Allow to create concave collision meshes. Note that this is only supported for static (mass 0) multibodies.
This commit is contained in:
@@ -14,7 +14,7 @@
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#include "../Importers/ImportURDFDemo/UrdfParser.h"
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#include "../Utils/b3ResourcePath.h"
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#include "Bullet3Common/b3FileUtils.h"
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#include "../OpenGLWindow/GLInstanceGraphicsShape.h"
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#include "BulletDynamics/Featherstone/btMultiBodySliderConstraint.h"
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#include "BulletDynamics/Featherstone/btMultiBodyPoint2Point.h"
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#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
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@@ -3704,50 +3704,102 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
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{
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if (out_type==UrdfGeometry::FILE_OBJ)
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{
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std::vector<tinyobj::shape_t> shapes;
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std::string err = tinyobj::LoadObj(shapes,out_found_filename.c_str());
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//create a convex hull for each shape, and store it in a btCompoundShape
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//shape = createConvexHullFromShapes(shapes, collision->m_geometry.m_meshScale);
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//static btCollisionShape* createConvexHullFromShapes(std::vector<tinyobj::shape_t>& shapes, const btVector3& geomScale)
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B3_PROFILE("createConvexHullFromShapes");
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if (compound==0)
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if (clientCmd.m_createCollisionShapeArgs.m_shapes[i].m_collisionFlags&GEOM_FORCE_CONCAVE_TRIMESH)
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{
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compound = worldImporter->createCompoundShape();
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}
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compound->setMargin(defaultCollisionMargin);
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for (int s = 0; s<(int)shapes.size(); s++)
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{
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btConvexHullShape* convexHull = worldImporter->createConvexHullShape();
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convexHull->setMargin(defaultCollisionMargin);
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tinyobj::shape_t& shape = shapes[s];
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int faceCount = shape.mesh.indices.size();
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for (int f = 0; f<faceCount; f += 3)
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GLInstanceGraphicsShape* glmesh = LoadMeshFromObj(relativeFileName, pathPrefix);
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if (!glmesh || glmesh->m_numvertices<=0)
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{
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b3Warning("%s: cannot extract mesh from '%s'\n", pathPrefix, relativeFileName);
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delete glmesh;
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break;
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}
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btAlignedObjectArray<btVector3> convertedVerts;
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convertedVerts.reserve(glmesh->m_numvertices);
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btVector3 meshScale(clientCmd.m_createCollisionShapeArgs.m_shapes[i].m_meshScale[0],
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clientCmd.m_createCollisionShapeArgs.m_shapes[i].m_meshScale[1],
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clientCmd.m_createCollisionShapeArgs.m_shapes[i].m_meshScale[2]);
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btVector3 pt;
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pt.setValue(shape.mesh.positions[shape.mesh.indices[f] * 3 + 0],
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shape.mesh.positions[shape.mesh.indices[f] * 3 + 1],
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shape.mesh.positions[shape.mesh.indices[f] * 3 + 2]);
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convexHull->addPoint(pt*meshScale,false);
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pt.setValue(shape.mesh.positions[shape.mesh.indices[f + 1] * 3 + 0],
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shape.mesh.positions[shape.mesh.indices[f + 1] * 3 + 1],
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shape.mesh.positions[shape.mesh.indices[f + 1] * 3 + 2]);
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convexHull->addPoint(pt*meshScale, false);
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pt.setValue(shape.mesh.positions[shape.mesh.indices[f + 2] * 3 + 0],
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shape.mesh.positions[shape.mesh.indices[f + 2] * 3 + 1],
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shape.mesh.positions[shape.mesh.indices[f + 2] * 3 + 2]);
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convexHull->addPoint(pt*meshScale, false);
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for (int i=0; i<glmesh->m_numvertices; i++)
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{
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convertedVerts.push_back(btVector3(
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glmesh->m_vertices->at(i).xyzw[0]*meshScale[0],
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glmesh->m_vertices->at(i).xyzw[1]*meshScale[1],
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glmesh->m_vertices->at(i).xyzw[2]*meshScale[2]));
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}
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convexHull->recalcLocalAabb();
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convexHull->optimizeConvexHull();
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compound->addChildShape(childTransform,convexHull);
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BT_PROFILE("convert trimesh");
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btTriangleMesh* meshInterface = new btTriangleMesh();
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{
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BT_PROFILE("convert vertices");
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for (int i=0; i<glmesh->m_numIndices/3; i++)
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{
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const btVector3& v0 = convertedVerts[glmesh->m_indices->at(i*3)];
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const btVector3& v1 = convertedVerts[glmesh->m_indices->at(i*3+1)];
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const btVector3& v2 = convertedVerts[glmesh->m_indices->at(i*3+2)];
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meshInterface->addTriangle(v0,v1,v2);
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}
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}
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{
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BT_PROFILE("create btBvhTriangleMeshShape");
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btBvhTriangleMeshShape* trimesh = new btBvhTriangleMeshShape(meshInterface,true,true);
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//trimesh->setLocalScaling(collision->m_geometry.m_meshScale);
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shape = trimesh;
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if (compound)
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{
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compound->addChildShape(childTransform,shape);
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}
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}
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} else
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{
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std::vector<tinyobj::shape_t> shapes;
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std::string err = tinyobj::LoadObj(shapes,out_found_filename.c_str());
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//shape = createConvexHullFromShapes(shapes, collision->m_geometry.m_meshScale);
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//static btCollisionShape* createConvexHullFromShapes(std::vector<tinyobj::shape_t>& shapes, const btVector3& geomScale)
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B3_PROFILE("createConvexHullFromShapes");
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if (compound==0)
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{
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compound = worldImporter->createCompoundShape();
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}
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compound->setMargin(defaultCollisionMargin);
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for (int s = 0; s<(int)shapes.size(); s++)
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{
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btConvexHullShape* convexHull = worldImporter->createConvexHullShape();
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convexHull->setMargin(defaultCollisionMargin);
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tinyobj::shape_t& shape = shapes[s];
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int faceCount = shape.mesh.indices.size();
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for (int f = 0; f<faceCount; f += 3)
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{
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btVector3 pt;
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pt.setValue(shape.mesh.positions[shape.mesh.indices[f] * 3 + 0],
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shape.mesh.positions[shape.mesh.indices[f] * 3 + 1],
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shape.mesh.positions[shape.mesh.indices[f] * 3 + 2]);
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convexHull->addPoint(pt*meshScale,false);
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pt.setValue(shape.mesh.positions[shape.mesh.indices[f + 1] * 3 + 0],
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shape.mesh.positions[shape.mesh.indices[f + 1] * 3 + 1],
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shape.mesh.positions[shape.mesh.indices[f + 1] * 3 + 2]);
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convexHull->addPoint(pt*meshScale, false);
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pt.setValue(shape.mesh.positions[shape.mesh.indices[f + 2] * 3 + 0],
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shape.mesh.positions[shape.mesh.indices[f + 2] * 3 + 1],
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shape.mesh.positions[shape.mesh.indices[f + 2] * 3 + 2]);
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convexHull->addPoint(pt*meshScale, false);
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}
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convexHull->recalcLocalAabb();
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convexHull->optimizeConvexHull();
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compound->addChildShape(childTransform,convexHull);
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}
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}
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}
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}
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