add random_urfs individually
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<robot name="blob018">
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<link name="random_obj_018">
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<contact>
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<lateral_friction value="1.0"/>
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<rolling_friction value="0.0"/>
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<inertia_scaling value="3.0"/>
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<contact_cfm value="0.0"/>
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<contact_erp value="1.0"/>
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</contact>
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<inertial>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<mass value="0.1"/>
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<inertia ixx="1" ixy="0" ixz="0" iyy="1" iyz="0" izz="0"/>
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</inertial>
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<visual>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="018.obj" scale="0.015 0.015 0.015"/>
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</geometry>
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<material name="blockmat">
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<color rgba="0.95 0.58 0.53 1"/>
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</material>
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</visual>
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<collision>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="018.obj" scale="0.015 0.015 0.015"/>
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</geometry>
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</collision>
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</link>
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</robot>
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