add random_urfs individually

This commit is contained in:
Erwin Coumans
2018-03-04 12:33:31 -08:00
parent 4d6e2c1905
commit 283d646e57
3001 changed files with 746723 additions and 0 deletions

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# Blender MTL File: 'None'
# Material Count: 1
newmtl None
Ns 0
Ka 0.000000 0.000000 0.000000
Kd 0.8 0.8 0.8
Ks 0.8 0.8 0.8
d 1
illum 2

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<robot name="blob252">
<link name="random_obj_252">
<contact>
<lateral_friction value="1.0"/>
<rolling_friction value="0.0"/>
<inertia_scaling value="3.0"/>
<contact_cfm value="0.0"/>
<contact_erp value="1.0"/>
</contact>
<inertial>
<origin rpy="0 0 0" xyz="0 0 0"/>
<mass value="0.1"/>
<inertia ixx="1" ixy="0" ixz="0" iyy="1" iyz="0" izz="0"/>
</inertial>
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="252.obj" scale="0.015 0.015 0.015"/>
</geometry>
<material name="blockmat">
<color rgba="0.34 0.90 0.77 1"/>
</material>
</visual>
<collision>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="252.obj" scale="0.015 0.015 0.015"/>
</geometry>
</collision>
</link>
</robot>