Move ChromeTracing in its own file, and add tracing support for VR server (App_SharedMemoryPhysics_VR)
Add a bit of extra sleep in PhysicsServer thread, to make rendering smoother.
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@@ -1,4 +1,5 @@
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import pybullet as p
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#p.connect(p.UDP,"192.168.86.100")
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p.connect(p.SHARED_MEMORY)
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p.resetSimulation()
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