Refactoring: another huge number of changes, renamed methods to start with lower-case.

This commit is contained in:
ejcoumans
2006-09-28 01:11:16 +00:00
parent d0f09040e9
commit 2b1657b1dd
185 changed files with 2103 additions and 2095 deletions

View File

@@ -44,7 +44,7 @@ subject to the following restrictions:
#include "BMF_Api.h"
#include <stdio.h> //printf debugging
void GL_ShapeDrawer::DrawCoordSystem() {
void GL_ShapeDrawer::drawCoordSystem() {
glBegin(GL_LINES);
glColor3f(1, 0, 0);
glVertex3d(0, 0, 0);
@@ -67,7 +67,7 @@ class GlDrawcallback : public btTriangleCallback
{
public:
virtual void ProcessTriangle(btVector3* triangle,int partId, int triangleIndex)
virtual void processTriangle(btVector3* triangle,int partId, int triangleIndex)
{
glBegin(GL_LINES);
glColor3f(1, 0, 0);
@@ -87,7 +87,7 @@ public:
class TriangleGlDrawcallback : public btInternalTriangleIndexCallback
{
public:
virtual void InternalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex)
virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex)
{
glBegin(GL_TRIANGLES);//LINES);
glColor3f(1, 0, 0);
@@ -104,28 +104,28 @@ public:
};
void GL_ShapeDrawer::DrawOpenGL(float* m, const btCollisionShape* shape, const btVector3& color,int debugMode)
void GL_ShapeDrawer::drawOpenGL(float* m, const btCollisionShape* shape, const btVector3& color,int debugMode)
{
glPushMatrix();
glMultMatrixf(m);
if (shape->GetShapeType() == COMPOUND_SHAPE_PROXYTYPE)
if (shape->getShapeType() == COMPOUND_SHAPE_PROXYTYPE)
{
const btCompoundShape* compoundShape = static_cast<const btCompoundShape*>(shape);
for (int i=compoundShape->GetNumChildShapes()-1;i>=0;i--)
for (int i=compoundShape->getNumChildShapes()-1;i>=0;i--)
{
btTransform childTrans = compoundShape->GetChildTransform(i);
const btCollisionShape* colShape = compoundShape->GetChildShape(i);
btTransform childTrans = compoundShape->getChildTransform(i);
const btCollisionShape* colShape = compoundShape->getChildShape(i);
float childMat[16];
childTrans.getOpenGLMatrix(childMat);
DrawOpenGL(childMat,colShape,color,debugMode);
drawOpenGL(childMat,colShape,color,debugMode);
}
} else
{
//DrawCoordSystem();
//drawCoordSystem();
//glPushMatrix();
glEnable(GL_COLOR_MATERIAL);
@@ -137,12 +137,12 @@ void GL_ShapeDrawer::DrawOpenGL(float* m, const btCollisionShape* shape, const b
if (!(debugMode & btIDebugDraw::DBG_DrawWireframe))
{
switch (shape->GetShapeType())
switch (shape->getShapeType())
{
case BOX_SHAPE_PROXYTYPE:
{
const btBoxShape* boxShape = static_cast<const btBoxShape*>(shape);
btVector3 halfExtent = boxShape->GetHalfExtents();
btVector3 halfExtent = boxShape->getHalfExtents();
glScaled(2*halfExtent[0], 2*halfExtent[1], 2*halfExtent[2]);
glutSolidCube(1.0);
useWireframeFallback = false;
@@ -160,7 +160,7 @@ void GL_ShapeDrawer::DrawOpenGL(float* m, const btCollisionShape* shape, const b
case SPHERE_SHAPE_PROXYTYPE:
{
const btSphereShape* sphereShape = static_cast<const btSphereShape*>(shape);
float radius = sphereShape->GetMargin();//radius doesn't include the margin, so draw with margin
float radius = sphereShape->getMargin();//radius doesn't include the margin, so draw with margin
glutSolidSphere(radius,10,10);
useWireframeFallback = false;
break;
@@ -169,8 +169,8 @@ void GL_ShapeDrawer::DrawOpenGL(float* m, const btCollisionShape* shape, const b
case CONE_SHAPE_PROXYTYPE:
{
const btConeShape* coneShape = static_cast<const btConeShape*>(shape);
float radius = coneShape->GetRadius();//+coneShape->GetMargin();
float height = coneShape->GetHeight();//+coneShape->GetMargin();
float radius = coneShape->getRadius();//+coneShape->getMargin();
float height = coneShape->getHeight();//+coneShape->getMargin();
//glRotatef(-90.0, 1.0, 0.0, 0.0);
glTranslatef(0.0, 0.0, -0.5*height);
glutSolidCone(radius,height,10,10);
@@ -188,11 +188,11 @@ void GL_ShapeDrawer::DrawOpenGL(float* m, const btCollisionShape* shape, const b
