRECTLY_UPDATE_VELOCITY_DURING_SOLVER_ITERATIONS by default for now, until we find the issue with some failing test cases in btMultiBody fix a crashing issue in MyMultiBodyCreator.cpp (uninitialized variable) disable excessive debug printf in URDF2Bullet
This commit is contained in:
@@ -1601,11 +1601,11 @@ void bFile::writeChunks(FILE* fp, bool fixupPointers)
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// Ouch! need to rebuild the struct
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short *oldStruct,*curStruct;
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char *oldType, *newType;
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int oldLen, curLen, reverseOld;
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int curLen, reverseOld;
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oldStruct = fileDna->getStruct(dataChunk.dna_nr);
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oldType = fileDna->getType(oldStruct[0]);
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oldLen = fileDna->getLength(oldStruct[0]);
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//int oldLen = fileDna->getLength(oldStruct[0]);
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///don't try to convert Link block data, just memcpy it. Other data can be converted.
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reverseOld = mMemoryDNA->getReverseType(oldType);
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@@ -18,8 +18,9 @@ subject to the following restrictions:
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#include "../BulletFileLoader/btBulletFile.h"
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#include "btBulletDynamicsCommon.h"
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#ifndef USE_GIMPACT
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#include "BulletCollision/Gimpact/btGImpactShape.h"
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#endif
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//#define USE_INTERNAL_EDGE_UTILITY
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@@ -15,8 +15,9 @@ subject to the following restrictions:
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#include "btWorldImporter.h"
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#include "btBulletDynamicsCommon.h"
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#ifdef USE_GIMPACT
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#include "BulletCollision/Gimpact/btGImpactShape.h"
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#endif
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btWorldImporter::btWorldImporter(btDynamicsWorld* world)
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:m_dynamicsWorld(world),
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m_verboseMode(0)
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@@ -177,6 +178,7 @@ btCollisionShape* btWorldImporter::convertCollisionShape( btCollisionShapeData*
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}
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case GIMPACT_SHAPE_PROXYTYPE:
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{
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#ifdef USE_GIMPACT
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btGImpactMeshShapeData* gimpactData = (btGImpactMeshShapeData*) shapeData;
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if (gimpactData->m_gimpactSubType == CONST_GIMPACT_TRIMESH_SHAPE)
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{
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@@ -195,6 +197,7 @@ btCollisionShape* btWorldImporter::convertCollisionShape( btCollisionShapeData*
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{
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printf("unsupported gimpact sub type\n");
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}
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#endif//USE_GIMPACT
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break;
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}
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//The btCapsuleShape* API has issue passing the margin/scaling/halfextents unmodified through the API
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@@ -1792,9 +1795,13 @@ btCollisionShape* btWorldImporter::createConvexTriangleMeshShape(btStridingMeshI
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}
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btGImpactMeshShape* btWorldImporter::createGimpactShape(btStridingMeshInterface* trimesh)
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{
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#ifdef USE_GIMPACT
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btGImpactMeshShape* shape = new btGImpactMeshShape(trimesh);
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m_allocatedCollisionShapes.push_back(shape);
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return shape;
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#else
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return 0;
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#endif
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}
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btConvexHullShape* btWorldImporter::createConvexHullShape()
