Refactoring: another huge number of changes, renamed methods to start with lower-case.
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@@ -34,16 +34,16 @@ GL_Simplex1to4::GL_Simplex1to4()
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}
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///
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/// Debugging method CalcClosest calculates the closest point to the origin, using m_simplexSolver
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/// Debugging method calcClosest calculates the closest point to the origin, using m_simplexSolver
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///
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void GL_Simplex1to4::CalcClosest(float* m)
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void GL_Simplex1to4::calcClosest(float* m)
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{
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btTransform tr;
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tr.setFromOpenGLMatrix(m);
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GL_ShapeDrawer::DrawCoordSystem();
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GL_ShapeDrawer::drawCoordSystem();
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if (m_simplexSolver)
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{
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