Refactoring: another huge number of changes, renamed methods to start with lower-case.

This commit is contained in:
ejcoumans
2006-09-28 01:11:16 +00:00
parent d0f09040e9
commit 2b1657b1dd
185 changed files with 2103 additions and 2095 deletions

View File

@@ -46,7 +46,7 @@ class btCollisionDispatcher : public btDispatcher
btCollisionAlgorithmCreateFunc* m_doubleDispatch[MAX_BROADPHASE_COLLISION_TYPES][MAX_BROADPHASE_COLLISION_TYPES];
btCollisionAlgorithmCreateFunc* InternalFindCreateFunc(int proxyType0,int proxyType1);
btCollisionAlgorithmCreateFunc* internalFindCreateFunc(int proxyType0,int proxyType1);
//default CreationFunctions, filling the m_doubleDispatch table
btCollisionAlgorithmCreateFunc* m_convexConvexCreateFunc;
@@ -58,10 +58,10 @@ class btCollisionDispatcher : public btDispatcher
public:
///RegisterCollisionCreateFunc allows registration of custom/alternative collision create functions
void RegisterCollisionCreateFunc(int proxyType0,int proxyType1, btCollisionAlgorithmCreateFunc* createFunc);
///registerCollisionCreateFunc allows registration of custom/alternative collision create functions
void registerCollisionCreateFunc(int proxyType0,int proxyType1, btCollisionAlgorithmCreateFunc* createFunc);
int GetNumManifolds() const
int getNumManifolds() const
{
return m_manifoldsPtr.size();
}
@@ -71,12 +71,12 @@ public:
return &m_manifoldsPtr[0];
}
btPersistentManifold* GetManifoldByIndexInternal(int index)
btPersistentManifold* getManifoldByIndexInternal(int index)
{
return m_manifoldsPtr[index];
}
const btPersistentManifold* GetManifoldByIndexInternal(int index) const
const btPersistentManifold* getManifoldByIndexInternal(int index) const
{
return m_manifoldsPtr[index];
}
@@ -86,31 +86,31 @@ public:
btCollisionDispatcher ();
virtual ~btCollisionDispatcher();
virtual btPersistentManifold* GetNewManifold(void* b0,void* b1);
virtual btPersistentManifold* getNewManifold(void* b0,void* b1);
virtual void ReleaseManifold(btPersistentManifold* manifold);
virtual void releaseManifold(btPersistentManifold* manifold);
///allows the user to get contact point callbacks
virtual btManifoldResult* GetNewManifoldResult(btCollisionObject* obj0,btCollisionObject* obj1,btPersistentManifold* manifold);
virtual btManifoldResult* getNewManifoldResult(btCollisionObject* obj0,btCollisionObject* obj1,btPersistentManifold* manifold);
///allows the user to get contact point callbacks
virtual void ReleaseManifoldResult(btManifoldResult*);
virtual void releaseManifoldResult(btManifoldResult*);
virtual void ClearManifold(btPersistentManifold* manifold);
virtual void clearManifold(btPersistentManifold* manifold);
btCollisionAlgorithm* FindAlgorithm(btBroadphaseProxy& proxy0,btBroadphaseProxy& proxy1);
btCollisionAlgorithm* findAlgorithm(btBroadphaseProxy& proxy0,btBroadphaseProxy& proxy1);
btCollisionAlgorithm* InternalFindAlgorithm(btBroadphaseProxy& proxy0,btBroadphaseProxy& proxy1);
btCollisionAlgorithm* internalFindAlgorithm(btBroadphaseProxy& proxy0,btBroadphaseProxy& proxy1);
virtual bool NeedsCollision(btBroadphaseProxy& proxy0,btBroadphaseProxy& proxy1);
virtual bool needsCollision(btBroadphaseProxy& proxy0,btBroadphaseProxy& proxy1);
virtual bool NeedsResponse(const btCollisionObject& colObj0,const btCollisionObject& colObj1);
virtual bool needsResponse(const btCollisionObject& colObj0,const btCollisionObject& colObj1);
virtual int GetUniqueId() { return RIGIDBODY_DISPATCHER;}
virtual int getUniqueId() { return RIGIDBODY_DISPATCHER;}
virtual void DispatchAllCollisionPairs(btOverlappingPairCache* pairCache,btDispatcherInfo& dispatchInfo);
virtual void dispatchAllCollisionPairs(btOverlappingPairCache* pairCache,btDispatcherInfo& dispatchInfo);