Refactoring: another huge number of changes, renamed methods to start with lower-case.
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@@ -43,7 +43,7 @@ public:
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virtual ~btManifoldResult() {};
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virtual void SetShapeIdentifiers(int partId0,int index0, int partId1,int index1)
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virtual void setShapeIdentifiers(int partId0,int index0, int partId1,int index1)
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{
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m_partId0=partId0;
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m_partId1=partId1;
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@@ -51,7 +51,7 @@ public:
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m_index1=index1;
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}
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virtual void AddContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,float depth);
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virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,float depth);
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