Added libspe2 parallel Cell SPE support contribution by IBM Germany 'Extreme Blue' project:
Thanks to Benjamin Hoeferlin, Minh Cuong Tran,Martina Huellmann,Frederick Roth.
This commit is contained in:
@@ -1,93 +1,93 @@
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SPU_GJK_PAIR_DETECTOR_H
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#define SPU_GJK_PAIR_DETECTOR_H
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#include "SpuContactResult.h"
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#include "SpuVoronoiSimplexSolver.h"
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class SpuConvexPenetrationDepthSolver;
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/// btGjkPairDetector uses GJK to implement the btDiscreteCollisionDetectorInterface
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class SpuGjkPairDetector
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{
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btVector3 m_cachedSeparatingAxis;
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const SpuConvexPenetrationDepthSolver* m_penetrationDepthSolver;
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SpuVoronoiSimplexSolver* m_simplexSolver;
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void* m_minkowskiA;
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void* m_minkowskiB;
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int m_shapeTypeA;
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int m_shapeTypeB;
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float m_marginA;
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float m_marginB;
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bool m_ignoreMargin;
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public:
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//some debugging to fix degeneracy problems
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int m_lastUsedMethod;
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int m_curIter;
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int m_degenerateSimplex;
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int m_catchDegeneracies;
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SpuGjkPairDetector(void* objectA,void* objectB,int m_shapeTypeA, int m_shapeTypeB, float marginA, float marginB, SpuVoronoiSimplexSolver* simplexSolver, const SpuConvexPenetrationDepthSolver* penetrationDepthSolver);
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virtual ~SpuGjkPairDetector() {};
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virtual void getClosestPoints(const SpuClosestPointInput& input,SpuContactResult& output);
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void setMinkowskiA(void* minkA)
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{
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m_minkowskiA = minkA;
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}
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void setMinkowskiB(void* minkB)
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{
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m_minkowskiB = minkB;
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}
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void setCachedSeperatingAxis(const btVector3& seperatingAxis)
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{
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m_cachedSeparatingAxis = seperatingAxis;
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}
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void setPenetrationDepthSolver(SpuConvexPenetrationDepthSolver* penetrationDepthSolver)
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{
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m_penetrationDepthSolver = penetrationDepthSolver;
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}
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///don't use setIgnoreMargin, it's for Bullet's internal use
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void setIgnoreMargin(bool ignoreMargin)
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{
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m_ignoreMargin = ignoreMargin;
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}
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};
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#endif //SPU_GJK_PAIR_DETECTOR_H
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SPU_GJK_PAIR_DETECTOR_H
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#define SPU_GJK_PAIR_DETECTOR_H
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#include "SpuContactResult.h"
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#include "SpuVoronoiSimplexSolver.h"
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class SpuConvexPenetrationDepthSolver;
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/// btGjkPairDetector uses GJK to implement the btDiscreteCollisionDetectorInterface
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class SpuGjkPairDetector
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{
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btVector3 m_cachedSeparatingAxis;
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const SpuConvexPenetrationDepthSolver* m_penetrationDepthSolver;
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SpuVoronoiSimplexSolver* m_simplexSolver;
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void* m_minkowskiA;
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void* m_minkowskiB;
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int m_shapeTypeA;
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int m_shapeTypeB;
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float m_marginA;
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float m_marginB;
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bool m_ignoreMargin;
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public:
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//some debugging to fix degeneracy problems
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int m_lastUsedMethod;
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int m_curIter;
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int m_degenerateSimplex;
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int m_catchDegeneracies;
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SpuGjkPairDetector(void* objectA,void* objectB,int m_shapeTypeA, int m_shapeTypeB, float marginA, float marginB, SpuVoronoiSimplexSolver* simplexSolver, const SpuConvexPenetrationDepthSolver* penetrationDepthSolver);
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virtual ~SpuGjkPairDetector() {};
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virtual void getClosestPoints(const SpuClosestPointInput& input,SpuContactResult& output);
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void setMinkowskiA(void* minkA)
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{
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m_minkowskiA = minkA;
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}
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void setMinkowskiB(void* minkB)
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{
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m_minkowskiB = minkB;
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}
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void setCachedSeperatingAxis(const btVector3& seperatingAxis)
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{
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m_cachedSeparatingAxis = seperatingAxis;
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}
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void setPenetrationDepthSolver(SpuConvexPenetrationDepthSolver* penetrationDepthSolver)
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{
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m_penetrationDepthSolver = penetrationDepthSolver;
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}
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///don't use setIgnoreMargin, it's for Bullet's internal use
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void setIgnoreMargin(bool ignoreMargin)
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{
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m_ignoreMargin = ignoreMargin;
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}
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};
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#endif //SPU_GJK_PAIR_DETECTOR_H
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