Allow to create concave collision meshes. Note that this is only supported for static (mass 0) multibodies.
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@@ -49,5 +49,8 @@ for i in range (p.getNumJoints(sphereUid)):
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p.getJointInfo(sphereUid,i)
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while (1):
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keys = p.getKeyboardEvents()
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print(keys)
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time.sleep(0.01)
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