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@@ -73,7 +73,7 @@ void BasicExample::initPhysics()
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{
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btScalar mass(0.);
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btRigidBody* body = createRigidBody(mass,groundTransform,groundShape, btVector4(0,0,1,1));
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createRigidBody(mass,groundTransform,groundShape, btVector4(0,0,1,1));
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}
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@@ -113,7 +113,7 @@ void BasicExample::initPhysics()
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btScalar(2.0*j)));
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btRigidBody* body = createRigidBody(mass,startTransform,colShape);
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createRigidBody(mass,startTransform,colShape);
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}
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@@ -24,7 +24,6 @@ subject to the following restrictions:
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int main(int argc, char* argv[])
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{
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struct PhysicsInterface* pint = 0;
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DummyGUIHelper noGfx;
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@@ -15,9 +15,9 @@ SET(App_ExampleBrowser_SRCS
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main.cpp
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ExampleEntries.cpp
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ExampleEntries.h
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../SharedMemory/PhysicsClientC_API.cpp
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../SharedMemory/PhysicsServer.cpp
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../SharedMemory/PhysicsClient.cpp
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../SharedMemory/PhysicsClientC_API.cpp
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../SharedMemory/PhysicsServerExample.cpp
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../SharedMemory/PhysicsClientExample.cpp
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../SharedMemory/RobotControlExample.cpp
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@@ -167,8 +167,8 @@ void GwenUserInterface::setExampleDescription(const char* message)
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m_data->m_exampleInfoTextOutput->Clear();
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int fixedWidth = m_data->m_exampleInfoTextOutput->GetBounds().w-25;
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for (int endPos=0;endPos<=wrapmessage.length();endPos++)
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int wrapLen = int(wrapmessage.length());
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for (int endPos=0;endPos<=wrapLen;endPos++)
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{
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std::string sub = wrapmessage.substr(startPos,(endPos-startPos));
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Gwen::Point pt = m_data->pRenderer->MeasureText(m_data->pCanvas->GetSkin()->GetDefaultFont(),sub);
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@@ -240,7 +240,6 @@ void openFileDemo(const char* filename)
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options.m_fileName = filename;
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char fullPath[1024];
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int fileType = 0;
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sprintf(fullPath, "%s", filename);
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b3FileUtils::toLower(fullPath);
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if (strstr(fullPath, ".urdf"))
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@@ -296,7 +295,6 @@ void selectDemo(int demoIndex)
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{
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if (gui)
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{
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bool isLeft = true;
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gui->setStatusBarMessage("Status: OK", false);
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}
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b3Printf("Selected demo: %s",gAllExamples->getExampleName(demoIndex));
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@@ -429,7 +427,6 @@ struct MyMenuItemHander :public Gwen::Event::Handler
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Gwen::String laa = Gwen::Utility::UnicodeToString(la);
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//const char* ha = laa.c_str();
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bool handled = false;
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selectDemo(sCurrentHightlighted);
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saveCurrentDemoEntry(sCurrentDemoIndex, startFileName);
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@@ -48,9 +48,12 @@
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files {
