Assorted cleanup of compilation warnings. Also fixed some actual errors:

#include "renderTexture.h"...when the file is actually called 'RenderTexture.h'.
This commit is contained in:
sjbaker
2006-10-01 00:08:09 +00:00
parent 62bdd2bde2
commit 2aaab1ab1a
15 changed files with 30 additions and 42 deletions

View File

@@ -16,11 +16,11 @@ subject to the following restrictions:
#include "btCollisionObject.h"
btCollisionObject::btCollisionObject()
: m_collisionFlags(0),
: m_broadphaseHandle(0),
m_collisionShape(0),
m_collisionFlags(0),
m_activationState1(1),
m_deactivationTime(0.f),
m_broadphaseHandle(0),
m_collisionShape(0),
m_hitFraction(1.f),
m_ccdSweptShereRadius(0.f),
m_ccdSquareMotionTreshold(0.f)

View File

@@ -54,7 +54,6 @@ void btSphereBoxCollisionAlgorithm::processCollision (btBroadphaseProxy*,btBroad
return;
btSphereShape* sphere0 = (btSphereShape*)m_sphereColObj ->m_collisionShape;
btBoxShape* box = (btBoxShape*)m_boxColObj->m_collisionShape;
btVector3 normalOnSurfaceB;
btVector3 pOnBox,pOnSphere;

View File

@@ -61,4 +61,5 @@ public:
};
#endif //SPHERE_BOX_COLLISION_ALGORITHM_H
#endif //SPHERE_BOX_COLLISION_ALGORITHM_H

View File

@@ -16,8 +16,8 @@ subject to the following restrictions:
#include "btConvexShape.h"
btConvexShape::btConvexShape()
:m_collisionMargin(CONVEX_DISTANCE_MARGIN),
m_localScaling(1.f,1.f,1.f)
: m_localScaling(1.f,1.f,1.f),
m_collisionMargin(CONVEX_DISTANCE_MARGIN)
{
}

View File

@@ -116,7 +116,7 @@ void btDiscreteDynamicsWorld::updateVehicles(float timeStep)
{
BEGIN_PROFILE("updateVehicles");
for (int i=0;i<m_vehicles.size();i++)
for (unsigned int i=0;i<m_vehicles.size();i++)
{
btRaycastVehicle* vehicle = m_vehicles[i];
vehicle->updateVehicle( timeStep);
@@ -128,7 +128,7 @@ void btDiscreteDynamicsWorld::updateActivationState(float timeStep)
{
BEGIN_PROFILE("updateActivationState");
for (int i=0;i<m_collisionObjects.size();i++)
for (unsigned int i=0;i<m_collisionObjects.size();i++)
{
btCollisionObject* colObj = m_collisionObjects[i];
btRigidBody* body = btRigidBody::upcast(colObj);
@@ -326,7 +326,7 @@ void btDiscreteDynamicsWorld::updateAabbs()
btVector3 colorvec(1,0,0);
btTransform predictedTrans;
for (int i=0;i<m_collisionObjects.size();i++)
for (unsigned int i=0;i<m_collisionObjects.size();i++)
{
btCollisionObject* colObj = m_collisionObjects[i];
@@ -354,7 +354,7 @@ void btDiscreteDynamicsWorld::integrateTransforms(float timeStep)
{
BEGIN_PROFILE("integrateTransforms");
btTransform predictedTrans;
for (int i=0;i<m_collisionObjects.size();i++)
for (unsigned int i=0;i<m_collisionObjects.size();i++)
{
btCollisionObject* colObj = m_collisionObjects[i];
btRigidBody* body = btRigidBody::upcast(colObj);
@@ -375,7 +375,7 @@ void btDiscreteDynamicsWorld::integrateTransforms(float timeStep)
void btDiscreteDynamicsWorld::predictUnconstraintMotion(float timeStep)
{
BEGIN_PROFILE("predictUnconstraintMotion");
for (int i=0;i<m_collisionObjects.size();i++)
for (unsigned int i=0;i<m_collisionObjects.size();i++)
{
btCollisionObject* colObj = m_collisionObjects[i];
btRigidBody* body = btRigidBody::upcast(colObj);
@@ -427,4 +427,6 @@ void btDiscreteDynamicsWorld::startProfiling(float timeStep)
}
}
#endif //USE_QUICKPROF
}
}

View File

@@ -289,3 +289,4 @@ public:
#endif

View File

@@ -73,7 +73,7 @@ void btSimpleDynamicsWorld::stepSimulation(float timeStep)
void btSimpleDynamicsWorld::updateAabbs()
{
btTransform predictedTrans;
for (int i=0;i<m_collisionObjects.size();i++)
for (unsigned int i=0;i<m_collisionObjects.size();i++)
{
btCollisionObject* colObj = m_collisionObjects[i];
btRigidBody* body = btRigidBody::upcast(colObj);
@@ -93,7 +93,7 @@ void btSimpleDynamicsWorld::updateAabbs()
void btSimpleDynamicsWorld::integrateTransforms(float timeStep)
{
btTransform predictedTrans;
for (int i=0;i<m_collisionObjects.size();i++)
for (unsigned int i=0;i<m_collisionObjects.size();i++)
{
btCollisionObject* colObj = m_collisionObjects[i];
btRigidBody* body = btRigidBody::upcast(colObj);
@@ -112,7 +112,7 @@ void btSimpleDynamicsWorld::integrateTransforms(float timeStep)
void btSimpleDynamicsWorld::predictUnconstraintMotion(float timeStep)
{
for (int i=0;i<m_collisionObjects.size();i++)
for (unsigned int i=0;i<m_collisionObjects.size();i++)
{
btCollisionObject* colObj = m_collisionObjects[i];
btRigidBody* body = btRigidBody::upcast(colObj);

View File

@@ -683,4 +683,5 @@ std::string btProfiler::createStatsString(BlockTimingMethod method)
#endif //USE_QUICKPROF
#endif //QUICK_PROF_H
#endif //QUICK_PROF_H