case CYLINDER_SHAPE_PROXYTYPE:
{
const btCylinderShape* cylinder = static_cast<const btCylinderShape*>(shape);
int upAxis = cylinder->GetUpAxis();
int upAxis = cylinder->getUpAxis();
GLUquadricObj *quadObj = gluNewQuadric();
float radius = cylinder->GetRadius();
float halfHeight = cylinder->GetHalfExtents()[upAxis];
float radius = cylinder->getRadius();
float halfHeight = cylinder->getHalfExtents()[upAxis];
glPushMatrix();
switch (upAxis)
@@ -244,7 +244,7 @@ void GL_ShapeDrawer::DrawOpenGL(float* m, const btCollisionShape* shape, const b
if (useWireframeFallback)
{
/// for polyhedral shapes
if (shape->IsPolyhedral())
if (shape->isPolyhedral())
{
btPolyhedralConvexShape* polyshape = (btPolyhedralConvexShape*) shape;
@@ -253,10 +253,10 @@ void GL_ShapeDrawer::DrawOpenGL(float* m, const btCollisionShape* shape, const b
int i;
for (i=0;i<polyshape->GetNumEdges();i++)
for (i=0;i<polyshape->getNumEdges();i++)
{
btPoint3 a,b;
polyshape->GetEdge(i,a,b);
polyshape->getEdge(i,a,b);
glVertex3f(a.getX(),a.getY(),a.getZ());
glVertex3f(b.getX(),b.getY(),b.getZ());
@@ -269,24 +269,24 @@ void GL_ShapeDrawer::DrawOpenGL(float* m, const btCollisionShape* shape, const b
if (debugMode==btIDebugDraw::DBG_DrawFeaturesText)
{
glRasterPos3f(0.0, 0.0, 0.0);
BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),polyshape->GetExtraDebugInfo());
BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),polyshape->getExtraDebugInfo());
glColor3f(1.f, 1.f, 1.f);
for (i=0;i<polyshape->GetNumVertices();i++)
for (i=0;i<polyshape->getNumVertices();i++)
{
btPoint3 vtx;
polyshape->GetVertex(i,vtx);
polyshape->getVertex(i,vtx);
glRasterPos3f(vtx.x(), vtx.y(), vtx.z());
char buf[12];
sprintf(buf," %d",i);
BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),buf);
}
for (i=0;i<polyshape->GetNumPlanes();i++)
for (i=0;i<polyshape->getNumPlanes();i++)
{
btVector3 normal;
btPoint3 vtx;
polyshape->GetPlane(normal,vtx,i);
polyshape->getPlane(normal,vtx,i);
btScalar d = vtx.dot(normal);
glRasterPos3f(normal.x()*d, normal.y()*d, normal.z()*d);
@@ -301,7 +301,7 @@ void GL_ShapeDrawer::DrawOpenGL(float* m, const btCollisionShape* shape, const b
}
}
if (shape->GetShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
{
btTriangleMeshShape* concaveMesh = (btTriangleMeshShape*) shape;
//btVector3 aabbMax(1e30f,1e30f,1e30f);
@@ -313,12 +313,12 @@ void GL_ShapeDrawer::DrawOpenGL(float* m, const btCollisionShape* shape, const b
GlDrawcallback drawCallback;
concaveMesh->ProcessAllTriangles(&drawCallback,aabbMin,aabbMax);
concaveMesh->processAllTriangles(&drawCallback,aabbMin,aabbMax);
}
if (shape->GetShapeType() == CONVEX_TRIANGLEMESH_SHAPE_PROXYTYPE)
if (shape->getShapeType() == CONVEX_TRIANGLEMESH_SHAPE_PROXYTYPE)
{
btConvexTriangleMeshShape* convexMesh = (btConvexTriangleMeshShape*) shape;
@@ -326,7 +326,7 @@ void GL_ShapeDrawer::DrawOpenGL(float* m, const btCollisionShape* shape, const b
btVector3 aabbMax(1e30f,1e30f,1e30f);
btVector3 aabbMin(-1e30f,-1e30f,-1e30f);
TriangleGlDrawcallback drawCallback;
convexMesh->GetStridingMesh()->InternalProcessAllTriangles(&drawCallback,aabbMin,aabbMax);
convexMesh->getStridingMesh()->InternalProcessAllTriangles(&drawCallback,aabbMin,aabbMax);
}
@@ -335,12 +335,12 @@ void GL_ShapeDrawer::DrawOpenGL(float* m, const btCollisionShape* shape, const b
glRasterPos3f(0,0,0);//mvtx.x(), vtx.y(), vtx.z());
if (debugMode&btIDebugDraw::DBG_DrawText)
{
BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),shape->GetName());
BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),shape->getName());
}
if (debugMode& btIDebugDraw::DBG_DrawFeaturesText)
{
BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),shape->GetExtraDebugInfo());
BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),shape->getExtraDebugInfo());
}
glEnable(GL_DEPTH_BUFFER_BIT);