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"**.cpp",
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"**.h",
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"*.cpp",
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"*.h",
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"GwenGUISupport/*.cpp",
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"GwenGUISupport/*.h",
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"../SharedMemory/PhysicsClientC_API.cpp",
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"../SharedMemory/PhysicsClientC_API.h",
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"../SharedMemory/PhysicsServerExample.cpp",
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"../SharedMemory/PhysicsClientExample.cpp",
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"../SharedMemory/RobotControlExample.cpp",
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@@ -59,8 +59,6 @@ void SerializeSetup::initPhysics()
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int numPrefixes = sizeof(prefix)/sizeof(const char*);
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char relativeFileName[1024];
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FILE* f=0;
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bool fileFound = false;
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int result = 0;
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for (int i=0;!f && i<numPrefixes;i++)
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{
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@@ -68,7 +66,6 @@ void SerializeSetup::initPhysics()
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f = fopen(relativeFileName,"rb");
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if (f)
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{
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fileFound = true;
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break;
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}
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}
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@@ -231,7 +231,7 @@ void ImportUrdfSetup::initPhysics()
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if (loadOk)
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{
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printTree(u2b,u2b.getRootLinkIndex());
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//printTree(u2b,u2b.getRootLinkIndex());
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//u2b.printTree();
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@@ -156,8 +156,8 @@ class btGeneric6DofSpring2Constraint* MyMultiBodyCreator::createRevoluteJoint(in
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userInfo->m_urdfJointType = URDFRevoluteJoint;
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userInfo->m_lowerJointLimit = jointLowerLimit;
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userInfo->m_upperJointLimit = jointUpperLimit;
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userInfo->m_urdfIndex = urdfLinkIndex;
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}
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userInfo->m_urdfIndex = urdfLinkIndex;
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dof6->setUserConstraintPtr(userInfo);
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m_6DofConstraints.push_back(dof6);
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return dof6;
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@@ -10,7 +10,6 @@
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#include "URDFImporterInterface.h"
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#include "MultiBodyCreationInterface.h"
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#include <string>
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#include "Bullet3Common/b3Logging.h"
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static int bodyCollisionFilterGroup=btBroadphaseProxy::CharacterFilter;
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static int bodyCollisionFilterMask=btBroadphaseProxy::AllFilter&(~btBroadphaseProxy::CharacterFilter);
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@@ -35,42 +34,6 @@ static btVector3 selectColor2()
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return color;
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}
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void printTree(const URDFImporterInterface& u2b, int linkIndex, int indentationLevel)
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{
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btScalar mass;
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btVector3 localInertia;
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btTransform inertialFrame;
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u2b.getMassAndInertia(linkIndex,mass,localInertia,inertialFrame);
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std::string name = u2b.getLinkName(linkIndex);
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for(int j=0;j<indentationLevel;j++)
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b3Printf(" "); //indent
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b3Printf("link %s mass=%f\n",name.c_str(),mass);
