removed STL usage of Extras/ConvexBuilder and replaced by btAlignedObjectArray
fixed several warnings, thanks to sparkprime added comments patch for linear math, thanks to Tully Foote
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@@ -84,7 +84,7 @@ static unsigned int getObjectIndex (btCollisionObject* object)
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int cz = (int)floorf(center.z() / SPU_HASH_PHYSSIZE);
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return spuGetHashCellIndex(cx, cy, cz);
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};
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}
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