Refactoring: another huge number of changes, renamed methods to start with lower-case.

This commit is contained in:
ejcoumans
2006-09-28 01:11:16 +00:00
parent d0f09040e9
commit 2b1657b1dd
185 changed files with 2103 additions and 2095 deletions

View File

@@ -131,7 +131,7 @@ bool CcdPhysicsController::SynchronizeMotionStates(float time)
float scale[3];
m_MotionState->getWorldScaling(scale[0],scale[1],scale[2]);
btVector3 scaling(scale[0],scale[1],scale[2]);
GetCollisionShape()->setLocalScaling(scaling);
getCollisionShape()->setLocalScaling(scaling);
} else
{
btVector3 worldPos;
@@ -150,7 +150,7 @@ bool CcdPhysicsController::SynchronizeMotionStates(float time)
float scale[3];
m_MotionState->getWorldScaling(scale[0],scale[1],scale[2]);
btVector3 scaling(scale[0],scale[1],scale[2]);
GetCollisionShape()->setLocalScaling(scaling);
getCollisionShape()->setLocalScaling(scaling);
}
return true;
@@ -312,10 +312,10 @@ void CcdPhysicsController::setScaling(float scaleX,float scaleY,float scaleZ)
{
m_cci.m_scaling = btVector3(scaleX,scaleY,scaleZ);
if (m_body && m_body->GetCollisionShape())
if (m_body && m_body->getCollisionShape())
{
m_body->GetCollisionShape()->setLocalScaling(m_cci.m_scaling);
m_body->GetCollisionShape()->CalculateLocalInertia(m_cci.m_mass, m_cci.m_localInertiaTensor);
m_body->getCollisionShape()->setLocalScaling(m_cci.m_scaling);
m_body->getCollisionShape()->calculateLocalInertia(m_cci.m_mass, m_cci.m_localInertiaTensor);
m_body->setMassProps(m_cci.m_mass, m_cci.m_localInertiaTensor * m_cci.m_inertiaFactor);
}
}
@@ -499,7 +499,7 @@ PHY_IPhysicsController* CcdPhysicsController::GetReplica()
btCcdConstructionInfo cinfo = m_cci;
if (cinfo.m_collisionShape)
{
switch (cinfo.m_collisionShape->GetShapeType())
switch (cinfo.m_collisionShape->getShapeType())
{
case SPHERE_SHAPE_PROXYTYPE:
{