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for(int j=0;j<indentationLevel;j++)
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b3Printf(" "); //indent
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b3Printf("local inertia:%f,%f,%f\n",localInertia[0],
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localInertia[1],
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localInertia[2]);
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btAlignedObjectArray<int> childIndices;
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u2b.getLinkChildIndices(linkIndex,childIndices);
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int numChildren = childIndices.size();
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indentationLevel+=2;
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int count = 0;
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for (int i=0;i<numChildren;i++)
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{
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int childLinkIndex = childIndices[i];
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std::string name = u2b.getLinkName(childLinkIndex);
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for(int j=0;j<indentationLevel;j++)
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b3Printf(" "); //indent
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b3Printf("child(%d).name=%s with childIndex=%d\n",(count++)+1, name.c_str(),childLinkIndex);
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// first grandchild
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printTree(u2b,childLinkIndex,indentationLevel);
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}
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}
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struct URDF2BulletCachedData
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@@ -182,7 +145,7 @@ void InitURDF2BulletCache(const URDFImporterInterface& u2b, URDF2BulletCachedDat
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void ConvertURDF2BulletInternal(const URDFImporterInterface& u2b, MultiBodyCreationInterface& creation, URDF2BulletCachedData& cache, int urdfLinkIndex, const btTransform& parentTransformInWorldSpace, btMultiBodyDynamicsWorld* world1,bool createMultiBody, const char* pathPrefix)
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{
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b3Printf("start converting/extracting data from URDF interface\n");
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//b3Printf("start converting/extracting data from URDF interface\n");
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btTransform linkTransformInWorldSpace;
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linkTransformInWorldSpace.setIdentity();
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@@ -194,9 +157,9 @@ void ConvertURDF2BulletInternal(const URDFImporterInterface& u2b, MultiBodyCreat
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int mbParentIndex = cache.getMbIndexFromUrdfIndex(urdfParentIndex);
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btRigidBody* parentRigidBody = 0;
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std::string name = u2b.getLinkName(urdfLinkIndex);
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b3Printf("link name=%s urdf link index=%d\n",name.c_str(),urdfLinkIndex);
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b3Printf("mb link index = %d\n",mbLinkIndex);
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//std::string name = u2b.getLinkName(urdfLinkIndex);
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//b3Printf("link name=%s urdf link index=%d\n",name.c_str(),urdfLinkIndex);
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//b3Printf("mb link index = %d\n",mbLinkIndex);
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btTransform parentLocalInertialFrame;
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parentLocalInertialFrame.setIdentity();
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@@ -205,11 +168,11 @@ void ConvertURDF2BulletInternal(const URDFImporterInterface& u2b, MultiBodyCreat
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if (urdfParentIndex==-2)
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{
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b3Printf("root link has no parent\n");
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//b3Printf("root link has no parent\n");
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} else
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{
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b3Printf("urdf parent index = %d\n",urdfParentIndex);
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b3Printf("mb parent index = %d\n",mbParentIndex);
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//b3Printf("urdf parent index = %d\n",urdfParentIndex);
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//b3Printf("mb parent index = %d\n",mbParentIndex);
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parentRigidBody = cache.getRigidBodyFromLink(urdfParentIndex);
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u2b.getMassAndInertia(urdfParentIndex, parentMass,parentLocalInertiaDiagonal,parentLocalInertialFrame);
