Refactoring: another huge number of changes, renamed methods to start with lower-case.
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@@ -46,7 +46,7 @@ struct btDebugCastResult : public btConvexCast::CastResult
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{
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}
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virtual void DrawCoordSystem(const btTransform& tr)
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virtual void drawCoordSystem(const btTransform& tr)
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{
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float m[16];
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tr.getOpenGLMatrix(m);
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@@ -71,9 +71,9 @@ struct btDebugCastResult : public btConvexCast::CastResult
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float m[16];
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btTransform hitTrans;
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btTransformUtil::IntegrateTransform(m_fromTrans,m_linVel,m_angVel,fraction,hitTrans);
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btTransformUtil::integrateTransform(m_fromTrans,m_linVel,m_angVel,fraction,hitTrans);
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hitTrans.getOpenGLMatrix(m);
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GL_ShapeDrawer::DrawOpenGL(m,m_shape,btVector3(1,0,0),btIDebugDraw::DBG_NoDebug);
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GL_ShapeDrawer::drawOpenGL(m,m_shape,btVector3(1,0,0),btIDebugDraw::DBG_NoDebug);
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}
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};
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