Refactoring: another huge number of changes, renamed methods to start with lower-case.
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@@ -30,7 +30,7 @@ btConvexHullShape ::btConvexHullShape (btPoint3* points,int numPoints,int stride
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}
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}
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btVector3 btConvexHullShape::LocalGetSupportingVertexWithoutMargin(const btVector3& vec0)const
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btVector3 btConvexHullShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const
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{
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btVector3 supVec(0.f,0.f,0.f);
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btScalar newDot,maxDot = -1e30f;
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@@ -61,7 +61,7 @@ btVector3 btConvexHullShape::LocalGetSupportingVertexWithoutMargin(const btVecto
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return supVec;
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}
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void btConvexHullShape::BatchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
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void btConvexHullShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
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{
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btScalar newDot;
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//use 'w' component of supportVerticesOut?
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@@ -95,11 +95,11 @@ void btConvexHullShape::BatchedUnitVectorGetSupportingVertexWithoutMargin(const
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btVector3 btConvexHullShape::LocalGetSupportingVertex(const btVector3& vec)const
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btVector3 btConvexHullShape::localGetSupportingVertex(const btVector3& vec)const
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{
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btVector3 supVertex = LocalGetSupportingVertexWithoutMargin(vec);
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btVector3 supVertex = localGetSupportingVertexWithoutMargin(vec);
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if ( GetMargin()!=0.f )
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if ( getMargin()!=0.f )
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{
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btVector3 vecnorm = vec;
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if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON))
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@@ -107,7 +107,7 @@ btVector3 btConvexHullShape::LocalGetSupportingVertex(const btVector3& vec)const
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vecnorm.setValue(-1.f,-1.f,-1.f);
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}
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vecnorm.normalize();
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supVertex+= GetMargin() * vecnorm;
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supVertex+= getMargin() * vecnorm;
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}
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return supVertex;
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}
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@@ -122,17 +122,17 @@ btVector3 btConvexHullShape::LocalGetSupportingVertex(const btVector3& vec)const
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//currently just for debugging (drawing), perhaps future support for algebraic continuous collision detection
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//Please note that you can debug-draw btConvexHullShape with the Raytracer Demo
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int btConvexHullShape::GetNumVertices() const
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int btConvexHullShape::getNumVertices() const
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{
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return m_points.size();
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}
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int btConvexHullShape::GetNumEdges() const
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int btConvexHullShape::getNumEdges() const
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{
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return m_points.size()*m_points.size();
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}
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void btConvexHullShape::GetEdge(int i,btPoint3& pa,btPoint3& pb) const
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void btConvexHullShape::getEdge(int i,btPoint3& pa,btPoint3& pb) const
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{
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int index0 = i%m_points.size();
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@@ -141,23 +141,23 @@ void btConvexHullShape::GetEdge(int i,btPoint3& pa,btPoint3& pb) const
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pb = m_points[index1]*m_localScaling;
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}
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void btConvexHullShape::GetVertex(int i,btPoint3& vtx) const
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void btConvexHullShape::getVertex(int i,btPoint3& vtx) const
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{
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vtx = m_points[i]*m_localScaling;
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}
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int btConvexHullShape::GetNumPlanes() const
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int btConvexHullShape::getNumPlanes() const
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{
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return 0;
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}
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void btConvexHullShape::GetPlane(btVector3& planeNormal,btPoint3& planeSupport,int i ) const
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void btConvexHullShape::getPlane(btVector3& planeNormal,btPoint3& planeSupport,int i ) const
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{
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assert(0);
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}
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//not yet
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bool btConvexHullShape::IsInside(const btPoint3& pt,btScalar tolerance) const
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bool btConvexHullShape::isInside(const btPoint3& pt,btScalar tolerance) const
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{
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assert(0);
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return false;
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