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@@ -305,7 +268,7 @@ void ConvertURDF2BulletInternal(const URDFImporterInterface& u2b, MultiBodyCreat
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{
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//todo: adjust the center of mass transform and pivot axis properly
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b3Printf("Fixed joint (btMultiBody)\n");
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//b3Printf("Fixed joint (btMultiBody)\n");
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btQuaternion rot = offsetInA.inverse().getRotation();//parent2joint.inverse().getRotation();
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cache.m_bulletMultiBody->setupFixed(mbLinkIndex, mass, localInertiaDiagonal, mbParentIndex,
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rot*offsetInB.getRotation(), offsetInA.getOrigin(),-offsetInB.getOrigin(),disableParentCollision);
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@@ -314,7 +277,7 @@ void ConvertURDF2BulletInternal(const URDFImporterInterface& u2b, MultiBodyCreat
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} else
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{
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b3Printf("Fixed joint\n");
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//b3Printf("Fixed joint\n");
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btGeneric6DofSpring2Constraint* dof6 = creation.createFixedJoint(urdfLinkIndex,*parentRigidBody, *linkRigidBody, offsetInA, offsetInB);
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@@ -343,7 +306,7 @@ void ConvertURDF2BulletInternal(const URDFImporterInterface& u2b, MultiBodyCreat
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if (enableConstraints)
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world1->addConstraint(dof6,true);
|
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b3Printf("Revolute/Continuous joint\n");
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//b3Printf("Revolute/Continuous joint\n");
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}
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break;
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}
|
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@@ -371,13 +334,13 @@ void ConvertURDF2BulletInternal(const URDFImporterInterface& u2b, MultiBodyCreat
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if (enableConstraints)
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world1->addConstraint(dof6,true);
|
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|
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b3Printf("Prismatic\n");
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//b3Printf("Prismatic\n");
|
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}
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break;
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}
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default:
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{
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b3Printf("Error: unsupported joint type in URDF (%d)\n", jointType);
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//b3Printf("Error: unsupported joint type in URDF (%d)\n", jointType);
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btAssert(0);
|
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}
|
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}
|
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|
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@@ -13,7 +13,6 @@ class URDFImporterInterface;
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class MultiBodyCreationInterface;
|
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|
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|
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void printTree(const URDFImporterInterface& u2b, int linkIndex, int identationLevel=0);
|
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|
||||
|
||||
void ConvertURDF2Bullet(const URDFImporterInterface& u2b,
|
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|
||||
@@ -320,7 +320,7 @@ void MultiDofDemo::addColliders_testMultiDof(btMultiBody *pMultiBody, btMultiBod
|
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{
|
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|
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// float pos[4]={local_origin[0].x(),local_origin[0].y(),local_origin[0].z(),1};
|
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float quat[4]={-world_to_local[0].x(),-world_to_local[0].y(),-world_to_local[0].z(),world_to_local[0].w()};
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btScalar quat[4]={-world_to_local[0].x(),-world_to_local[0].y(),-world_to_local[0].z(),world_to_local[0].w()};
|
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|
||||
|
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if (1)
|
||||
@@ -360,7 +360,7 @@ void MultiDofDemo::addColliders_testMultiDof(btMultiBody *pMultiBody, btMultiBod
|
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btVector3 posr = local_origin[i+1];
|
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// float pos[4]={posr.x(),posr.y(),posr.z(),1};
|
||||
|
||||
