Refactoring: another huge number of changes, renamed methods to start with lower-case.

This commit is contained in:
ejcoumans
2006-09-28 01:11:16 +00:00
parent d0f09040e9
commit 2b1657b1dd
185 changed files with 2103 additions and 2095 deletions

View File

@@ -58,7 +58,7 @@ class MyColladaConverter : public ColladaConverter
const btVector3& angularMaxLimits
)
{
return m_demoApp->GetPhysicsEnvironment()->createUniversalD6Constraint(
return m_demoApp->getPhysicsEnvironment()->createUniversalD6Constraint(
ctrlRef,ctrlOther,
localAttachmentFrameRef,
localAttachmentOther,
@@ -69,21 +69,21 @@ class MyColladaConverter : public ColladaConverter
);
}
virtual CcdPhysicsController* CreatePhysicsObject(bool isDynamic,
virtual CcdPhysicsController* createPhysicsObject(bool isDynamic,
float mass,
const btTransform& startTransform,
btCollisionShape* shape)
{
CcdPhysicsController* ctrl = m_demoApp->LocalCreatePhysicsObject(isDynamic, mass, startTransform,shape);
CcdPhysicsController* ctrl = m_demoApp->localCreatePhysicsObject(isDynamic, mass, startTransform,shape);
return ctrl;
}
virtual void SetGravity(const btVector3& grav)
virtual void setGravity(const btVector3& grav)
{
m_demoApp->GetPhysicsEnvironment()->setGravity(grav.getX(),grav.getY(),grav.getZ());
m_demoApp->getPhysicsEnvironment()->setGravity(grav.getX(),grav.getY(),grav.getZ());
}
virtual void SetCameraInfo(const btVector3& camUp,int forwardAxis)
virtual void setCameraInfo(const btVector3& camUp,int forwardAxis)
{
m_demoApp->setCameraUp(camUp);
m_demoApp->setCameraForwardAxis(forwardAxis);