Bullet bump up to version 2.88
add preliminary support to import btMultiBody from a .bullet file (will help save/restore state) fix some Windows char/widechar issues
This commit is contained in:
@@ -115,6 +115,7 @@ public:
|
||||
|
||||
|
||||
#define BT_MULTIBODY_CODE BT_MAKE_ID('M','B','D','Y')
|
||||
#define BT_MB_LINKCOLLIDER_CODE BT_MAKE_ID('M','B','L','C')
|
||||
#define BT_SOFTBODY_CODE BT_MAKE_ID('S','B','D','Y')
|
||||
#define BT_COLLISIONOBJECT_CODE BT_MAKE_ID('C','O','B','J')
|
||||
#define BT_RIGIDBODY_CODE BT_MAKE_ID('R','B','D','Y')
|
||||
@@ -505,7 +506,7 @@ public:
|
||||
|
||||
buffer[9] = '2';
|
||||
buffer[10] = '8';
|
||||
buffer[11] = '7';
|
||||
buffer[11] = '8';
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user