float quat[4]={-world_to_local[i+1].x(),-world_to_local[i+1].y(),-world_to_local[i+1].z(),world_to_local[i+1].w()};
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btScalar quat[4]={-world_to_local[i+1].x(),-world_to_local[i+1].y(),-world_to_local[i+1].z(),world_to_local[i+1].w()};
|
||||
|
||||
btCollisionShape* box = new btBoxShape(linkHalfExtents);
|
||||
btMultiBodyLinkCollider* col = new btMultiBodyLinkCollider(pMultiBody, i);
|
||||
|
||||
@@ -96,7 +96,6 @@ void TestJointTorqueSetup::initPhysics()
|
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m_guiHelper->createCollisionShapeGraphicsObject(box);
|
||||
btTransform start; start.setIdentity();
|
||||
btVector3 groundOrigin(-0.4f, 3.f, 0.f);
|
||||
btVector3 basePosition = btVector3(-0.4f, 3.f, 0.f);
|
||||
groundOrigin[upAxis] -=.5;
|
||||
groundOrigin[2]-=0.6;
|
||||
start.setOrigin(groundOrigin);
|
||||
@@ -269,11 +268,11 @@ void TestJointTorqueSetup::initPhysics()
|
||||
local_origin.resize(pMultiBody->getNumLinks() + 1);
|
||||
world_to_local[0] = pMultiBody->getWorldToBaseRot();
|
||||
local_origin[0] = pMultiBody->getBasePos();
|
||||
double friction = 1;
|
||||
// double friction = 1;
|
||||
{
|
||||
|
||||
// float pos[4]={local_origin[0].x(),local_origin[0].y(),local_origin[0].z(),1};
|
||||
float quat[4]={-world_to_local[0].x(),-world_to_local[0].y(),-world_to_local[0].z(),world_to_local[0].w()};
|
||||
// btScalar quat[4]={-world_to_local[0].x(),-world_to_local[0].y(),-world_to_local[0].z(),world_to_local[0].w()};
|
||||
|
||||
|
||||
if (1)
|
||||
@@ -326,7 +325,7 @@ void TestJointTorqueSetup::initPhysics()
|
||||
btVector3 posr = local_origin[i+1];
|
||||
// float pos[4]={posr.x(),posr.y(),posr.z(),1};
|
||||
|
||||
float quat[4]={-world_to_local[i+1].x(),-world_to_local[i+1].y(),-world_to_local[i+1].z(),world_to_local[i+1].w()};
|
||||
btScalar quat[4]={-world_to_local[i+1].x(),-world_to_local[i+1].y(),-world_to_local[i+1].z(),world_to_local[i+1].w()};
|
||||
btCollisionShape* shape =0;
|
||||
|
||||
if (i==0)
|
||||
@@ -422,7 +421,7 @@ void TestJointTorqueSetup::stepSimulation(float deltaTime)
|
||||
m_multiBody->getBaseOmega()[2]
|
||||
);
|
||||
*/
|
||||
btScalar jointVel =m_multiBody->getJointVel(0);
|
||||
// btScalar jointVel =m_multiBody->getJointVel(0);
|
||||
|
||||
// b3Printf("child angvel = %f",jointVel);
|
||||
|
||||
|
||||
@@ -1170,7 +1170,7 @@ struct PointerCaster
|
||||
|
||||
|
||||
|
||||
|
||||
#if 0
|
||||
static void b3CreateFrustum(
|
||||
float left,
|
||||
float right,
|
||||
@@ -1202,7 +1202,7 @@ static void b3CreateFrustum(
|
||||
frustum[3*4+3] = float(0);
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
static void b3Matrix4x4Mul(GLfloat aIn[4][4], GLfloat bIn[4][4], GLfloat result[4][4])
|
||||
{
|
||||
|
||||
@@ -10,13 +10,13 @@ struct SimpleCameraInternalData
|
||||
:m_cameraTargetPosition(b3MakeVector3(0,0,0)),
|
||||
m_cameraDistance(20),
|
||||
m_cameraUp(b3MakeVector3(0,1,0)),
|
||||
m_cameraUpAxis(1),
|
||||
m_cameraForward(b3MakeVector3(1,0,0)),
|
||||
m_frustumZNear(0.01),
|
||||
m_frustumZFar(1000),
|
||||
m_cameraUpAxis(1),
|
||||
m_yaw(20),
|
||||
m_pitch(0),
|
||||
m_aspect(1)
|
||||
m_aspect(1),
|
||||
m_frustumZNear(0.01),
|
||||
m_frustumZFar(1000)
|
||||
{
|
||||
}
|
||||
b3Vector3 m_cameraTargetPosition;
|
||||
@@ -83,7 +83,7 @@ static void b3CreateFrustum(
|
||||
|
||||
|
||||
|
||||
|
||||
#if 0
|
||||
static void b3CreateDiagonalMatrix(float value, float result[4][4])
|
||||
{
|
||||
for (int i=0;i<4;i++)
|
||||
@@ -100,7 +100,6 @@ static void b3CreateDiagonalMatrix(float value, float result[4][4])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void b3CreateOrtho(float left, float right, float bottom, float top, float zNear, float zFar, float result[4][4])
|
||||
{
|
||||
b3CreateDiagonalMatrix(1.f,result);
|
||||
@@ -112,7 +111,7 @@ static void b3CreateOrtho(float left, float right, float bottom, float top, floa
|
||||
result[3][1] = - (top + bottom) / (top - bottom);
|
||||
result[3][2] = - (zFar + zNear) / (zFar - zNear);
|
||||
}
|
||||
|
||||
#endif
|
||||
static void b3CreateLookAt(const b3Vector3& eye, const b3Vector3& center,const b3Vector3& up, float result[16])
|
||||
{
|
||||
b3Vector3 f = (center - eye).normalized();
|
||||
|
||||
@@ -325,9 +325,8 @@ void SimpleOpenGL2App::drawText3D( const char* txt, float worldPosX, float world
|
||||
|
||||
float camPos[4];
|
||||
cam->getCameraPosition(camPos);
|
||||
b3Vector3 cp= b3MakeVector3(camPos[0],camPos[2],camPos[1]);
|
||||
b3Vector3 p = b3MakeVector3(worldPosX,worldPosY,worldPosZ);
|
||||
float dx=0;
|
||||
//b3Vector3 cp= b3MakeVector3(camPos[0],camPos[2],camPos[1]);
|
||||
// b3Vector3 p = b3MakeVector3(worldPosX,worldPosY,worldPosZ);
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
@@ -399,11 +398,11 @@ void SimpleOpenGL2App::drawText3D( const char* txt, float worldPosX, float world
|
||||
|
||||
|
||||
float z = 2.f*winz-1.f;//*(far
|
||||
float identity[16]={1,0,0,0,
|
||||
/*float identity[16]={1,0,0,0,
|
||||
0,1,0,0,
|
||||
0,0,1,0,
|
||||
0,0,0,1};
|
||||
|
||||
*/
|
||||
PrimVertex vertexData[4] = {
|
||||
{ PrimVec4(-1.f+2.f*x0/float(screenWidth), 1.f-2.f*y0/float(screenHeight), z, 1.f ), PrimVec4( color[0], color[1], color[2], color[3] ) ,PrimVec2(u0,v0)},
|
||||
{ PrimVec4(-1.f+2.f*x0/float(screenWidth), 1.f-2.f*y1/float(screenHeight), z, 1.f ), PrimVec4( color[0], color[1], color[2], color[3] ) ,PrimVec2(u0,v1)},
