Move ChromeTracing in its own file, and add tracing support for VR server (App_SharedMemoryPhysics_VR)
Add a bit of extra sleep in PhysicsServer thread, to make rendering smoother.
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@@ -193,6 +193,8 @@ project "BulletExampleBrowserLib"
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"OpenGLGuiHelper.cpp",
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"OpenGLExampleBrowser.cpp",
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"../Utils/b3Clock.cpp",
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"../Utils/ChromeTraceUtil.cpp",
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"../Utils/ChromeTraceUtil.h",
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"*.h",
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"GwenGUISupport/*.cpp",
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"GwenGUISupport/*.h",
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