|
||||
|
||||
@@ -224,8 +224,8 @@ void SimpleOpenGL3App::drawText3D( const char* txt, float worldPosX, float world
|
||||
|
||||
float camPos[4];
|
||||
cam->getCameraPosition(camPos);
|
||||
b3Vector3 cp= b3MakeVector3(camPos[0],camPos[2],camPos[1]);
|
||||
b3Vector3 p = b3MakeVector3(worldPosX,worldPosY,worldPosZ);
|
||||
//b3Vector3 cp= b3MakeVector3(camPos[0],camPos[2],camPos[1]);
|
||||
//b3Vector3 p = b3MakeVector3(worldPosX,worldPosY,worldPosZ);
|
||||
//float dist = (cp-p).length();
|
||||
//float dv = 0;//dist/1000.f;
|
||||
//
|
||||
@@ -564,7 +564,7 @@ void SimpleOpenGL3App::drawGrid(DrawGridData data)
|
||||
indices.push_back(lineIndex++);
|
||||
vertices.push_back(to);
|
||||
indices.push_back(lineIndex++);
|
||||
m_instancingRenderer->drawLine(from,to,gridColor);
|
||||
// m_instancingRenderer->drawLine(from,to,gridColor);
|
||||
}
|
||||
|
||||
b3Assert(glGetError() ==GL_NO_ERROR);
|
||||
@@ -583,16 +583,16 @@ void SimpleOpenGL3App::drawGrid(DrawGridData data)
|
||||
indices.push_back(lineIndex++);
|
||||
vertices.push_back(to);
|
||||
indices.push_back(lineIndex++);
|
||||
m_instancingRenderer->drawLine(from,to,gridColor);
|
||||
// m_instancingRenderer->drawLine(from,to,gridColor);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
/*m_instancingRenderer->drawLines(&vertices[0].x,
|
||||
m_instancingRenderer->drawLines(&vertices[0].x,
|
||||
gridColor,
|
||||
vertices.size(),sizeof(b3Vector3),&indices[0],indices.size(),1);
|
||||
*/
|
||||
|
||||
|
||||
m_instancingRenderer->drawLine(b3MakeVector3(0,0,0),b3MakeVector3(1,0,0),b3MakeVector3(1,0,0),3);
|
||||
m_instancingRenderer->drawLine(b3MakeVector3(0,0,0),b3MakeVector3(0,1,0),b3MakeVector3(0,1,0),3);
|
||||
@@ -766,7 +766,7 @@ void SimpleOpenGL3App::dumpNextFrameToPng(const char* filename)
|
||||
m_data->m_renderTexture->init(m_instancingRenderer->getScreenWidth(),this->m_instancingRenderer->getScreenHeight(),renderTextureId, RENDERTEXTURE_COLOR);
|
||||
}
|
||||
|
||||
bool result = m_data->m_renderTexture->enable();
|
||||
m_data->m_renderTexture->enable();
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -14,9 +14,9 @@ int main(int argc, char* argv[])
|
||||
|
||||
|
||||
SimpleOpenGL3App* app = new SimpleOpenGL3App("SimpleOpenGL3App",1024,768);
|
||||
app->m_instancingRenderer->setCameraDistance(13);
|
||||
app->m_instancingRenderer->setCameraPitch(0);
|
||||
app->m_instancingRenderer->setCameraTargetPosition(b3MakeVector3(0,0,0));
|
||||
app->m_instancingRenderer->getActiveCamera()->setCameraDistance(13);
|
||||
app->m_instancingRenderer->getActiveCamera()->setCameraPitch(0);
|
||||
app->m_instancingRenderer->getActiveCamera()->setCameraTargetPosition(0,0,0);
|
||||
|
||||
assert(glGetError()==GL_NO_ERROR);
|
||||
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef GWEN_GWEN_H
|
||||
#define GWEN_GWEN_H
|
||||
|
||||
|
||||
@@ -171,7 +171,7 @@ updateVertex(
|
||||
return it->second;
|
||||
}
|
||||
|
||||
assert(in_positions.size() > (3*i.v_idx+2));
|
||||
assert(static_cast<int>(in_positions.size()) > (3*i.v_idx+2));
|
||||
|
||||
positions.push_back(in_positions[3*i.v_idx+0]);
|
||||
positions.push_back(in_positions[3*i.v_idx+1]);
|
||||
|
||||
@@ -22,8 +22,6 @@ subject to the following restrictions:
|
||||
#include "b3MinMax.h"
|
||||
#include "b3AlignedAllocator.h"
|
||||
|
||||
|
||||
|
||||
#ifdef B3_USE_DOUBLE_PRECISION
|
||||
#define b3Vector3Data b3Vector3DoubleData
|
||||
#define b3Vector3DataName "b3Vector3DoubleData"
|
||||
|
||||
@@ -59,15 +59,13 @@ PHY_ScalarType hdt, bool flipQuadEdges
|
||||
)
|
||||
{
|
||||
// validation
|
||||
btAssert(heightStickWidth > 1 && "bad width");
|
||||
btAssert(heightStickLength > 1 && "bad length");
|
||||
btAssert(heightfieldData && "null heightfield data");
|
||||
btAssert(heightStickWidth > 1);// && "bad width");
|
||||
btAssert(heightStickLength > 1);// && "bad length");
|
||||
btAssert(heightfieldData);// && "null heightfield data");
|
||||
// btAssert(heightScale) -- do we care? Trust caller here
|
||||
btAssert(minHeight <= maxHeight && "bad min/max height");
|
||||
btAssert(upAxis >= 0 && upAxis < 3 &&
|
||||
"bad upAxis--should be in range [0,2]");
|
||||
btAssert(hdt != PHY_UCHAR || hdt != PHY_FLOAT || hdt != PHY_SHORT &&
|
||||
"Bad height data type enum");
|
||||
btAssert(minHeight <= maxHeight);// && "bad min/max height");
|
||||
btAssert(upAxis >= 0 && upAxis < 3);// && "bad upAxis--should be in range [0,2]");
|
||||
btAssert(hdt != PHY_UCHAR || hdt != PHY_FLOAT || hdt != PHY_SHORT);// && "Bad height data type enum");
|
||||
|
||||
// initialize member variables
|
||||
m_shapeType = TERRAIN_SHAPE_PROXYTYPE;
|
||||
@@ -110,7 +108,7 @@ PHY_ScalarType hdt, bool flipQuadEdges
|
||||
default:
|
||||
{
|
||||
//need to get valid m_upAxis
|
||||
btAssert(0 && "Bad m_upAxis");
|
||||
btAssert(0);// && "Bad m_upAxis");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ subject to the following restrictions:
|
||||
#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
|
||||
#include "btMultiBodySolverConstraint.h"
|
||||
|
||||
//#define DIRECTLY_UPDATE_VELOCITY_DURING_SOLVER_ITERATIONS
|
||||
#define DIRECTLY_UPDATE_VELOCITY_DURING_SOLVER_ITERATIONS
|
||||
|
||||
class btMultiBody;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user